Dota 2’s 7.22e patch brings major changes ahead of The International 2019

Kamil Malinowski

Dota 2‘s patch 7.22e has been released by Valve, bringing changes to multiple heroes and items just a month before the start of The International 2019.

Valve have announced a new balance patch with just a month to go until Dota 2’s biggest tournament of the year, TI9. The patch features changes to over 35 different heroes, as well as small item adjustments and a change to low ground miss chance. 

The biggest changes of the patch are various buffs and nerfs to a variety of heroes. Some of the most popular heroes have received slight nerfs or adjustments, while less popular heroes have been buffed. The community seems most saddened by yet another Dark Seer nerf – a hero that has been now nerfed four times in the last five patches. 

Dota 2’s biggest stage is just a month away.

Centaur Warrunner and Ember Spirit hit with major nerfs

These changes are certain to affect the picks and bans of all the professional teams. Multiple adjustments such as a vastly increased cooldown to Centaur Warrunner’s Hoof Stomp and an increase to Mirana’s intelligence and Sacred Arrow damage will make everyone think twice about which heroes are worth using. 

Ember Spirit also received a very impactful change, with Sleight of Fist no longer being usable while rooted. This ability was previously used to avoid damage while rooted, so this change could have a big impact on Ember Spirit’s playstyle, and could even make players avoid the hero altogether.

Ember Spirit may be falling out of favor after a Sleight of Fist change

Other popular heroes like Morphling, Ancient Apparition, Sven, and Grimstroke received slight stat reductions and ability adjustments. While this isn’t enough to make a huge difference for the hero’s playstyles, it does mean the less popular heroes will have a slightly better time dealing with them. 

Finally, minor item changes like a reduction of Maelstrom’s Chain Lightning damage and Stout Shield no longer stacking may slightly shake things up when it comes to hero builds, especially in the early game where Stout Shield is most prevalent. 


Dota 2 7.22e full patch notes


GENERAL

  • Low ground miss and miss debuff chance is now Pseudo Random


ITEMS

MAELSTROM

  • Chain Lightning damage reduced from 160 to 150

STOUT SHIELD

  • No longer stacks (only one chance attempt)


HEROES

ABADDON

CURSE OF AVERNUS

  • Curse of Avernus initial debuff increased from 4 to 5 seconds

ANCIENT APPARITION

  • Movement Speed reduced from 290 to 285

TALENTS

  • Level 25 Talent reduced from 700 AoE Cold Feet to 625

BEASTMASTER

TALENTS

  • Level 15 Talent reduced from +40 Boar Damage to +35

BLOODSEEKER

BLOOD RITE

  • Blood Rite cooldown reduced from 18/16/14/12 to 12

BOUNTY HUNTER

  • Base damage increased by 3

CENTAUR WARRUNNER

HOOF STOMP

  • Hoof Stomp cooldown increased from 13 to 22/19/16/13

CHEN

  • Base damage reduced by 4

DARK SEER

ION SHELL

  • Ion Shell damage reduced from 30/50/70/90 to 24/46/68/90

DEATH PROPHET

EXORCISM

  • Exorcism scepter damage from 2x to 1.75x

DROW RANGER

TALENTS

  • Level 15 Talent changed from +550 Gust Distance/Knockback to +30% Gust Miss Chance
  • Level 15 Talent changed from +10 Agility to +14

EMBER SPIRIT

SLEIGHT OF FIST

  • Sleight of Fist can no longer be used while rooted

ENIGMA

MIDNIGHT PULSE

  • Midnight Pulse damage reduced from 3.75/4.25/4.75/5.25% to 3.5/4/4.5/5%

GRIMSTROKE

  • Base damage reduced by 2

SOULBIND

  • Soulbind no longer reduces movement speed by 10%

IO

TETHER

  • Tether heal/restore transfer reduced from 90/110/130/150% to 60/90/120/150%

JUGGERNAUT

  • Bladefury damage reduced from 90/115/140/160 to 85/110/135/160

LICH

  • Base intelligence increased by 2

SINISTER GAZE

  • Sinister Gaze cooldown reduced from 30/27/24/21 to 24/22/20/18

LUNA

TALENTS

  • Level 20 Talent increased from +8 All Stats to +10
  • Level 20 Talent increased from +100 Lucent Beam Damage to +125
  • Level 25 Talent increased from +30% Lifesteal to +35%

