MW3 Zombies Season 1 Reloaded patch notes: New Warlord Dokkaebi, RAM-7 fix, more

Jacob Hale
Dokkaebi in Modern Warfare Zombies Season 1 Reloaded update

The first mid-season update of Modern Warfare 3 is finally here, making some notable changes to the Zombies mode. Here are the full patch notes for Modern Warfare Zombies (MWZ) Season 1 Reloaded.

The Reloaded updates of each season aren’t quite as significant as the regular season updates, but they normally bring about a number of notable changes alongside some fresh new content to tide things over until the next season.

Season 1 Reloaded looks set to be no different, with some big changes across the board — including in Zombies.

Here are the most significant changes and the full patch notes in MWZ Season 1 Reloaded.

Full MWZ Season 1 Reloaded patch notes

New Warlord: Dokkaebi

  • Operators will find Dokkaebi’s fortress at the top of a skyscraper in Zaravan City.
    • A technological savant, the Warlord uses drones, turrets, and a Wheelson as her main line of defense.

GAMEPLAY

Contracts

  • Aether Extraction
    • Players can now move immediately after successfully interacting with Aether Extractors.
  • Eliminate Bounty Target
    • Addressed an issue that allowed HVTs to spawn inside of locked Mercenary Strongholds.

Field Upgrades

  • Addressed an issue that prevents players from using Field Upgrades when wielding the Dual Kodachis.

General

  • Addressed an issue that allowed players to damage other players in Modern Warfare Zombies.
  • Closed an exploit that allowed players to carry more than two weapons at a time.
  • Addressed an issue that would create a Contraband copy of Insured Slot 2 when it was equipped as a Secondary Weapon.

ENEMIES

Terminus Outcomes

  • Sentry Turrets
    • Sentry Turrets are now EMP’d when shot by the Stormender.

ALLIES

Zombies

  • Hell Hounds
    • Friendly (Pet) Hell Hounds will now heal newly added squad members.
    • Friendly (Pet) Hell Hounds will now retain their name and level when traveling to the Dark Aether.

WEAPONS

» Assault Rifle «

  • RAM-7
    • Addressed an issue that prevented players from equipping the base RAM-7 weapon in the insured slot.

EQUIPMENT

Tactical Equipment

  • Decoy Grenades
    • Increased Decoy Grenade duration from 6 seconds to 8
  • Cymbal Monkey
    • Increased the Cymbal Monkey duration from 8.5 seconds to 10.5.
    • The Cymbal Monkey will now attract Hell Hounds.

CUSTOMIZATION

  • Bone Collector Operator Skin
    • This skin now appears correctly in the Strike Team menu.
  • Sleigh Operator Skin
    • This skin now appears correctly in the Strike Team menu.

UI/UX

  • Leave Squad
    • Players can now choose to leave their squad.
  • Mission Progression Notifications
    • Players will now be notified of certain progression milestones when completing Missions.
      • Example: A Mission step that requires players to kill 50 enemies will now notify players at 10, 20, 30, and 40 kills.
  • General
    • Addressed an issue that prevented players from being notified that they earned the ‘House Cleaner’ Calling Card.

STABILITY

  • Added various crash and stability fixes.
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