Baldur’s Gate 3 players have one big Magic Mirror question
Larian StudiosThe Magic Mirror is one of Baldur’s Gate 3’s most popular post-launch additions, but players are wondering about its in-universe implications.
When Baldur’s Gate 3 released last year, players who created their own avatars rather than selecting one of the premade Origin characters were locked into their appearance for the rest of the game.
That changed with the release of Patch 3, which introduced the Magic Mirror. With it, players could edit just about anything about their Tav’s appearance save for their body type and race anytime they visited their Camp.
It’s a great addition that players have appreciated since its introduction, with some even using it for storytelling purposes. However, there’s one big question the Magic Mirror presents that Baldur’s Gate 3 never addresses.
BG3 players want to know how companions recognize Tav after using Magic Mirror
Reddit user CheetoTreato posed the question to the BaldursGate3 subreddit: How does everyone recognize a Tav who’s changed everything about their appearance mid-game?
Many players use the Magic Mirror for minor changes that fit into their character’s journey, such as dying their hair or getting a new scar. But you do have the option to make changes that are harder to explain, like changing your voice or skin tone.
Some commenters have proposed their own explanations for the Magic Mirror’s in-game implications.
“Maybe it moves your consciousness to a different timeline where you’ve always looked like that,” suggested one user.
Another proposed a darker solution: The Emperor altering everyone’s memories so that they recognize a post-makeover Tav.
The easiest potential answer is that the protagonist’s tadpole ensures the others know who they are, though this doesn’t explain why non-tadpoled characters are also in the loop.
The fact that the game never attempts to provide an answer is probably for the best. After all, it’s likely the party would be suspicious of any sudden physical transformations, and having to fight or convince your allies every time you use the Magic Mirror would be a high price to pay for a pretty standard RPG feature.