Apex Legends July 16 update patch notes – crash fixes, Havoc exploit and more
EARespawn dropped an Apex Legends patch on July 16 that fixes a variety of bugs, exploits, and crashes that have been affecting the game across all platforms.
The developers announced a client patch for Apex Legends was rolling out for all platforms that target a plethora of issues that players have been complaining about.
One thing, in particular, that wasn’t addressed, by name at least, is the Code Leaf error that has been plaguing the game since Season 2 launched.
No new content is coming to the game with this patch but instead, it’s only targeting persistent problems with how the game runs for players.
- Read More: Fortnite does so players usually have to rely on Respawn to provide smaller and more sporadic updates.
Today’s patch certainly isn’t the biggest in the world but it does cover a lot of important issues that players across all platforms will appreciate as it makes the game better for everyone.
One major bug that was fixed is one that allowed the Havoc to rev up and fire without being fully charged. Users on Reddit pointed out this issue a lot to the point where it became an important fix as it had the chance to be game-changing.
You can read the full list of patch notes below for the July 16 patch below. We’ll see you in King’s Canyon!
Apex Legends July 16 patch notes
- Fixed issue where Lifeline’s D.O.C.’s Shock Finisher preview video not playing when viewed from the menu.
- Fixed issue with text overflow on the stats page.
- Fixed some cases of crashes related to game logic, client, and script errors.
- Fixed cases of players being set in non-optimal data centers.
- Season 1 stats have been temporarily removed as we work on some issues with it.
- Fixed bug where players would unlock the level 94 Battle Pass reward before they should [Octane’s loading screen].
- Fixed exploit where the HAVOC could fire full auto without charging up.
- Fixed some cases of the Care Package clipping through map geometry.