Every weapon in Call of Duty: Black Ops Cold War and how to unlock them
TreyarchCall of Duty: Black Ops Cold War features a truckload of amazing weapons for you to dominate with. Here are all the weapons out in the latest CoD so far, and how you can obtain them.
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Treyarch‘s latest game is set during the 1980’s Cold War era, so the game’s arsenal is naturally populated by guns from this time.
Some are an instantly familiar experience, while some are a new entity altogether. Launch weapons are mostly able to be unlocked simply by leveling up, but expect a few special requirements and more weapons to be added post-launch, too.
All guns in Black Ops Cold War
As Call of Duty game, the usual suspects are all here: Assault rifles, submachine guns, tactical rifles, light machine guns, sniper rifles, shotguns, pistols, and launchers.
The game will continue to grow, adding new content throughout the year. We’ll update our list with any new DLC weapons, Battle Pass additions, and related items that become available.
Assault Rifles
AK-47 – Unlocked at level 7
Full-auto assault rifle. High damage with a marginally lower fire rate. Excellent stopping power for mid to short-range encounters.
FFAR 1 – Unlocked at level 40
Full-auto assault rifle. Fast fire rate with quick reloading speeds. Modest damage and slightly less ammo capacity.
Groza – Unlocked at tier 31 of Season 1 Battle Pass
Full-auto assault rifle. Excellent handling speeds with improved damage. Fast fire rate and fair damage range.
Krig 6 – Unlocked at level 19
Full-auto assault rifle. Improved damage and accuracy. Excellent weapon control with slightly faster reload speeds.
QBZ-83 – Unlocked at level 31
Full-auto assault rifle. Superior mobility with improved handling speeds. Erratic initial recoil with less accurate hipfire spread.
XM4 – Unlocked at level 4
Full-auto assault rifle. Reliable damage with improved fire rate. Fair weapon control when sustaining fire.
Submachine Guns
AK-74u – Unlocked at level 25
Full-auto submachine gun. Improved damage and range with reliable weapon control.
Bullfrog – Unlocked at level 43
Full-auto submachine gun. Reliable damage with improved range. Large ammo pool and less accurate hipfire spread.
MAC-10 – Unlocked at tier 15 of Season 1 Battle Pass
Full-auto submachine gun. Fastest fire rate in class with higher vertical recoil. Improved handling speeds with reduced damage.
Milano 821 – Unlocked at level 13
Full-auto submachine gun. High damage with a slower fire rate and fair recoil. Improved handling speed with more accurate hipfire spread.
MP5 – Unlocked at level 1
Full-auto submachine gun. Fast fire rate with low recoil. Good visibility and control while firing.
KSP 45 – Unlocked at level 34
3-round burst submachine gun. High damage with moderate range. Burst fire spread is less efficient at long range.
Tactical Rifles
AUG – Unlocked at level 28
Burst Fire tactical rifle. High damage with moderate recoil and slower movement speeds when firing. Built in optic provides 1.5x magnification.
DMR 14 – Unlocked at level 49
Semi-auto tactical rifle. Increased fire rate with minimal recoil. Maintains reliable damage over longer range encounters.
M16 – Unlocked at level 16
3-round burst tactical rifle. Excellent burst fire accuracy when aiming down sights, and high damage in short-range encounters.
Type 63 – Unlocked at level 4
Semi-automatic tactical rifle. High damage and reliable accuracy with lower ammo capacity. Excellent visibility and control while firing.
Light Machine Guns
M60 – Unlocked at level 46
Full-auto light machine gun. Consistent ammo capacity with heavy-grain rounds provides premium stopping power and bullet economy. Slower fire rate and handling speeds.
RPD – Unlocked at level 4
Full-auto light machine gun. Excellent handling speeds with less ammo capacity. Less recoil control when sustaining fire.
Stoner 63 – Unlocked at level 1
Full-auto light machine gun. Improved fire rate with a larger ammo capacity. Subdued recoil and good visibility while firing.
Sniper Rifles
LW3 – Tundra – Unlocked at level 28
Bolt-action sniper rifle. High damage with moderate sway. 1-shot kill to the head, upper-chest, and shoulders. Hold LS/L3 while ADS to steady.
M82 – Unlocked at level 55
Semi-auto sniper rifle. Heavy recoil with slow handling. 1-shot kill to the head or upper chest. Hold L Shift while ADS to steady.
Pelington 703 – Unlocked at level 4
Bolt-action sniper rifle. Hand loaded with improved handling speeds and fast rechamber. 1-shot kill to the head or upper-chest. Hold LS/L3 while ADS to steady.
Shotguns
Gallo SA12 – Unlocked at level 22
Semi-auto shotgun. Reliable damage and pellet spread. Moderate recoil and visibility when firing.
Hauer 77 – Unlocked at level 10
Pump-action shotgun. High damage with a possible 1-shot kill in close quarters. Hand loaded with moderate rechamber speed.
Pistols
1911 – Unlocked at level 4
Semi-auto pistol. Good accuracy with a modest ammo capacity. High damage in close range encounters.
Diamatti – Unlocked at level 28
3-round burst pistol. Fast cyclic rate of fire with a short delay between bursts. Increased ammo capacity and slightly slower reloading speeds.
Magnum – Unlocked at level 40
Double action revolver. High damage with increased penetration and lower muzzle velocity.
Launchers
Cigma 2 – Unlocked at level 4
Lock-on rocket launcher. Anti-vehicle weapon delivers devastating damage. Small ammo pool and slow handling speeds.
RPG-7 – Unlocked at level 37
Free-fire rocket launcher. Increased blast radius with heavy damage to vehicles, equipment, and personnel. Additional rockets provided.
Lethal Items
Frag – Unlocked at level 4
Explodes after a short fuse. Can be cooked by holding R1.
C4 – Unlocked at level 12
High explosive charge that sticks to any surface. Deadly when stuck to vehicles. Detonate with R1 or by double-tapping square.
Molotov – Unlocked at level 30
Explodes on impact, spreading flames over a small area.
Semtex – Unlocked at level 39
Grenade that sticks to surfaces before detonating.
Tactical Items
Stun Grenade – Unlocked at level 4
Disorients enemies and slows movement. Detonates shortly after impact.
Stimshot – Unlocked at level 6
Reusable stimulant that initiates healing immediately.
Smoke Grenade – Unlocked at level 17
Produces a smokescreen on impact.
Decoy – Unlocked at level 33
Simulates footsteps to confuse enemies.
This is everything we know about each weapon in Call of Duty Black Ops Cold War so far. This article will be updated as more weapons are added.
For more Call of Duty news and guides, be sure to head over to our central hub.