Warzone Pacific Season 1 Reloaded update: full patch notes

Brad Norton
Warzone Pacific Season 1 Reloaded artwork

The Warzone Pacific Season 1 Reloaded update is now upon us as the mid-season patch addresses key performance issues and recent glitches. Before jumping back in, brush up on all the latest changes with a rundown of the full patch notes.

Five weeks after the jump to Caldera in Warzone’s Pacific update, the latest major patch is now here. Although no new content was made available, the patch still included plenty of bug fixes and gameplay tweaks.

From specific console improvements to overall weapon changes, the patch looked to improve the state of the CoD battle royale as a whole.

Before you jump into the Season 1 Reloaded patch, here’s a full overview of everything included.

CoD Warzone Pacific artwork
Warzone Season 1 has now passed the halfway point.

Warzone Pacific Season 1 Reloaded update: Release date & download size

Warzone’s Season 1 Reloaded update landed on Wednesday, January 12. It arrived just one day after the latest patch which introduced a new Attack on Titan bundle.

The update went live at 10PM PT | 1AM ET (Jan 12) for players in all regions.

Below is a full breakdown of the latest Warzone update file sizes across each platform:

  • PlayStation 5:
    • 4.8 GB
  • PlayStation 4:
    • 4.8 GB
  • Xbox One Series X / S:
    • 5.1 GB
  • Xbox One:
    • 5.1 GB
  • PC:
    • 3.9 GB (Warzone Only)
    • 8.0 GB (Warzone and Modern Warfare®)

Warzone Pacific Season 1 Reloaded update: Console performance

The headlining inclusion this time around is console-specific upgrades. While PC players have to deal with their fair share of issues, those on Xbox and PlayStation have had it worse.

Regular crashes, graphical bugs, and overall performance issues have impacted Warzone since the Season 1 update. The mid-season patch looks to start addressing “a number” of these issues on console.

“These fixes are the first in a series and will not address all concerns at once,” the devs said on Twitter. 

Warzone Pacific Season 1 Reloaded update: Bug fixes

Outside of the console-specific changes, the Season 1 Reloaded patch introduced over a dozen bug fixes as well.

Many issues have been hindering the battle royale experience of late. Everything from invisible skins and “pay-to-win” exploits have been noted on the official Warzone Trello board.

Warzone invisible skin in-game
Invisible skins have been running rampant in Warzone since the Season 1 patch.

However, this update focused on visual bugs in the menus, store bundle issues, and a handful of map exploits instead.

Warzone Pacific Season 1 Reloaded update: Patch notes

MODES

We’ve curated a 1940’s take on the tried, tested, and well-loved mode… Plunder!

Drop in now to reexperience Plunder with the WWII ruleset that you’ve seen across other Vanguard game modes – but this time where Cash extraction is no longer a given.

The spoils of war are now in your hands, so take what’s yours!

BUG FIXES

  • Fixed several issues causing instability on the Xbox and PlayStation platforms.
  • Fixed an issue that was causing crashes on the PlayStation 5.
  • Fixed an issue with the Packed Powder Attachment where it was increasing Locational Multipliers.
  • Fixed an issue with the Double Barrel (VG) where its Akimbo Gun Perk was not properly decreasing Damage.
  • Fixed an issue with the Submachine Gun Alpha (VG) where its VDD 189mm Short Barrel was incorrectly affecting Locational Multipliers.
  • Fixed an issue with the Assault Rifle Charlie (VG) where its SVT-40 PU Scope 3-6x Optic would envelop the screen while firing.
  • Fixed collision issues with various elements across Caldera allowing Players to exploit/peek/shoot through them.
  • Fixed an issue causing Players to return from the Gulag with an incorrect Loadout.
  • Fixed an issue causing Players to get kicked from the Gunsmith screen while accessing Custom Loadouts during a match.
  • Fixed an issue causing incorrect visual assets to appear for certain Store Bundle previews.
  • Fixed an issue causing incorrect description text to appear for certain Operators.
  • Fixed an issue causing placeholder text to appear below cross-platform friends on the Social menu.
  • Fixed an issue causing placeholder text to appear on various Calling Cards.
  • Fixed an issue causing some Store Bundles to appear with the incorrect Rarity label.
  • Fixed an issue preventing the “Get 3 Wins as Francis” Operator Mission from tracking progress.
  • Fixed an issue causing the Caldera Victory Exfil cinematic to end prematurely.
  • Fixed an issue causing the Match Summary button to not work.
  • Fixed an issue causing Tactical Insertion to not appear in the Field Upgrades menu.

NEW KNOWN ISSUES

  • Xbox Home Button: Players are reporting an issue where pressing the Xbox home button twice while in-game may cause instability.
  • Clan Tags: Players are reporting that typing non-ASCII characters (eg: ©, ®, ™, ∅) may cause instability.

WEAPONS

  • Welgun Submachine Gun (VG)
    • Heavy full-auto SMG with lethality and range for short to medium-range engagements.