LYCAN

  • Base intelligence increased by 2
  • Base strength increased by 1

SHAPESHIFT

  • Shapeshift critical strike chance is now Pseudo Random

TALENTS

  • Level 15 Talent increased from +10 Feral HP Regen to +13
  • Level 20 Talent increased from +16% Feral Impulse Damage to +18%

MIRANA

  • Base intelligence increased by 3

SACRED ARROW

  • Sacred Arrow cooldown from 17 to 18/17/16/15
  • Sacred Arrow base damage increased from 50/140/230/320 to 80/160/240/320

MORPHLING

  • Base armor reduced by 1

MORPH

  • Morph scepter no longer reduces cooldowns by 35%
  • Morph scepter now allows ally targeting

TALENTS

  • Level 20 Talent changed from Morph Targets Allies to +15% Cooldown Reduction

NECROPHOS

HEARTSTOPPER AURA

  • Heartstopper Aura max health lost per second increased from 0.5/1.1/1.7/2.3% to 0.6/1.2/1.8/2.4%

OGRE MAGI

  • Intelligence gain increased from 2.3 to 2.5
  • Agility gain increased from 1.6 to 1.9

TALENTS

  • Level 20 Talent increased from +40 Bloodlust Attack Speed to +60

OMNIKNIGHT

GUARDIAN ANGEL

  • Guardian Angel duration reduced from 6/7/8 to 5/6.5/8

HEAVENLY GRACE

  • Heavenly Grace cooldown increased from 17/16/15/14 to 26/22/18/14

ORACLE

  • Movement Speed reduced from 300 to 295

OUTWORLD DEVOURER

SANITY’S ECLIPSE

  • Sanity’s Eclipse mana drain reduced from 40% to 30%

TALENTS

  • Level 15 Talent changed from +25 Movement Speed to +350 Mana

PHANTOM ASSASSIN

  • Fixed Stifling Dagger slow lasting for 1/2/3/4 seconds instead of 1.75/2.5/3.25/4 seconds

PHANTOM LANCER

SPIRIT LANCE

  • Spirit Lance manacost reduced from 125/130/135/140 to 110/120/130/140

TALENTS

  • Level 15 Talent increased from +250 Health to +275

SHADOW DEMON

SOUL CATCHER

  • Soul Catcher manacost increased from 50/70/90/110 to 80/100/120/140

SKYWRATH MAGE

  • Attack range increased from 600 to 625

SLARDAR

CORROSIVE HAZE

  • Corrosive Haze cast point reduced from 0.35 to 0.3
  • Corrosive Haze cast range increased from 700 to 700/800/900

SPIRIT BREAKER

CHARGE OF DARKNESS

  • Charge of Darkness cooldown increased from 11 to 17/15/13/11

SVEN

  • Base strength reduced by 1

GOD’S STRENGTH

  • God’s Strength cooldown increased from 100 to 110

UNDERLORD

PIT OF MALICE

  • Pit of Malice manacost reduced from 100/115/130/145 to 80/100/120/140
  • Pit of Malice cooldown reduced from 30/26/22/18 to 24/22/20/18

VENGEFUL SPIRIT

  • Base intelligence increased by 2

VIPER

  • Base damage increased by 2

TALENTS

  • Level 10 Talent increased from +20 Attack Speed to +25
  • Level 15 Talent increased from +100 Attack Range to +125

VISAGE

GRAVE CHILL

  • Grave Chill duration from 3/4/5/6 to 6
  • Grave Chill movement speed change from 32% to 17/23/29/35%
  • Grave Chill attack speed change from 64 to 34/46/58/70

WEAVER

  • Strength gain increased from 1.8 to 2.0

WRAITH KING

  • Skeleton health reduced from 250 to 175

TALENTS

  • Level 15 Talent reduced from +35 Skeletons Attack Damage to +30

ZEUS

THUNDERGOD’S WRATH

  • Thundergod’s Wrath damage increased from 225/325/425 to 250/350/450
  • Thundergod’s Wrath manacost increased from 225/325/450 to 250/350/450