Baldur’s Gate 3: Illithid powers explained
Larian StudiosIllithid power is a hidden skill tree in Baldur’s Gate 3, adding some really powerful psychic abilities to your arsenal. However, obtaining Illitid powers can be complicated, and here’s a guide on what it does and how to get them.
Baldur’s Gate 3 is a deep RPG that is filled with secrets for you to find. One such secret that you can come across is Illithid powers. These are special but hidden abilities within the game that you need to actively hunt if you want to obtain them.
These powers are directly connected to your character’s brain and you need to let certain parasites take over your mind if you wish to harness them. Even though it sounds scary, these powers are worth the effort and you will not regret them.
So, here’s a handy guide on how to obtain Illithid powers and what they do in the game.
How to obtain Illithid powers in Baldur’s Gate 3?
Illithid powers, as mentioned previously, are hidden. In order to activate them, you will need to find the Illithid tadpole. There are various locations where you can obtain them, including people whose minds have already been infected, jars, and even brines.
In order to unlock these Illithid powers, you need to use the tadpole parasite. Once you obtain that, you can one of the Illithid powers which will be presented to you in the form of a skill tree. In the final release of the game, all Illithid powers will be usable by every class.
Every Illithid Power in Baldur’s Gate 3
The list of every Illithid power that you can obtain in Baldur’s Gate 3 is provided below:
Power | Description |
---|---|
Favorable Beginnings | The first Attack Roll or Ability Check will grant you a Proficiency Bonus |
Charm | Charm an enemy and prevent them from attacking you |
Luck of the Far Realms | A successful Attack Roll changes into a Critical Hit |
Perilous Stakes | You will invest a creature who will be vulnerable to all attacks but will heal upon launching one. |
Shield of Thralls | Create a shield that can consume damage upto 10 hit points |
Concentrated Blast | Launch a powerful blast on an enemy. In order to cast this spell, you must have your concentration on another one. |
Ability Drain | A target’s ability is reduced by 1 whenever you make an Attack Roll
The reduced Ability must be the same as the Attack Roll |
Force Tunnel | Push all objects 4m away from you |
Stage Fright | Enemies will be filled with an overwhelming sense of Fear. Enemies will miss Attack Rolls and receive 2d6 Psychic damage whenever they do. |
Survival Instinct | A creature gets infused by Psionic Force. This creature will heal for 3d4 upon receiving a Fatal blow instead of going down. |
Absorb Intellect | Create a shield that can consume damage up to 10 hit points |
Black Hole | Gain the power to teleport to tadpole-inflicted creatures |
Fracture Psyche | Reduce the defense of a target |
Mind Sanctuary | Create a nexus and take actions and bonus actions within it. |
Mind Blast | Release a conical wave of Psychic energy and stun targets |
Illithid Expertise | Persuasion, Deception, and Intimidation senses are deepened |
Displacer Beast Shape | Absorn an enemy’s intellect, reduce their intelligence for 1 turn, and self-heal for 5 turns. |
Repulsor | Gain the ability to knockback creatures while dealing 2d6 Force damage |
Freecast | Remove the cost for spell slots, charges, and other resources for your next turn. |
Fly | Gain the ability to fly to a location |
Displace | Any creature who suffers fall damage after getting hit will take 1-8 Psychic damage |
Psionic Backlash | Deal 1d4 Psychic damage whenever an enemy in 9m casts a spell |
Transfuse Health | Sacrifice your health and heal another target. |
Cull of the Weak | When you reduce the health of a creature below your maximum evolved Illithid power, it will die and also deal 1-4 Psychic damage in an area. |
Psionic Dominance | If an enemy casts a spell within 18m of your radius and it has lower or equal Proficiency as yours then it will get nullified. |
This concludes our guide for Illithid powers in Baldur’s Gate 3. If you found it informative, please look into some of our other guides at Dexerto.
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