Fortnite update v6.01 patch notes – everything you need to know

Albert Petrosyan

Epic Games have released the v6.01 update in Fortnite Battle Royale, along with the Patch Notes for all relevant changes, adjustments, and additions.

This update is the first in Fortnite since the highly anticipated Season 6 kicked off on September 27. The one main addition in this update is the brand new Chiller item.

The Chiller is a trap-type item that essentially applies ice to the feet of players, both friendly and enemy, causing them to slide around for a short period of time.

The Chiller comes in Common level rarity, and can be placed on a variety of surfaces, such as floors, walls, and ceilings, as well as player-built structures.

Aside from the Chiller, there have also been some changes made to the customization options in the Playground LTM, as well as adjustments to general gameplay and audio. 

The entirety of the Patch Notes for the v6.01 update can be seen below, as provided by Epic Games.


Fortnite v6.01 Patch Notes

STAY FROSTY,

A ‘cool’ trap debuts in Battle Royale and pummel those Husks with a new weapon in Save the World.

Chiller (Battle Royale)
Don’t get cold feet! Freeze your foes and slide around for a quick getaway.

Playground Custom Options (Battle Royale)
More options have been added for you to play around with. Tweak starting health, gravity and more!

BR06_Social_PlaygroundScreen.jpg

Lead Sled Hammer (Save the World)
Knock those Husks into the ground with this new weapon.

StW06_Social_LeadSled.jpg

KNOWN ISSUES

Wanting to track the top community issues? Head over to our Fortnite | Community Issues Trello board here.

BATTLE ROYALE

LIMITED TIME MODE: PLAYGROUND

Playground Custom Options

  • Added more options to Playground. Allowing you to change settings such as starting health, time of day, gravity, and more!

WEAPONS + ITEMS

  • Chiller added. 
    • Common Trap.
    • Can be placed on floors, walls, or ceilings.
    • Drops in stacks of 3 in Treasure Chests, Supply Drops, Vending Machines, Supply Llamas, and floor loot.
    • Applies icy feet to friends or foes, causing them to slide around with low friction.

Bug Fixes

  • Fixed an issue that could cause vehicles to become uncontrollable.

GAMEPLAY

  • Made improvements to the motion controls for the Switch to make it feel more accurate and responsive.

Bug Fixes

  • Pets are now hidden along with your character when the camera is too close to you.
  • Toys now respect the streamer mode setting for player names in minigame messages.
  • Slightly increased the hitbox size on the Fancy Tomato to match its visual size.

AUDIO

  • The following adjustments have been made to Glider audio tells:
    • Muffled the audio if there isn’t a clear line of sight between you other gliding players.

Bug Fixes

  • Fixed an issue where incorrect audio would play when a teammate was eliminated.

UI

Bug Fixes

  • Added star ratings to the UI elements of all trap items.

MOBILE

Bug Fixes

  • Fixed an issue where players occasionally couldn’t interact with items.

SAVE THE WORLD

HEROES

Bug Fixes

  • Fixed an issue where Keep Out!!!’s damage area was smaller than intended.

WEAPONS + ITEMS

  • Lead Sled Hammer added to the Weekly Store.
    • A fast-swinging hammer that gains speed with each hit.
    • Leap Attack: Heavy attack that jumps to the targeted foe and damages and knocks down nearby enemies.
    • Available Wednesday, October 3 at 8 PM ET until Wednesday, October 10 at 8 PM ET.
  • Obliterator Sniper Rifle added to the Weekly Store.
    • A slow firing Sniper Rifle with high base damage and a heavy kick.
    • Shots pierce through walls and husks alike, and can quickly obliterate structures.
    • Available Wednesday, October 3 at 8 PM ET until Wednesday, October 10 at 8 PM ET.

Bug Fixes

  • Fixed an issue where the Walloper Hammer sometimes wouldn’t do damage while using the Leap Attack.
  • Fixed an issue that could cause a hitch while using the Leap Attack with the Walloper Hammer.
  • Elemental visual effects on weapons are now hidden along with your character when the camera is too close to you.