Apex Legends: Major changes announced for Season 3 Ranked Play

Albert Petrosyan

Respawn Entertainment have revealed some of the major changes they’ve made to the Ranked Leagues ahead of Season 3: Meltdown in Apex Legends.

Respawn revealed the first official look at the highly anticipated Season 3 of Apex Legends on September 19, giving players what they had been desperately waiting for quite a while now.

A large part of that announcement was Ranked play, which has had several aspects of it overhauled from the Ranked Leagues Series 1 held during the currently ongoing Season 2.

The developers have acknowledged that their first attempt had both its good sides and bad, and that there were some things that needed improving prior to the launch of Meltdown.

That said, here are some of the major changes made between Series 1 and 2 of the Ranked Leagues. 

Apex Legends Season 3 will kick off on October 1.

Soft Reset

Once Series 2 starts at the launch of Season 3, players will see their ranked position undergo a “soft reset,” which will drop them 1.5 Tiers down from their current position. This allows players who achieved a high rank during Series 1 to not have to spend all that time to get back to that position.

Scoring Change

RP rewards will now be multiplied by 10, so players will now be given 10, 15, 20 RP instead of one and two. This gives Respawn “flexibility” in offering RP rewards.

Scoring System

Here is what the new scoring system looks like for Series 2 of Ranked Leagues.

Scoring breakdown for Ranked Leagues Series 2 in Apex Legends.

Event RP Cost

As a result of the scoring change, the RP costs to enter ranked matches have also been adjusted according to the following breakdown:

  • Bronze matches are still free
  • Silver matches cost 12RP
  • Gold matches cost 24RP
  • Platinum matches cost 36RP
  • Diamond matches cost 48RP
  • Apex Predator matches cost 60RP

Assists and Multipliers

Assists are being added to the kill count score, and will register when dealing damage to an enemy player within five seconds prior to them being knocked. Players can not earn assists if they end up getting credit for the kill, or if the downed opponent gets revived. 

Assists will be added to the scoring in Apex Legends Ranked play Series 2.

Rewards

With the launch of Series 2, players will also receive the cosmetic rewards they unlocked from their performance in Series 1. Those who achieved Platinum or higher will receive a gun charm indicating their highest level, while Diamond and Apex Predator players will get a custom dive trail, also for their highest rank reached. 

All players will receive a special badge marked with the highest level they managed to achieve.

Penalties

Penalties will be enabled for the start of Series 2, after they were disabled in Season 1 “to be overly cautious on false positives.” 

This means that players who leave a match midway and abandon their teammates will be hit with a matchmaking penalty in bot the Ranked and casual playlists, so they will be unable to queue in to a new match for a select amount of time.

That time will continue to increase for players who accrue several abandonment penalties. 

Leaver penalties will be enabled again for Season 3 Ranked play in Apex Legends.

What’s staying the same from Series 1

Aside from the changes listed above, Respawn have opted to keep the remaining facets of Series 1 the same for Series 2. This includes Tiers and Divisions, keep the level requirement for ranked play at 10, and party matchmaking will be based on the highest ranked player. 


You can check out the full Ranked Leagues Series 2 post from Respawn HERE.

Make sure to check out everything there is to know about Season 3: Meltdown, including the official trailer, new weapon, Crypto details and more.

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