Modern Warfare: Dr Disrespect shares how to improve 2v2 Gunfight maps

Albert Petrosyan

After getting a chance to try out the Call of Duty: Modern Warfare 2v2 Gunfight Alpha, Twitch superstar Dr Disrespect shared his two cents about the game so far.

The public finally got its first true taste of the upcoming highly anticipated Modern Warfare title on August 22, when Infinity Ward turned on the Alpha servers for the 2v2 Gunfight mode.

As expected, many of the Call of Duty community’s biggest names have given the Alpha a try, and most seem to have enjoyed what they’ve seen so far.

One of those prominent figures was Dr Disrespect, who has since shared his thoughts about Docks – a multi-tiered new map in Gunfight.

Docks was not part of the original map set offered in the Alpha on day one of testing, as Infinity Ward added it to the game on day two.

The Doc admitted on Twitter that he was enjoying the map, but also offered suggestions to the developers on how it could be improved

“Love it,” he tweeted. “I feel the map’s size can increase by 20-30% with an additional layer of cover options.”

And if his prominence on Twitch wasn’t enough to validate his opinion, the Two-Time wanted to remind Infinity Ward of his lengthy qualifications as a Call of Duty map designer.

“Do I need to make a visit and carve out a design?” he wrote. “I mean, I designed half the maps for Advanced Warfare, including Solar, Instinct, Recovery, Ascend, Horizon, DLC, etc. Passion.”

All together, the Modern Warfare 2v2 Gunfight Alpha will feature five maps in total – King, Pine, Speedball, Docks and Stack. 

The first three maps were available on day one of the Alpha, while Docks was released on day two, and Stack will likely added on the third day.

These maps have all been designed with a reduced size, since the matches played on them only include four players, and will not be featured in regular Multiplayer playlists.