Black Ops 6 servers shut down after devs accidentally release new content early
ActivisionBlack Ops 6 and Warzone matchmaking briefly went down after an internal developer playlist was pushed live accidentally.
It’s been a tough week for Call of Duty. Content creators predicted a massive fallout due to declining viewership numbers. This included Nadeshot, who stepped away from streaming Black Ops 6 due to “dogsh*t” servers and cheating issues.
Those predictions ended up bearing fruit as Warzone lost over 102,000 players, or 32.6% of its player base, on Steam over the last 30 days. Then, Activision didn’t help ease tensions by releasing all four new Season 1 Reloaded weapons in store bundles, so players could pay to skip completing events.
Frustrations reached a tipping point when CharlieIntel reported that a playlist error resulted in the Black Ops 6 and Warzone servers crashing.
What happened to the Warzone and Black Ops 6 severs?
CharlieIntel confirmed that Treyarch appeared to accidentally push live internal development playlists in Black Ops 6 for everyone to see. This included tests for Infected Nuketown and Season 1 Moshpit. Treyarch quickly noticed the mistake and took servers offline.
Players couldn’t click on any of the internal testing game modes, but all the names were displayed momentarily. It’s unclear if the playlists are intended to be added at a future update or are just part of the development process.
Thankfully, Activision responded within minutes and swiftly deployed a fix that brought matchmaking back online for BO6 and Warzone. Players won’t have any issues finding a game after the update.
Yet, even though the minor hiccup was taken care of quickly before players had a chance to complain, there are still concerns about the game’s current state.
Fed-up players are making their voices heard about the problems they have. Most recently, NBA superstar Donovan Mitchel admitted that skill-based matchmaking has ruined his experience.