Diablo 4 players blast “incredibly poor” Aspect system
Blizzard EntertainmentDiablo 4 players have taken to social media to blast the current state of the Aspect system despite significant progress in other areas following the release of Season 2.
Diablo 4 has undergone significant changes since its rocky release back in June. Though it has taken some time, the game’s direction finally seems relatively positive, and Blizzard has seemingly begun to react to significant feedback from the player base.
The leveling experience has been streamlined and is far less reliant on grinding and repetitive activities beyond level 70. Equally, the Patch 1.2.0 update introduced huge updates to dungeons, including an improved layout system and more appropriate mob density.
Despite those successes, there is still a lot to do, and one feature is drawing the ire of the community.
Diablo 4’s Aspect system is attracting player criticism
For the uninitiated, Diablo 4’s Aspect system allows players to add Legendary powers to items of Rare quality or higher. These Aspects are earned via codices rewarded at the end of a successful dungeon run.
An interesting idea in theory, one post on Reddit made it clear that the community is unhappy with their execution. Titled “What bothers you about the current aspect system?” the post detailed issues with inventory management and drop rates among the major complaints.
Others were quick to chime in with their own opinions, with one saying, “Needs to be completely reworked or removed. It’s an incredibly poor system that ruins the whole game and the itemization.”
Another added, “Pretty much hate the entire implementation. Legendaries in this game should be nuked from existence, aspects should be on charms, and there should be a crafting system for raising their tier.”
As one of the major systems in the game, Blizzard will keep a close eye on how Aspects are implemented. With further updates expected throughout the season, time will tell if the developer maintains the current positive direction.