MW3 Zombies Season 1 Reloaded patch notes: New Warlord Dokkaebi, RAM-7 fix, more
ActivisionThe first mid-season update of Modern Warfare 3 is finally here, making some notable changes to the Zombies mode. Here are the full patch notes for Modern Warfare Zombies (MWZ) Season 1 Reloaded.
The Reloaded updates of each season aren’t quite as significant as the regular season updates, but they normally bring about a number of notable changes alongside some fresh new content to tide things over until the next season.
Season 1 Reloaded looks set to be no different, with some big changes across the board — including in Zombies.
Here are the most significant changes and the full patch notes in MWZ Season 1 Reloaded.
Full MWZ Season 1 Reloaded patch notes
New Warlord: Dokkaebi
- Operators will find Dokkaebi’s fortress at the top of a skyscraper in Zaravan City.
- A technological savant, the Warlord uses drones, turrets, and a Wheelson as her main line of defense.
GAMEPLAY
Contracts
- Aether Extraction
- Players can now move immediately after successfully interacting with Aether Extractors.
- Eliminate Bounty Target
- Addressed an issue that allowed HVTs to spawn inside of locked Mercenary Strongholds.
Field Upgrades
- Addressed an issue that prevents players from using Field Upgrades when wielding the Dual Kodachis.
General
- Addressed an issue that allowed players to damage other players in Modern Warfare Zombies.
- Closed an exploit that allowed players to carry more than two weapons at a time.
- Addressed an issue that would create a Contraband copy of Insured Slot 2 when it was equipped as a Secondary Weapon.
ENEMIES
Terminus Outcomes
- Sentry Turrets
- Sentry Turrets are now EMP’d when shot by the Stormender.
ALLIES
Zombies
- Hell Hounds
- Friendly (Pet) Hell Hounds will now heal newly added squad members.
- Friendly (Pet) Hell Hounds will now retain their name and level when traveling to the Dark Aether.
WEAPONS
» Assault Rifle «
- RAM-7
- Addressed an issue that prevented players from equipping the base RAM-7 weapon in the insured slot.
EQUIPMENT
Tactical Equipment
- Decoy Grenades
- Increased Decoy Grenade duration from 6 seconds to 8
- Cymbal Monkey
- Increased the Cymbal Monkey duration from 8.5 seconds to 10.5.
- The Cymbal Monkey will now attract Hell Hounds.
CUSTOMIZATION
- Bone Collector Operator Skin
- This skin now appears correctly in the Strike Team menu.
- Sleigh Operator Skin
- This skin now appears correctly in the Strike Team menu.
UI/UX
- Leave Squad
- Players can now choose to leave their squad.
- Mission Progression Notifications
- Players will now be notified of certain progression milestones when completing Missions.
- Example: A Mission step that requires players to kill 50 enemies will now notify players at 10, 20, 30, and 40 kills.
- Players will now be notified of certain progression milestones when completing Missions.
- General
- Addressed an issue that prevented players from being notified that they earned the ‘House Cleaner’ Calling Card.
STABILITY
- Added various crash and stability fixes.