All new weapons in Destiny 2 Episode Revenant
BungieA whole heap of new Destiny 2 weapons have been added in Episode Revenant, and we’ve listed all of them, including this season’s reprised weapons, for your convenience.
As expected of a major seasonal update, Episode Revenant has introduced a variety of new content, including artifact mods, the Vesper’s Host dungeon, and a range of buffs and nerfs that will keep the meta feeling fresh.
However, what really dictates the best PvE Weapons and best PvP Weapons are the guns themselves. so Here’s our comprehensive list of every new weapon added in Episode Revenant to help you know what to watch out for.
Seasonal weapons
Episode Revenant featured a massive variety of seasonal weapon, with Guardians able to farm nine different weapons as of Act 2: Bitter/Sweet, Exuviae, Insurmountable, Liturgy, Noxious Vetiver, Red Tape, Scavenger’s Fate, Sovereignty, and Vantage Point.
Noxious Vetiver and Scavenger’s Fate were introduced in Act 2, with the other seven weapons already being available. More weapons will follow in Act 3, but for now these are the weapons you can farm and the perks available on each of them:
WEAPON | ARCHETYPE | PERK 1 | PERK 2 |
---|---|---|---|
Insurmountable | Void Sidearm (Precision) | Repulsor Brace To The Pain Threat Detector Attrition Orbs Demolitionist Air Trigger Lone Wolf | Destabilizing Rounds Desperate Measures One For All Surrounded Rampage Harmony Closing Time |
Sovereignty | Void Sniper Rifle (Adaptive) | Explosive Payload Discord Reconstruction Enlightened Action No Distractions Demolitionist Strategist Dragonfly | Harmony Desperate Measures Precision Instrument Box Breathing Adrenaline Junkie Firing Line Withering Gaze |
Red Tape | Stasis Scout Rifle (Lightweight) | Keep Away Closing Time Lone Wolf Attrition Orbs Fourth Time’s The Charm Rimestealer Demolitionist | Headstone High-Impact Reserves Focused Fury One For All Explosive Payload Adrenaline Junkie Rampage |
Vantage Point | Arc Pulse Rifle (Adaptive) | Keep Away Stats For All Deconstruct To The Pain Closing Time Eddy Current Lone Wolf | Headseeker Swashbuckler Focused Fury Desperado High-Impact Reserves One For All Jolting Feedback |
Exuviae | Stasis Hand Cannon (Aggressive) | Keep Away Stats For All Lone Wolf Encore To The Pain Triple Tap Rimestealer | Headstone Precision Instrument Desperate Measures Frenzy Redirection Explosive Payload One For All |
Bitter/Sweet | Arc Grenade Launcher (Adaptive) | Loose Change Attrition Orbs Perpetual Motion Unrelenting Stats For All Envious Arsenal Reverberation | Frenzy Killing Tally Harmony Bait and Switch Explosive Light Cascade Point Jolting Feedback |
Liturgy | Stasis Grenade Launcher (Double Fire) | Surplus Slideways Envious Arsenal Quickdraw Perpetual Motion Strategist Rimestealer | One For All Desperate Measures Chain Reaction Swashbuckler Lead From Gold Harmony Chill Clip |
Noxious Vetiver | Arc SMG (Precision) | Heating Up Pugilist Attrition Orbs Unrelenting Thresh To The Pain Loose Change | Rampage Desperate Measures Vorpal Weapon Redirection Frenzy Target Lock Jolting Feedback |
Scavenger’s Fate | Void Shotgun (Precision) | Dual Loader Slideshot Perpetual Motion Discord Repulsor Brace Feeding Frenzy Lone Wolf | Frenzy Surrounded Vorpal Weapon Harmony Desperate Measures Closing Time Destabilizing Rounds |
Trials of Osiris weapons
Trials of Osiris has seen two new weapons added to its loot pool in Episode Revenant: Tomorrow’s Answer and Yesterday’s Question.
