Respawn gives update on Apex Legends frame rate, Legend hitboxes, and audio issues
Respawn EntertainmentApex Legends players got a look into what the developers have in mind for upcoming patches to fix burgeoning problems affecting the game in the March 27 Respawn Check in.
Among others issues in King’s Canyon, Respawn Entertainment are going to target even more hitbox errors that have been widely reported, audio problems ranging from distortion to flout out drops, and a whole lot more.
While the devs have been making strides into fixing most of the problems in the game, it seems like some solutions still elude them for the time being.
Frame rate Cap
Apex Legends allowed players to get up to 300 frames with a simple workaround. However, the developers noticed a bug that forced those players to still play with the default 144 frames.
The team behind Apex is now looking to come up with a solution targeted to release with the next patch to resolve the issue.
Hitboxes
The devs confirmed that there is still an underlying problem with some Legends’ arms and upper bodies. They are seeing that hits can sometimes seem like they connect but the inflicted damage doesn’t always go through.
For the community to help with a fix, the Respawn team stressed to players to report and share clips if the problem pops up in their games.
Audio Issues
Respawn is aware of the “audio dropouts” that some players have been experiencing. The issue will sometimes cause some sounds throughout the game to be partially or completely missing.
Thankfully the developers have been made privy to the issues around enemy footsteps either being too quiet or completely silent in close proximity.
Although the company gave some troubleshooting tips that players can perform on their end to improve audio performance, they’re still looking to resolve the matter.
Game Crashes
The devs also offered some insights into the many game crashes the PC community has been experiencing. While they’ve made long strides into eliminating the problems, it doesn’t look like all issues have been resolved.
While the crashes have also been affecting console players, Respawn is planning to include “improvements to overall stability in an upcoming client patch.”
To get the full briefing on the coming changes, check out the Check In below.
Respawn Check in: 3.27
Remember, every week the resting bonus for Legends will increase by 25K. As of today the total resting bonus you can earn for each Legend is 50K. Next week will be 75K and so on and will cap at 250K.
FRAME RATE CAPPED TO 144 ON PC
In the last patch we made an update with the intent to cap frames at 300 if players bypassed the default 144 frames per second. This introduced a bug that capped frames to 144 regardless if players uncapped it or not. In the next patch we’ll be fixing this so the cap is 300 as intended.
LEGEND HITBOXES
Thank you to everyone that’s been catching and reporting this. After investigating on our end, we were able to confirm that there is an issue regarding hitboxes around Legend arms and upper bodies. This was why you would see a shot appear to connect but not always register damage. We have made some small improvements server side but are still investigating other examples players are sharing and doing tests to repro and address. Please continue to report and share clips if you can.
- General system specs, including the particular console you are on (PS4, PS4 Pro, XB1, XB1S, XB1X) or the PC and hard drive used, if on PC.
- Analysis of other things going on during the game at the time – was there generally poor performance from server lag, bad frame rate, etc.
- Video if you happen to be able to capture it in a non-performance hindering way.
This has been promising to see but we know we’re not out of the woods yet. We’ve been investigating the remaining causes for crashing we’re seeing and planning to add better communication from the game with error messages and tips to help players troubleshoot issues in the event of a PC crash in a future update.
We are aware of reported crashes on consoles as well and will be including improvements to overall stability in an upcoming client patch. I can’t say specific dates yet but we’ll let you folks know when we can and will include patch notes for it.