CSGO April 10 update nerfs Krieg SG553, buffs M4A1, & more – patch notes
ValveValve have released a new update for CS:GO on April 10, implementing some much-needed weapon changes, as well as tweaks to certain maps and other aspects of the game.
The Krieg SG553 has undoubtedly been the most controversial weapon in CSGO over the past few weeks, and this April 10 patch has finally nerfed it, along with some nice buffs to both the M4A1 and Deagle.
Guns aren’t all that developers tweaked though; several maps saw adjustments and there are a number of so-called ‘miscellaneous’ changes as well.
Weapon Changes
According to Valve’s April 10 patch notes, the SG553 now has a “reduced rate of fire and accuracy to bring the weapon’s value to be more in line with other rifles.” As one of the most complained about weapons in CS:GO as of late, plenty of people are happy to finally see the weapon getting tuned down.
The AUG saw a major upgrade, with improved standing accuracy while unscoped, but at a tradeoff of slightly reduced scoped accuracy.
One of the biggest winners from the patch could be the M4A1 though, which has seen its purchase price drop to $2900, which could make it a more viable option for teams going forward.
Map Changes
Along with weapon updates, there were also changes made to several maps, including one of the newest ones, the fan-made Anubis.
The winning map of the Mapcore Exotic Places contest will be officially moved from Scrimmage to Competitive mode with the April 10 patch.
Inferno, Overpass, Office, Chlorine and Mirage also all receive tweaks in the patch, some of which are significant changes, and others more minor, cosmetics fixes.
Misc. Changes
In the miscellaneous category, bots will no longer be chatterboxes during round warmups, allowing you to focus, center yourself, or however else you want to use the silence.
Overall, the Krieg changes seem to be well-received by the community, with players praising Valve’s choice to finally nerf the weapon.
— Hac1 (@DonHaci) April 10, 2020
On the flip side though, the buffs that the Deagle received may have gone a little too far, according to a clip showing how accurate it really is along with jumping following the April 10 update.
LOLLL
cant wait to get randomly killed in pugs pic.twitter.com/CAeBd9ocUd— Meg4n (@meg4ncs) April 10, 2020
Whether or not the Deagle will become the new SG553 (that is, the gun everyone loves to complain about) remains to be seen, but that clip does seem to be a drastic change.
The full April 10 CSGO patch notes are listed below:
CS:GO Release Notes for 4/10/2020
[ WEAPONS ]
– SG553 – Reduced rate of fire and accuracy to bring the weapon’s value to be more in line with other rifles.
– AUG – Improved standing accuracy while unscoped. Slightly reduced scoped accuracy.
– M4A1-S – Price reduced to $2900.
– Deagle – Improved accuracy while jumping, lowering the time to recover accuracy after the player lands.
– Tec-9 – Reduced firing inaccuracy.
– Bizon – Increased armor penetration.
[ MISC ]
– Compressed several textures for less memory consumption.
– Silenced auto-vocalizations by bots during warmup.
– Removed ‘Guardian’ from “Looking to Play’ tab.
– Added a launch option -noubershader. Users on very old Intel hardware can set this launch option to improve their framerate. This option is not recommended otherwise as it is likely to cause stuttering on the overwhelming majority of GPUs.
[ MAPS ]
– Anubis:
— Moved from Scrimmage to Competitive mode.
— Fixed water reflection issues.
— Fixed all reports regarding clipping and unintended boost spots.
— Improved performance.
– Inferno:
— Wall by door to A site balcony is bingelibangable.
— Tweaked HDR settings.
– Office:
(Changes based on pro player feedback)
— Snow has accumulated by dumpster in back courtyard.
— Beverage machines have been restocked.
— Office is now a non-smoking environment.
— Tidied up kitchen break room.
– Overpass:
— New collision model on dumpsters found around the map.
— Fixed pixel boost #151 in water by B site.
— Revised world lighting.
— Reworked bombsite A backdrop.
– Chlorine:
— Changed environment light to brighter shades
— Changed default CT player model to FBI
— Added plywood on B bombsite for better visibility
— Removed water puddles to avoid players being seen in smoke
— Fixed areaportal on squeaky door
— Added grenade clip on yellow tarp
— Included missing material for glowy eyes
— Fixed clipping issue near crazy river
— Fixed few bombstuck spots
– Mirage:
— Fixed some clipping issues.
— Blocked vis under truck on B site.