Baldur’s Gate 3 players reveal “greedy” mechanic is actually visual bug
Larian StudiosBaldur’s Gate 3 has multiple mechanics that you will come across during your journey through its massive world, however, there is one mechanic that players have revealed is a visual bug and is not as greedy as it seems.
Baldur’s Gate 3 is by far one of the most complex games that you in play in the current day and age, filled with multiple mechanical and gameplay aspects that you learn as you progress in your journey.
Amongst all those, one mechanic that you will come across in the game is Long Rest which requires a set number of resources and helps restore hit points for the entire party. However, when you auto-select the resources required for Long Rest, the number shown is much higher than required.
Baldur’s Gate 3 players explain visual bug with resources consumed during a Long Rest
Starting a discussion on Reddit, a user posted a meme where the resources required for Long Rest should be capped at 80. However, once you auto-select the resources, the game shows you need 240 resources.
Players in the community joined in the discussion to explain that this was a visual bug and said, “Auto select will only use the necessary supplies needed to Long Rest, despite how much extra it may select.”
Another player mentioned, “If you click the button a second time, it seems to lock in a solid 40” claiming that you can simply reset the screen to see the actual number of resources required.
A player provided a second convenient method to solve this visual bug other than resetting where you “just deselect one item and then reselect it, the count is corrected.”
Some players were confused as to why the post said 80 resources were required when for them it always shows 40. A part of the community clarified that 80 is required when you play the game at higher difficulty.