Diablo 4 developers promise not to nerf the fun in Season 2
Blizzard EntertainmentWith the Diablo 4 community divided over the matter of difficulty in Season 2: Season of Blood, developers have promised not to nerf the fun this season.
Diablo 4 Patch 1.2.0 and Season 2 brought a wide array of changes to the popular ARPG. World bosses like Avarice feel more challenging, players have been receiving better experience bonuses, and many believe the Ball-Lightning Sorcerer build is OP.
In particular, discussions surrounding World Boss difficulty and the Ball-Lightning Sorc have fans divided on whether or not nerfs are necessary. While some community members beg for a balance update, others hope Blizzard won’t change a thing.
Those in the latter camp will be pleased to learn what Game Director Joe Shely has to say on the matter.
Diablo 4 lead says the team won’t nerf the fun in Season 2
In a recent social media post, Joe Shely addressed the ongoing talk about potential Season of Blood nerfs. The Game Director told players not to worry, writing: “We’re glad players are having fun in #DiabloIV Season of Blood and have no plans to nerf it.”
Shely’s words were met with applause on Twitter/X. Diablo streamer Snuggie commented, “Thank you. Truly. THANK. YOU.” Someone else added the following to the chorus, “Funs the point so that’s appreciated.”
And another reply reads, “Season 2 is a million times more fun than S1, Blood Harvest is INCREDIBLE.”
While fans are happy that Diablo 4 Season 2 nerfs aren’t on the cards, some concerns still linger. A few responses to Shely’s post mention a desire for a better Season of Blood endgame.
Meanwhile, other players hope more challenging content sits on the horizon. “It’s a lot better than season 1, but we need harder content….everything is WAY too easy,” reads one such comment. Another person added that Glyphs remain a “sore spot” because they “take too long to level.”
A rocky launch and a few residual hiccups aside, it would seem Season 2 has been a boon for Diablo 4.