» Assault Rifle «

  • Assault Rifle Alpha (VG)
    • Visual Recoil decreased
  • Assault Rifle Hotel (VG)
    • Recoil decreased
    • Recoil Deviation decreased
  • AS44 (VG)
    • Initial Recoil decreased
    • Recoil Deviation decreased
  • NZ-41 (VG)
    • Recoil Deviation decreased slightly
    • Recoil ramp-up now occurs one bullet later

» Shotgun «

  • Einhorn Revolving (VG)
    • Hip Spread increased slightly

ATTACHMENTS

» Ammo «

  • Cooper Carbine (VG)
    • Compressed Rounds
      • Horizontal Recoil Control decreased by 1.04, down from 1.05
      • Visual Recoil decreased slightly

» Barrel «

  • Assault Rifle Alpha (VG)
    • VDD 760mm 05B
      • Visual Recoil decreased
      • Cooper Carbine (VG)
    • 22″ Cooper Custom
      • Sprint to Fire Speed decreased by 1.2, down from 1.3
  • Light Machine Gun Charlie (VG)
    • Queen’s 705mm Royal
      • No longer removes Damage Falloff
      • Now multiplies Damage Range by 1.5, up from 1
      • Horizontal Recoil Control increased by 1.36, down from 1.37
  • Submachine Gun Charlie (VG)
    • Krausnick 317mm 04B
      • Now decreases Hip Fire Accuracy by 6.4%

» Gun Perk «

  • Double Barrel (VG)
    • Akimbo
      • Hip Spread Accuracy decreased by 40%, down from 32%

» Magazine «

  • Assault Rifle Alpha (VG)
    • 7.62 Gorenko 50 Round Mags
      • Visual Recoil decreased
  • Cooper Carbine (VG)
    • .30 Carbine 45 Round Mags
      • Move Speed increased by 4%
      • ADS Speed increased by 1%
      • Horizontal Recoil Control decreased by 1.28, down from 1.3
      • Vertical Recoil Control decreased by 1.28, down from 1.3
  • Light Machine Gun Charlie (VG)
    • 6.5 Sakura 40 Round Mags
      • Vertical Recoil Control increased by 1.17, down from 1.2
      • Horizontal Recoil Control increased by 1.19, down from 1.21

» Muzzle «

  • Assault Rifle Charlie (VG)
    • Mercury Silencer
      • Vertical Recoil Control increased by 1.07, up from 1.048
      • Horizontal Recoil Control increased by 1.03, up from 1.013
    • MX Silencer
      • Horizontal Recoil Control increased by 1.049, up from 1.036
      • Visual Recoil decreased slightly
  • Assault Rifle Hotel (VG)
    • Mercury Silencer
      • Vertical Recoil Control increased by 1.05, up from 1.035
      • Horizontal Recoil Control increased by 1.02, up from 1.01
      • Visual Recoil decreased slightly
    • MX Silencer
      • ADS Speed decreased by 5.1%, up from 4%
      • Horizontal Recoil Control increased by 1.065, up from 1.03
  • Einhorn Revolving (VG)
    • M97 Full Choke
      • ADS Spread (Bloom) Multiplier decreased to .9, up from .85

» Rear Grip «

  • Assault Rifle Alpha (VG)
    • Pine Tar Grip
      • ADS Speed decreased by 4.9%, up from 4%
      • Vertical Recoil Control increased by 1.11, up from 1.1
    • Rubber Grip
      • Now decreases Idle Sway Control by 5%
      • Vertical Recoil Control increased by 1.06, up from 1.047
  • Assault Rifle Hotel (VG)
    • Polymer Grip
      • Visual Recoil decreased slightly

» Stock «

  • Assault Rifle Alpha (VG)
    • Krausnick S11S Folding
      • Visual Recoil decreased slightly
  • Cooper Carbine (VG)
    • Removed Stock
      • Horizontal Recoil Control decreased by 1.11, down from 1.3
      • Vertical Recoil Control decreased by 1.09, down from 1.1
      • Visual Recoil decreased
  • Einhorn Revolving (VG)
    • Removed Stock
      • Hip Fire Accuracy increased by 6.4%, down from 7.6%
    • VDD Hunter
      • Hip Fire Accuracy increased by 5.6%, down from 7.6%

» Underbarrel «

  • Assault Rifle Alpha (VG)
    • Carver Foregrip
      • Visual Recoil decreased
    • M1941 Hand Stop
      • Visual Recoil decreased
  • Assault Rifle Charlie (VG)
    • Carver Foregrip
      • Vertical Recoil Control increased by 1.11, up from 1.093
      • Visual Recoil decreased slightly
    • M1930 Strife Angled
      • Now increases Vertical Recoil Control by 1.012
  • Assault Rifle Hotel (VG)
    • Carver Foregrip
      • ADS Speed decreased by 5%, up from 4%
      • Hip Spread Accuracy increased to 1.03, down from 1.04
      • Horizontal Recoil Control increased by 1.025, up from 1.016
      • Vertical Recoil Control increased by 1.072, up from 1.065
      • Visual Recoil decreased slightly
    • M1941 Hand Stop
      • Horizontal Recoil Control increased by 1.06, up from 1.049
      • Idle Sway Control now decreased by 10%
      • Vertical Recoil Control increased by 1.06, up from 1.048
      • Visual Recoil decreased slightly

NEW OPERATOR

  • Isabella Rosario Dulnuan Reyes: S.O.T.F. Trident
    • Acquire Isabella via featured Bundles, set for launch during Season One.
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