Revenant’s ultimate causing serious hitbox issues in Apex Legends
Respawn EntertainmentRevenant’s introduction to Apex Legends in Season 4 was met with tremendous fanfare, although players are starting to see some serious issues with the character.
Just a day after fans spotted than the new legend wasn’t appearing down some sniper scopes – as well as Bangalore – it has since been discovered that its Death Totem could be used as a potential exploit as well.
The Death Totem, for those who aren’t aware, gives players something of a second chance when playing in the Apex Games. Once it’s dropped and you have interacted with it, you can’t be killed, but rather return to the Totem after reaching minimum health.
While the original purpose of the ultimate is certainly to protect players, it’s fair to say that another capability its has shouldn’t be in the game, as a Reddit user realized that just standing near it impacts hitboxes.
Each legend in Apex has a different sized hitbox, with Crypto having the biggest at 44 square cm and Wraith having the smallest at 33 square cm.
However, the hitbox of the Totem itself extends beyond the visible parts of it, meaning players can stand behind it and not take damage even though they’re in plain sight. It also blocks bullets if you’re trying to stand near it, too.
This means, essentially, that the Totem itself can be used as cover and makes it harder for enemies to fire at you. Check it out in kalimbor‘s clip below, posted to the Apex Legends subreddit on February 5.
During the redditor’s demonstration, they show that bullets fired at a small area near the Death Totem won’t actually do damage – whether that’s from the player standing near it or an enemy firing at it from elsewhere.
This means that Revenant’s ultimate can actually be used as a shield for cover, not only for the legend but for its teammates as well, which doesn’t appear to be in the description of its abilities.
There was actually some debate in the thread of this video, with some members of the game’s online community claiming it’s not actually as big an issue as some are making out.
One user said: “This is kinda a non-issue in my mind. I mean, when are you going to be putting the totem in plain sight or so close to cover where this makes a difference? Sure they should fix it but if they left it in it wouldn’t matter either.”
Another posted: “Hitbox issues are one of the most important issues in an FPS game. Anything that interferes with aiming, movement, or hitboxes/geometry should be top priorities.”
Some argued that Caustic has a similar type of cover with his trap, although other players claim it’s much harder to destroy one of those traps – especially when it’s deploying gas – whereas Revenant’s Death Totem can be destroyed by shooting it fairly easily.
Whether or not this will be something Respawn Entertainment look at in the near future remains to be seen, but in the meantime you can guarantee Revenant players will be making the most out of this hitbox issue in battles.