Black Ops 6 Prestige explained: All prestiges, permanent unlocks, rewards, more
ActivisionBlack Ops 6’s Prestige system works differently than the seasonal model with Treyarch making a return to the franchise’s roots.
Since Modern Warfare 2019, Call of Duty’s Prestige system has been reworked to match a live service appeal. New seasons would add new levels with this dip-fed design hoping to retain dedicated players.
This redesign has been a popular complaint for years now. With new levels coming at a season’s launch, the progression system felt stale and bare-bones weeks into the title’s life cycle.
Black Ops 6 ditched the revised system for the classic Prestige system, with Treyarch aiming to deliver the “most rewarding Call of Duty” to date.
Black Ops 6 Prestige system explained
In Black Ops 6, all earnable Prestige levels will be available at launch. That means on Day 1, players can reach the max Prestige without a seasonal time gate stopping the fun.
That said, the path to Prestige is still the same. Reach the max Military level of 55, and you can enter Prestige Mode. Here is everything that resets after choosing to Prestige.
- Reset to Player Level 1
- All Level Unlocks will be relocked and must be unlocked again, except for Base Operators, Emotes, and Zombies GobbleGums, as well as anything you Permanently Unlock
- Your Loadouts will be reset
- Lifetime stats will remain viewable in the Combat Record, but your stats elsewhere in the game will only show stats for your current Prestige
All blueprints and skins will remain permanently unlocked.
How many Prestige levels are in Black Ops 6?
At launch, there will be 10 Prestige levels. Once you hit the max Prestige level, there will be an additional 1000 levels to grind through, boasting exclusive rewards for the most dedicated.
Permanent unlocks explained
Every time you Prestige, you acquire a permanent unlock.
- You can use it to unlock a single item of your choice within the Player Levels.
- You obtain a total of ten Permanent Unlocks, one per Prestige.
- Once you complete Prestige 10, Permanent Unlocks provide no further function as your Level Unlocks Progression becomes fully available once you’ve entered Prestige Master.
Prestige rewards
Here is a preview of some of the Prestige rewards.
Prestige 1
- Prestige 1 Icon: Your first Prestige icon, which slots into the center of your Level insignia for all players to see!
- “Nacht Raider” Weaver Operator Skin.
- Access to the Prestige 1 Multiplayer and Zombies Calling Card Challenge Sets
- One Permanent Unlock
Prestige 3 (Level 50)
- “My Name is…” Payne Operator Skin
Prestige 4 (Level 50)
- “Atomic Commando” XM4 Assault Rifle Blueprint
Prestige 5 (Level 50)
- “Absolute Loss” Toro Operator Skin
Prestige 6 (Level 50)
- “Robot Abomination” SWAT 556 Marksman Rifle Blueprint
Prestige 7 (Level 50)
- “Specialist Fan” Maya Operator Skin
Prestige Mastery levels
After completing all 10 Prestiges in BO6, you get access to Prestige Master. From there, players have an additional 1,000 levels to progress through. Here are some of the rewards.
Prestige Master Instant Reward.
- “Sitting Bull Reborn” Marshall Operator Skin
Prestige Master Level 90
- “Classified Arsenal” AMES 85 Animated Blueprint
Players can also equip different Prestige icons after they reach specific Master levels.
- Prestige Master Level 100: Equip any Legacy Prestige 1 Icon
- Prestige Master Level 200: Equip any Legacy Prestige 2 Icon
- Prestige Master Level 300: Equip any Legacy Prestige 3 Icon
- Prestige Master Level 400: Equip any Legacy Prestige 4 Icon
- Prestige Master Level 500: Equip any Legacy Prestige 5 Icon
- Prestige Master Level 600: Equip any Legacy Prestige 6 Icon
- Prestige Master Level 700: Equip any Legacy Prestige 7 Icon
- Prestige Master Level 800: Equip any Legacy Prestige 8 Icon
- Prestige Master Level 900: Equip any Legacy Prestige 9 Icon
- Prestige Legend (Level 1,000): Equip any Legacy Prestige 10 icon (or above)
With that, you’re all caught up on the return of the classic Prestige Mode. Check out our other Black Ops 6-related content, including all the maps, operators, and movement changes.