Counter-Strike 2 February 8 patch notes: Smoke radar visibility bug fixed and more
ValveCounter-Strike 2’s February 8 patch notes are here, and it brings fixes the the smoke visibility bug, among other map fixes.
On February 6, the Arms Race patch arrived, bringing a plethora of new cosmetics, from CS2’s first weapon case, to a massive change to stickers. Additionally, it also brought in several gameplay changes.
Namely now smokes can cast shadows and block light, adding an extra layer to CS2’s smoke mechanics. However, a bug was found that showed enemies’ player positions on the radar through smokes.
Luckily, Valve has rolled out a patch to fix the bug. So here is all you need to know about Counter-Strike 2’s February 8 patch.
Counter-Strike 2 February 8 patch notes
Arms Race
- Fixed a bug where an extra kill with a shotgun before the knife level counted as the winning knife kill
Smoke
- Adjusted visibility of player silhouettes in smoke
- Fixed a bug where enemies were visible on the radar when viewed through a combination of smoke and translucent surfaces such as glass
Animation
- Various bug fixes and tweaks to inspect animations
MAPS
- Fixed a bug where doors spun the wrong way on several maps
Nuke
- Fixed vis regressions
Ancient
- Fixed pixel gap looking into bombsite B from T Side
Anubis
- Fixed potential spot where bomb could be thrown into an unreachable area at T Spawn
- Enabled collision on ledge meshes at Sniper’s Nest to prevent dropped weapons clipping through them
Mirage
- Fixed collision in Palace where bomb could be thrown into an unreachable area
Misc
- Fixed a bug where certain keys not found on US keyboards (such as the backslash key on UK keyboards) couldn’t be bound
- Fixed an issue preventing some older demos from playing back
- Various crash fixes