Fortnite Rocket Racing 28.30 patch notes: Diestro car skin, Speed Run mode, more
Epic GamesFortnite’s Rocket Racing 28.30 patch update has arrived, bringing the Diestro car skin, a whole new Speed Run mode and much more. Here is everything you need to know.
Fortnite has announced that “Season Zero of Rocket Racing is speeding up!” As the v28.30 update from Epic Games brings a whole heap of new additions to Rocket Racing.
This includes a brand-new Speed Run mode, complete with specific Speed Run leaderboards, quests and Sprintspark Trails. They have also added the Diestro Car Body skin, Xenosplash Boost, Lustrum X10 Wheels, and made various gameplay improvements and bug fixes.
Here’s all the patch notes from Epic Games for Fortnite’s Rocket Racing update.
Rocket Racing 28.30 update patch notes
Diestro skin
The Diestro Bundle is now been added to in-game Item Shop for 1,500 V-Bucks. The Car Body skin and various cosmetics included can be used in both Rocket Racing and the main Battle Royale mode.
It includes the Car Body and Wheels, which you can choose between thirteen different paint colors. It also comes with six different decals, which are the Chitchat Decal, Lozano Decal, Old Glame Decal, Sooo Fly Decal, Stripes Decal and the Stuntman Decal.
If you already have the item in Rocket League, you’ll find them ready and waiting for you in Fortnite thanks to cross-game ownership.
Speed Run mode
You can now play the Speed Run mode in Fortnite’s Rocket Racing:
- Try to set the best possible lap time on variants of some of your favorite tracks like Riviera, Anaconda, and Olympus.
- Each match has a countdown timer of several minutes, giving you plenty of time to complete multiple laps.
- While zooming along in Speed Run, don’t be scared when you spot your ghost. This not-so-spooky apparition is there to show you exactly how you drove on your best run of the match — correct its mistakes to shave precious seconds off your lap time.
- You can play Speed Run in either public or private matches.
- If playing with others, don’t worry about crashing into them. Player collisions are turned off in Speed Run so you can focus on your lap times.
- On the flip side, you can’t catch players’ slipstreams by drafting. Starting line boosts are disabled in this mode as well.
- Your fastest run time on a track will be uploaded to that track’s Season leaderboard so you see how your skills rack up against drivers worldwide.
- There’s also a friends leaderboard where you can compare your times with your Epic friends for bragging rights! Don’t rest on your laurels, though, as the leaderboards will refresh each Season.
To access this new mode, simply choose a track in Rocket Racing’s Speed Run row or select the Speed Run playlist with rotating tracks.
Speed Run Kickoff Quests
You can now complete the Speed Run Kickoff Quests by completing runs in the Speed Run mode. By just completing the first quest, you will unlock the new Sprintspark Trail. Complete the rest of the quests to unlock each of the 13 paint colors for the Trail.
Lustrum X10 Wheels
The Lustrum X10 Wheels have been added to the Item Shop and cost only 300 V-Bucks to purchase.
If you already have the item in Rocket League, you’ll find them ready and waiting for you in Fortnite thanks to cross-game ownership.
Xenosplash Boost
The Xenosplash Boost has been added to the Item Shop and cost just 250 V-Bucks to purchase.
If you already have the item in Rocket League, you’ll find them ready and waiting for you in Fortnite thanks to cross-game ownership.
Major improvements and bug fixes
- You can now perform an Air Roll!
- Just hold the left trigger button while midair (or the spacebar on PC) and steer to spin through the air.
- You can also pair your rolls with your thrusters to fly across the track.
- Various Quests have been adjusted so that they can be progressed by playing Speed Run, Racing, or both.
- Quest descriptions have also been updated to reflect this.
- Further improvements to collisions while grounded have been made when hitting the environment to prevent getting stuck.
- Improved checkpoint crossing times, and exposed one more millisecond digit to the scoreboard for more accurate time tracking.
- Increased the minimum speed to demolish in the air when hitting the front of the car, to match the speed required to demolish when grounded (400 KPH).
- Achieving a new drift boost while one is already active will now always give you the full impulse for a short duration instead of only making up the difference.
- While you’re drifting, your wheels should now visually steer more sharply.
- You can no longer get bonus speed from a speed pad if your car already has an active stack of bonus speed from that same speed pad.
- You can still stack bonus speed from multiple different speed pads.
- Fixed an issue causing cars to sometimes launch backwards when landing an aerial drift after performing a lateral air dodge.
Mobile Improvements
- The touchscreen D-pad has been updated to a touchscreen joystick, allowing for better precision when driving.
- You can adjust the sensitivity of the joystick in the settings.
- We’ve updated the visuals of the mobile HUD.
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