Both of these are entirely new guns that feature the following perks:
WEAPON | ARCHETYPE | PERK 1 | PERK 2 |
---|---|---|---|
Yesterday’s Question | Arc Hand Cannon (Heavy Burst) | To The Pain Rapid Hit Dragonfly Lone Wolf Fourth Time’s The Charm Closing Time Air Trigger | Zen Moment Vorpal Weapon Voltshot Moving Target Eye of the Storm Headseeker Desperate Measures |
Tomorrow’s Answer | Void Rocket Launcher (High-Impact) | Tracking Module Envious Arsenal Impulse Amplifier Envious Assassin Danger Zone Air Trigger Withering Gaze | Vorpal Weapon Frenzy Explosive Light Cluster Bomb Chain Reaction Bipod Bait and Switch |
Ritual activity weapons (Crucible, Vanguard, Gambit)
Revenant has seen the introduction of seven new Ritual Weapons across the Crucible, Gambit, and Vanguard activities: Anonymous Autumn, Bygones, Deadlock, Fair Judgment, PLUG ONE.1, Rake Angle, and Wicked Sister.
Here’s everything you need to know about these weapons, including their archetype, what activity they are available from, and their full perk pools:
WEAPON | ARCHETYPE | ACTIVITY | PERK 1 | PERK 2 |
---|---|---|---|---|
Wicked Sister | Strand Heavy GL (Adaptive) | Vanguard Ops | Strategist Perpetual Motion Envious Assassin Auto-Loading Holster Quickdraw Danger Zone Unrelenting Field Prep Envious Arsenal Slice Clown Cartridge Impulse Amplifier | One For All Full Court Demolitionist High Ground Chain Reaction Cascade Point Vorpal Weapon Bait and Switch Reverberation Explosive Light Deconstruct Hatchling |
Rake Angle | Stasis Glaive (Aggressive) | Nightfall | Pugilist Lead From Gold Impulse Amplifier Overflow Replenishing Aegis Rimestealer | Swashbuckler Unstoppable Force Vorpal Weapon Surrounded Close To Melee Chill Clip |
PLUG ONE.1 | Arc Fusion Rifle (Precision) | Nightfall | Well-Rounded Reconstruction Feeding Frenzy Lone Wolf Slideways Under Pressure | Controlled Burst Kickstart Voltshot Desperate Measures Closing Time Reservoir Burst |
Anonymous Autumn | Arc Sidearm (Lightweight) | Crucible | Zen Moment To The Pain Strategist Rangefinder Offhand Strike Lone Wolf Eddy Current Enlightened Action Discord Demolitionist Closing Time Attrition Orbs | Swashbuckler Surrounded Rampage Precision Instrument Multikill Clip Kill Clip Voltshot Harmony Frenzy Desperate Measures Adrenaline Junkie Adagio |
Deadlock | Stasis Shotgun (Precision) | Competitive | Threat Remover Threat Detector Slideshot Slickdraw Grave Robber Lone Wolf Barrel Constrictor | Trench Barrel Opening Shot One-Two Punch Desperate Measures Closing Time Cascade Point Bait and Switch |
Bygones | Kinetic Pulse Rifle (Adaptive) | Gambit | Demolitionist Attrition Orbs Perpetual Motion Subsistence Rangefinder Zen Moment To The Pain Keep Away Shoot To Loot Under Pressure Outlaw Lone Wolf | Frenzy Osmosis FIrefly High Ground Eye of the Storm Desperado Vorpal Weapon Desperate Measures KInetic Tremors Headseeker Kill Clip Closing Time |
Fair Judgment | Stasis Auto Rifle (Precision) | Ritual Weapon | Dynamic Sway Reduction Rimestealer | Onslaught Headstone |
Iron Banner weapons
Iron Banner will introduce two new weapons for players to farm: the reprised Archon’s Thunder and Tinasha’s Mastery, a brand new Stasis Rocket Sidearm.
Here’s all of the perks that will available on both weapons, which you’ll be able to farm between November 26 – December 10:
WEAPON | ARCHETYPE | PERK 1 | PERK 2 |
---|---|---|---|
Tinasha’s Mastery | Stasis Sidearm (Rocket) | Reverberation Loose Change Impulse Amplifier Enlightened Action Deconstruct Offhand Strike Air Trigger | Surrounded One For All Frenzy Desperate Measures Chill Clip Bait and Switch Adagio |
Archon’s Thunder | Stasis Machine Gun (High-Impact) | High-Impact Reserves Rimestealer Fourth Time’s The Charm Envious Assassin Dynamic Sway Reduction Enlightened Action Air Trigger | Rewind Rounds Target Lock Tap The Trigger Killing Tally Headstone Onslaught Desperate Measures |
Exotic weapons
Alethonym
- Weapon Type: Grenade Launcher
- Element: Stasis
- Exotic Perks: Harvester Spike, Vestigial Alchemy
- Catalyst: One For All
- How to get: Reach level 1 on the Premium Season Pass or Level 40 on the Free Season Pass
Alethonym is the new seasonal Exotic added in Episode Revenant. The Stasis Grenade Launcher uses primary ammo and fires Harvester Spikes that create vestiges after every final blow, which can then be collected to charge up the Exotic’s other unique perk, Vestigial Alchemy.
