Baldur’s Gate 3 player declares Scratch an enemy after dramatic Honor Mode end
Larian StudiosA Baldur’s Gate 3 player saw their Honor Mode run end abruptly in Act 3 following a tough battle and a surprising intervention from Scratch.
Since it was introduced in Patch 5, Baldur’s Gate 3‘s Honor Mode has become a popular challenge for players looking to prove their mastery over the game and its mechanics.
The punishing game mode gives players just one chance to save the Sword Coast, leading to some heartbreaking and hilarious results.
One of the wildest Honor Mode stories yet occurred recently when one Reddit user unintentionally triggered a sequence of events involving a difficult fight, attempted robbery, and Baldur’s Gate 3’s best boy, Scratch.
Baldur’s Gate 3 player’s Honor Mode run ends over 600 gold
Reddit user Remote_Bullfrog_3248 shared their chaotic story with the BaldursGate3 subreddit.
The player had impressively managed to make it to Act 3 without incident on their first attempt at Honor Mode. However, things began to go awry when they decided to challenge the undead dragon Ansur. Unsurprisingly, this fight proved difficult, and the entire party went down save for Karlach, who was close enough to the exit to escape to Camp.
However, what should have been a nice reprieve instead became the nail in the run’s proverbial coffin due to some poor decision-making.
While Withers was in the middle of resurrecting the fallen party members, the player decided to steal back their gold. However, they were caught by Scratch, who turned aggressive.
As a result, the player ended up in combat with Scratch, Isobel and Aylin, who quickly killed them, ending the run.
It’s a pretty funny, though disappointing, way to end a run that led the player to declare, “I will never have Scratch or the owlbear in my camp in honour mode.” In response to a comment, the poster also joked, “Scratch is my opp,” solidifying the dog’s position as an enemy.
This isn’t the first time Scratch has caused Honor Mode issues. The dog, while still a very good boy, has a tendency to try and play fetch with things that definitely aren’t toys, such as explosives.
The real lesson, though, is the one the conclusion the player draws at the end of the post: “maybe it’s a sign to stop stealing from withers.” Given the character’s true power and how he responds to violence during the epilogue party, one thing is clear: Don’t mess with Withers.