Destiny 2 Pantheon: All bosses, encounter changes, rewards, more

Liam Ho
Destiny 2's Pantheon boss gauntlet

Destiny 2 has released its first raid boss gauntlet titled The Pantheon, and here’s everything you need to know about the new activity including bosses, encounters, and rewards.

The Pantheon is a new game mode that is being added to Destiny 2 alongside Into the Light. This is a raid boss gauntlet where players will be challenged to overcome back-to-back raid encounters over four weeks. The total number of encounters will increase by one every week.

Completing the encounters will reward you with raid weapons, red borders, exotics, armor pieces, and more. This new raid boss gauntlet is also a good way to get used to raiding, optimizing your builds, strengthening your team’s communication, and being prepared before The Final Shape.

This is what you need to know about The Pantheon in Destiny 2.

Contents

What is the Pantheon in Destiny 2?

A screenshot from the game Destiny 2
Nezarec is the featured boss of Destiny 2 Week 4 Pantheon.

The Pantheon is a brand new game mode that was added to Destiny 2 alongside the Into the Light update on April 30, 2024. This mode features a raid boss gauntlet that will be updated every week, all the way till The Final Shape.

This gauntlet will feature encounters from various raids back to back. The encounters are fixed beforehand, but they will feature certain changes to elevate the challenge. After completing an encounter, you then need to interact with a flag near the reward chests to move onto the next one.

The first week features 4 encounters in total. This will increase each week until you’ll eventually be tasked with taking down 8 encounters in the final week. You can complete the encounters, receive rewards, and claim the brand-new Godslayer title.

However, The Gauntlet is meant for players who are already experienced in raiding. This is because, from the first week onward, there will be a fixed power level difference. The first week will have a +5 difference and will go to +20 (contest difficulty) in the final week. Hence, you will need your best armor and gear to clear all the encounters successfully.

It is also important to mention that every Pantheon encounter has a timer. The timer varies depending on the encounter. If you complete the encounter within the time limit you are granted the Platinum Score which gives additional rewards.

Destiny 2 Pantheon bosses

A screenshot from the game Destiny 2
Godslayer title is available for Destiny 2 players.

The challenge for Week 4 in the Pantheon has been termed Nezarec, Sublime. The encounters are as follows:

  • Golgoroth (King’s Fall)
  • Caretaker (Vow of the Disciple)
  • Zo’aurc, Explicator of Planets (Root of Nightmares)
  • Atraks-1 (Deep Stone Crypt)
  • Oryx, the Taken King (King’s Fall)
  • Rhulk, First Disciple of the Witness (Vow of the Disciple)
  • Riven of a Thousand Voices (Last Wish)
  • Nezarec, Final God of Pain (Root of Nightmares)

Destiny 2 Pantheon encounter changes explained

Destiny 2 Pantheon features multiple changes to the various encounters. Here are all the encounter changes you can expect in the Pantheon:

Golgoroth

  • A Blistered Knight spawns instead of a normal one before DPS. The Blistered Knight is a lot stronger with a higher HP.
  • An Ogre spawns amidst the Taken enemies towards the back of the room.
  • Taken enemies are much more aggressive and target the person with Golgoroth’s Gaze.
  • Two players will receive the Unstable Essence (Green debuff) instead of one.
  • The players with Unstable Essence can kill each other if they are too close.

The Caretaker

  • A bunch of Taken Phalanx spawns with arc shields close to where players maintain the Caretaker’s gaze.
  • Total number of Taken enemies have been increased significantly.
  • One Pyramid scale (flying objects) will spawn in the symbol room for every uncollected symbol. For instance, if you collect three symbols, and the room has 6 left, then the same number of Pyramid scales will spawn.

Zo’aurc, Explicator of Planets

  • Enemy density has been increased massively
  • A Tormentor spawns after the planets have been aligned. The Tormentor does not go beyond the middle plate, which means standing on the bridge is safe.
  • The Tormentor de-spawns after the DPS phase begins.
  • A Tornado spawns over one of the four platforms randomly during the planet alignment process. The Tornado is deadly and will one-shot you. However, standing in between the platforms is a safe location.
  • The boss will spawn Tornados over the central plates during DPS. A Well of Radiance will keep you safe.
  • Incendiary enemies with arc shields will spawn alongside the Scions in the initial stages of the encounter.

Atraks-1

  • All Servitors have void shields
  • The Enemies carrying the Operator and Scanner buffs have a lot more HP and are significantly tankier. These enemies are similar to mini-bosses now. A fusion rifle or Mountaintop will be the best way to defeat them.
  • Atraks-1 will spawn a Tormentor in the Crypt once the DPS phase begins.
  • The Tormentor will reach the space station if not defeated in the Crypt.

Oryx, The Taken King

  • Solar Shielded yellow bar knights spawn at the start of the encounter
  • A second set of Light Eater Knights spawn after the Ogres are defeated. These Knights are way more aggressive
  • A Tormentor spawns after the DPS phase ends
  • Three Oryx clones spawn inside the dome

Rhulk, First Disciple of the Witness

  • Tormentor spawns in place of the Scorn Abomination in the middle of the room during the mechanics phase
  • A shadow Rhulk spawns once the DPS phase begins
  • The shadow Rhulk does not take damage, nor does it disappear and stays throughout the DPS phase

Riven of a Thousand Voices

  • Riven has around 90% damage resistance in the first two floors.
  • Damage returns to normal on the final floor.
  • Riven has a 45% damage resistance against Snipers.
  • Taken Centurions spawn before entering the rooms.
  • Taken Minotaurs spawn behind the symbol-looking glass after every mechanic rotation.

Nezarec, Final God of Pain

  • Colossus enemies are bosses with shields. The shields can be taken down only by using the Field of Light or Field of Darkness buffs.
  • A tormentor spawns after the runners have completed the nodes.
  • Standing on plates gives the Pervading Darkness debuff.
  • Nezarec HP increased.

Destiny 2 Pantheon rewards

A screenshot from the game Destiny 2
Destiny 2 Pantheon week 4 rewards.

The Pantheon will offer a variety of rewards for completing the challenges. The rewards are as follows:

  • Random raid weapons (normal versions)
  • Random red borders of raid weapons
  • Adept weapons for reaching Platinum score
  • High-stat roll armor
  • Spoils of Conquest

Finally, before starting Pantheon, you can claim a quest from Lord Shaxx called Divine Weaponry II. Once you complete a Pantheon run, Arcite-99 will spawn near the final chest. You can claim one exotic weapon of your choice as part of completing this quest.

Week 4 exotic rewards

  • Eyes of Tomorrow Rocket Launcher
  • Touch of Malice Scout Rifle
  • Collective Obligation Pulse Rifle
  • Conditional Finality Shotgun
  • One Thousand Voices

You all receive a special emblem upon completing the weekly triumphs. The emblem for week one is called Elevated Above Nezarec. Additionally, the Godslayer title is available for claiming once you complete the challenges across all weeks.

Destiny 2 Dungeon and Raid rotation | Best Destiny 2 PvP weapons | Destiny 2 promo codes | Destiny 2 Trials of Osiris map & weapon rewards | All returning weapons in Destiny 2 Into The Light

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