When fully charged, which requires 12 Vestiges, Vestigial Alchemy can be activated to make your next shot produce a guaranteed ammo brick for you and your team. Activating this perk at 50% produces a Special Brick and activating it at 100% produces a Heavy Brick. This makes it a great option in high-end content where ammo can be tricky to come by, such as when the Attrition gameplay modifier is active.
Icebreaker
- Weapon Type: Sniper Rifle
- Element: Stasis
- Exotic Perks: No Backpack, Ice Breaker
- Catalyst: Icing-Breaker
- How to get: Chance to obtain after completing the Vesper’s Host dungeon
Icebreaker returns in Destiny 2 having featured in the original game, and it’s better than ever. This Stasis Sniper Rifle automatically generates ammo whenever you defeat a combatant or get an assist with any ability or weapon.
It hasn’t just got good ammo economy though, as Icebreaker also triggers an explosion whenever an enemy is defeated, which can even turn into an Ignition if you land a precision final blow or shatter a frozen target. This allows the classic Sniper to deal incredible damage for a special weapon, as well as obliterate Champions, even in high-end activities.
Slayer’s Fang
- Weapon Type: Shotgun
- Element: Void
- Exotic Perks: Nightsworn Sight, Heart Piercer
- Catalyst: Repulsor Brace, Stats for All, Cascade Point, or Loose Change
- How to get: Complete the Kell’s Fall Exotic mission
Coming in Act 3, Slayer’s Fang is an Exotic Shotgun that fires slug rounds, with these splitting apart and dealing AOE damage after hitting any target. Furthermore, this unusual weapon has the intrinsic ability to stun Overload Champions and weaken combatants, allowing you and your team to deal 15% more damage.
It isn’t available quite yet, but we already know enough about Slayer’s Fang to be confident that it will be a powerful weapon. It’s expected to offer impressive add clear while also giving some important utility to deal with Champions and make bosses more vulnerable.
Garden of Salvation reprised raid weapons
Garden of Salvation’s loot table was given a complete overhaul in Revenant, with seven weapons being reprised for the first time since 2019: Accruef Redemption, Ancient Gospel, Omniscient Eye, Prophet of Doom, Reckless Oracle, Sacred Provenance, Zealot’s Reward.
This means that the legacy raid now offers some of the best weapons in the sandbox, and these are the perks available for each of them:
WEAPON | ARCHETYPE | PERK 1 | PERK 2 |
---|---|---|---|
Accrued Redemption | Kinetic Bow (Precision) | Archer’s Tempo To The Pain Offhand Strike Successful Warm-Up Tunnel Vision Killing Wind Wellspring | Archer’s Gambit Swashbuckler Kinetic Tremors Lone Wolf Firefly Rapid Hit Explosive Head |
Ancient Gospel | Void Hand Cannon (Adaptive) | Rampage Lone Wolf Eye of the Storm Air Trigger Destabilizing Rounds Demolitionist Rapid Hit | Kill Clip Explosive Payload Rangefinder Closing Time To The Pain Swashbuckler Harmony |
Omniscient Eye | Solar Sniper Rifle (Rapid-Fire) | Elemental Capacitor Lead From Gold Fourth Time’s The Charm Envious Arsenal No Distractions Mulligan Lone Wolf | Precision Instrument Opening Shot Box Breathing Closing Time Incandescent Vorpal Weapon Snapshot Sights |
Prophet of Doom | Arc Shotgun (Precision) | Reconstruction Threat Detector Air Trigger Threat Remover Slideways Envious Arsenal Pugilist | Voltshot Closing Time Cascade Point Opening Shot One-Two Punch Trench Barrel Barrel Constrictor |
Reckless Oracle | Void Auto Rifle (Rapid-Fire) | Destabilizing Rounds Tap The Trigger Demolitionist Keep Away Killing Wind Strategist Subsistence | Paracausal Affinity Kill Clip Collective Action Dynamic Sway Reduction Swashbuckler One For All Repulsor Brace |
Sacred Provenance | Kinetic Pulse Rifle (Aggressive) | Rapid Hit Heating Up Killing Wind Lone Wolf Demolitionist Stats For All Steady Hands | Kill Clip Desperado Kinetic Tremors One For All Desperate Measures Headseeker Frenzy |
Zealot’s Reward | Void Fusion Rifle (Rapid-Fire) | Destabilizing Rounds Lead From Gold Subsistence Under Pressure Feeding Frenzy Attrition Orbs Auto-Loading Holster | Reservoir Burst One For All Kickstart Successful Warm-Up Controlled Burst Closing Time Rampage |
Season of the Splicer reprised weapons
Four Season of the Splicer (Season 14) weapons were reprised in Episode: Revenant: Chroma Rush, Ignition Code, Sojourner’s Tale, and Gridskipper. The first three of these were released in Act 1 while Gridskipper followed suit in Act 2.
