Epic Games Has Announced That Several New Building Adjustments and Weapon Balancing Changes Have Been Made in Fortnite

Albert Petrosyan

Epic Games has announced that it has implemented new building adjustments and weapon balancing changes to Fortnite: Battle Royale.

These changes have already been enacted, and have been officially added as part of the v4.3 Content Update, which went live early on June 5th.

The announcement for this news came via a post on the official Fortnite Twitter page on June 5th.

Here is the reason that Epic Games has provided as to what were the reasons why the developers decided to implement these adjustments.

We are making the following changes to address a few top concerns, including: Rocket Launcher and Grenade Launcher dominance in the late game, Minigun effectiveness, and overall resource availability. We will be closely monitoring these changes when they are live to assess the impact and re-adjust as necessary.

They have also provided the following patch notes for these recent changes, which have also been added to the Fortnite webpage containing the original v4.3 Update notes.

  • Supply Llama
    • Decreased material stacks from 500 to 200 per resource.
    • Explosive Ammo removed.
  • Damage fall-off vs. structures removed for Rifles, SMGs, Pistols, and LMGs.
  • Floor loot materials adjusted
    • Material drop chances in floor loot reduced by 33%.
    • Material stack sizes in floor loot reduced by 33%.
  • Ammo availability adjusted
    • Light Ammo stack sizes increased from 12 to 18.
    • Explosive Ammo availability decreased 50%.
  • Minigun adjusted
    • Accuracy increased by 10%.
    • Light Ammo spawn increased from 60 to 100.
    • Damage against structures increased from 25 to 30.
  • C4 structure explosion radius increased from 400 to 600.
  • Teams of 20 Storm Damage per tick adjusted.
    • Storm circle 1 damage per tick decreased from 10 to 1.
    • Storm circle 2 damage per tick decreased from 10 to 2.
    • Storm circle 3 damage per tick decreased from 10 to 4.
    • Storm circle 4 damage per tick decreased from 10 to 8.

Most of these adjustments are in line with what the majority of Fortnite’s player-base has asked from Epic Games, especially regarding explosive weapons and building.

This is yet another example of how the developers continue to allow the community to lead the way, and why Fortnite continues to dominate the popularity charts of the online gaming world.

About The Author

Albert is a former esports and gaming writer, focused particularly on Call of Duty and content creators. Spending over three years at Dexerto, Albert eventually now works with streamer NICKMERCS and the MFAM group. You can find Albert @AlbertoRavioli on Twitter.