Marvel Rivals: All game modes explained
NeteaseMarvel Rivals is finally here, and players can dive into various game modes as they play as iconic heroes and villains from the beloved franchise.
Netease’s Marvel Rivals looks to rival Overwatch by bringing a roster of Marvel characters into a hero shooter setting. The 6v6 third-person shooter has teams battling it out across different game modes, and we’ve got a rundown of them all below.
All game modes
There are 3 core game modes in Marvel Rivals Season 0. We’ve got a breakdown of each below:
Domination
Both teams fight to control a single point of an area on a small map. The team that captures the point must successfully hold it until it reaches 100%.
Once a point has been captured, you will be taken to another small map and the objective will be repeated. The first team to capture 2 points wins.
The maps featured in Domination are:
- Royal Palace (Yggsgard)
- Birnin T’Challa (Intergalactic Empire of Wakanda)
- Hell’s Heaven (Hydra Charteris Base)
Convoy
Each team is randomly assigned offense or defense at the beginning of the match. The offense must escort a cart or moving object to the end of the map. The defending team must try to prevent the convoy from reaching its final destination.
The maps included in Convoy are:
- Yggdrasill Path (Yggsgard)
- Spider-Islands (Tokyo 2099)
Convergence
Teams are randomly assigned offense or defense at the start. The offense must attack the first checkpoint on the map and secure it by standing inside the area. Defenders have to stop any attackers from reaching the area.
The offensive team will win if they can successfully capture three checkpoints before time runs out.
The maps featured in Convergence are as follows:
- Shin-Shibuya (Tokyo 2099)
- Hall of Djalia (Intergalactic Empire of Wakanda)
- Klyntar: Symbiotic Surface
Those are all the core game modes in Marvel Rivals. For more on the game, check out our guides on best controller settings, best PC settings, all currencies, the Iron Man code, and how to change your name.