Alan Wake 2 preload: How to pre-install the game
Remedy EntertainmentPlayers are eagerly awaiting the return of Alan Wake since the first game’s release back in 2010. Now that the sequel is set to hit the shelves soon, you can preload it to experience the game right away. Here’s everything you need to know about preloading Alan Wake 2.
Ironically, Alan Wake 2 won’t really be “hitting the shelves,” as the game is set to be a digital-only release, meaning that there won’t be a physical disc for you to purchase.
While a lot of players didn’t take too keenly to this decision, Sam Lake, the creative director at Remedy, explained how this helps the studio polish the game up until the day of release, as once the game has gone to disc, it has to be playable without a patch.
Here’s everything you need to know about pre-installing Alan Wake 2.
How to pre-load Alan Wake 2
It is important to note that you need to pre-order the game beforehand to be able to preload it. Once you have preordered Alan Wake 2, you can preload it 48 hours before its release, which is October 24, 2023, at 9 PM PT as stated by Remedy.
To pre-install Alan Wake 2, all you have to do is find the game on the PlayStation Store or the Xbox Store and press the ‘download’ button when it becomes available. Once you have purchased the game, the option to preload will become available on the store page on the dates mentioned above.
Alan Wake 2 install sizes
The approximate install sizes for Alan Wake 2 on each platform as revealed by Remedy can be found below:
- PlayStation 5: 85GB
- Xbox Series S/X: 82GB
- PC: 86GB
As of now, no information has been provided by Remedy on preloading the game on PC. However, it’s important to note that the game is exclusive to the Epic Store on PC and won’t be available anywhere else.
That’s everything you need to know about preloading Alan Wake 2. For more content on the game, check out our guides below:
Is Alan Wake 2 coming to the Steam Deck? | How long is Alan Wake 2? | All graphics modes | All achievements & trophies | Alan Wake & Control connections explained