All of these weapons feature new perk pools and can be farmed, and these are the full perk pools for each of them:
WEAPON | ARCHETYPE | PERK 1 | PERK 2 |
---|---|---|---|
Ignition Code | Kinetic Grenade Launcher (Lightweight) | Permeability Steady Hands Lead From Gold Unrelenting Ambitious Assassin Slideshot | Harmony High Ground Vorpal Weapon Frenzy Strategist Reverberation |
Chroma Rush | Kinetic Auto Rifle (Rapid-Fire) | Heating Up To The Pain Tunnel Vision Killing Wind Dynamic Sway Reduction Subsistence | Frenzy Kill Clip Tap The Trigger Kinetic Tremors Target Lock Rampage |
Sojourner’s Tale | Solar Shotgun (Pinpoint Slug) | Auto-Loading Holster Heal Clip Offhand Strike Discord Moving Target Quickdraw | Swashbuckler Harmony Precision Instrument Incandescent Air Trigger Opening Shot |
Gridskipper | Void Pulse Rifle (Rapid-Fire) | Demolitionist Perpetual Motion Zen Moment Repulsor Brace Lone Wolf Killing Wind | Desperate Measures Elemental Capacitor Headseeker Destabilizing Rounds Frenzy Multikill Clip |
New Weapon perks
Here are the six new weapon perks added in Revenant that can roll on a range of weapons either added or reprised in Season 25 onward:
- Lone Wolf: Slightly improves aim assist, aim down sights speed, and airborne effectiveness. Increases these effects when there are no nearby allies.
- Closing Time: Improves range, accuracy, and handling as the magazine gets lower.
- Jolting Feedback: Dealing repeated damage with this weapon inflicts Jolt. While Amplified, Jolt is applied faster.
- Withering Gaze: Aiming this weapon for a short period without firing grants the ability to apply void Weaken to the next target you damage. Timer resets after firing or exiting zoom.
- Rimestealer: Destroying a Stasis Crystal or defeating a frozen enemy with this weapon grants you Frost Armor.
- Envious Arsenal: Dealing damage with both other weapons before readying this weapon refills it from reserves.
New Weapon Origin Traits
There are three new Origin Traits added in Episode Revenant: Dark Ether Reaper, Splicer Surge, and Bray Legacy. These can be found on the seasonal weapons, reprised Season 16 weapons, and the Vesper’s Host weapons, respectively.
Here are the official in-game descriptions of each Origin Trait, outlining their effects:
- Dark Either Reaper: Kills with this weapon periodically spawn Dark Ether charges. Charged can be detonated early with weapons fire or by coming into contact with them. Doing so refills this weapon from reserves.
- Splicer Surge: Reloading this weapon after dealing damage grants the weapon a stacking reload speed and handling bonus until stowed.
- Bray Legacy: Damage with this weapon generates a small amount of ability energy for the one closest to a full charge.
That’s all of the new weapons added in Episode Revenant. For more information on Bungie’s looter shooter, check out the best Exotic weapons, Xur’s location right now, the featured Dungeons & Raid, what Exotic Mission is available, and the Promo Codes you can redeem to get some free cosmetics.