FIFA 20 Title Update 13 patch notes makes long-awaited changes

Connor Bennett
Update 13 in FIFA 20

EA SPORTS have dropped Title Update 13 for FIFA 20 which sees a few changes made to connection for online matches, in-game animations, and a few bug fixes. 

In addition to their constant updates for Ultimate Team in the form of new cards, squad building challenges, and squad battles, EA SPORTS has been constantly updating FIFA 20 whenever a few new problems arise.

In the last patch, the developers nerfed the uber-popular overload ball side tactic so that players would lose stamina a tad faster than normal. In the new patch, Title Update #13, they’ve focused on other things like glitchy animations, a better indication of your connection to a match, and a few tweaks for Career Mode.

Constant updates have been made to FIFA 20 to keep the game fresh and up-to-date with real-life football.

The highlight change in the new update for FIFA 20 comes in the form of the tweaks to the animations. Since the updated physics were introduced a few games ago, players have been left frustrated with supposed ‘fouls’ leading to penalties, sending offs, and all-around bad play.

Now, the developers have noted that players will no longer perform contextual grabbing animations while in a Jockey state, so that they can defend a little easier and not go rushing into a foul.

Elsewhere, tweaks have been made to ensure that Ultimate Team matches will have a better connection, as a numerical indicator will show the ping to data centers.

This means that you’ll no longer just have the on-screen bars to represent what is a good connection between players. You will actually be able to judge if the game is going to lag all that much when it starts.

Using jockey to defend should be a little easier in FIFA 20.

You can find the full patches from the FIFA 20 Title Update 30 below, including visual bug fixes, presentation changes for the Premier League in Career Mode, and a few changes to selected team kits. 

The patch clocks in at about a 4.7GB download for Xbox, 4.3GB for PlayStation owners, while the Origin on PC stats aren’t available as of writing.

FIFA 20 Title Update #13 patch notes and download size

Gameplay

Made the following changes:

  • Players will no longer perform contextual grabbing animations while in a Jockey state.
  • Slightly increased precision of magnitude of analog stick inputs in online matches.
  • This change is most noticeable when aiming a penalty kick during an online match.
  • Slightly reduced sprint sensitivity.

Addressed the following issues:

  • Following a Skill Move and while still in possession of the ball, players would sometimes perform a tackle instead of a requested shot.
  • Addressed rare instances of a ball boy taking a long time to return the ball for a throw-in.

FUT

Made the following changes:

Added a numerical ping indicator measured in milliseconds to online match lobbies in modes that use data centers.

The ping bars remain on the lobby screen and represent the following values:

  • 5 bars indicate 30 milliseconds or less.
  • 4 bars indicate 31 – 76 milliseconds.
  • 3 bars indicate 77 – 100 milliseconds.
  • 2 bars indicate 101 – 150 milliseconds.
  • 1 bar indicates 150 milliseconds or more.
  • Added a Traits tab to the Player Details pop up, detailing all of the Traits that the selected Player Item has.

Addressed the following issue:

  • Level 30 Seasonal Objective Player Item rewards were incorrectly displaying an out of contracts icon, this was a visual issue only.

Career Mode

Addressed the following issues:

  • Some elements of the Premier League presentation package remained on screen during gameplay.
  • Removed out of place text on CONMEBOL related News stories.

VOLTA FOOTBALL

Made the following change:

  • Removed running celebrations.

Visuals

  • Updates to multiple kits.
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