Smash Ultimate update 13.0.1 patch notes: Meta Knight & Inkling buffs, Pyra nerfs
NintendoSmash Ultimate update 13.0.1 has arrived on December 2 — with the final fighter adjustments coming to clean up the meta. These include big buffs to Meta Knight and Inkling, some nerfs to Pyra and Mythra, and more. Here’s the full patch notes.
Nintendo finalized the Smash roster with Sora in the 13.0.0 patch and gave players access to a library of gaming icons for their famed 2D fighting platformer. But now the devs are going back to balance as much as they can before packing up shop in update 13.0.1.
This is being touted as Smash Ultimate’s final fighter adjustment patch — a bittersweet moment for fans, as this update will put a bow on the game’s live service life.
We’ve got all the details on the Smash Ultimate update 13.0.1, including details on all the buffs and nerfs and the full patch notes.
Ver. 13.0.1 of Super #SmashBrosUltimate is available now! Visit the link below for a full breakdown of the final fighter adjustments. This is the last fighter adjustment update, however other updates to fix potential bugs may be released in the future.https://t.co/4uXjMTTY79 pic.twitter.com/Icd8yv3CUg
— Nintendo Versus (@NintendoVS) December 2, 2021
Meta Knight & Inkling receive big buffs
While there’s a number of Smash Ultimate buffs on the cards, two names standout in the update 13.0.1 patch notes: Meta Knight and Inkling.
The two fighters have been pretty low-tier, but buffs to Inkling’s Side and Up Tilt attacks, as well as Meta Knight’s Air attacks, could see them shoot up the tier list. The changes have even piqued Leonardo ‘MkLeo’ Lopez Perez’ interest.
A number of other buffs were shipped though, including changes to Donkey Kong, Link, Ice Climbers, Falco, and more.
Pyra and Mythra get long-awaited nerfs in final Smash Ultimate patch
After Smash Ultimate players pleaded with Nintendo to ship some nerfs to Xenoblade duo Pyra and Mythra, the developers have listened.
In Smash Ultimate update 13.0.1, Pyra’s Up Smash and Side Special has been nerfed, and the same goes for Mythra’s Side Smash. Both moves will either shorten launch distance, or reduce the animation lock-out timing.
Min Min and Steve have also been nerfed, but otherwise it’s buffs across the board.
You can find the full Smash Ultimate update 13.0.1 patch notes below.
Smash Ultimate update 13.0.1 patch notes
Fighter Adjustments
Bowser Jr.
- Dash Attack: Made it easier to hit multiple times. Increased power.
- Down Tilt Attack: Made it easier to hit multiple times. Adjusted launch angle for the final attack.
- Up Smash Attack: Increased power.
- Side Special: Extended launch distance when spinning.
Cloud
- Down Special: Increased attack speed for Finishing Touch.
Daisy
- Side Special: Made it easier to grab edges.
Donkey Kong
- Neutral Attack 2: Increased the amount of time hit detection lasts. Reduced vulnerability.
- Down Tilt Attack: Extended the amount of time opponents will be in the damage animation.
- Neutral Special: Increased the speed that super armor activates.
Falco
- Dash Attack: Increased attack power while maintaining launch distance.
- Side Smash Attack: Increased the attack range in the front to match the visual.
Ice Climbers
- Dash Attack: Increased attack speed.
- Down Smash Attack: Extended launch distance.
- Up Special: Increased attack speed. Increased the speed of the edge-grab range detection.
Ike
- Neutral Attack 3: Increased power. Extended launch distance.
- Up Smash Attack: Extended launch distance for the high-damage range.
- Side Special: Increased power when starting to charge forward on the ground. Extended launch distance when starting to charge forward on the ground.
Inkling
- Misc: Reduced vulnerability when reloading ink.
- Side Tilt Attack: Increased power. Extended launch distance.
- Up Tilt Attack: Made it easier to hit opponents on the ground.
- Side Smash Attack: Made it easier to hit the high-damage range.
- Neutral Special: Extended the distance of the shot.
Link
- Neutral Attack 1: Increased attack speed.
- Down Tilt Attack: Adjusted launch angle.
- Up Smash Attack: Extended launch distance for the final attack.
Mega Man
- Dash Attack: Extended launch distance for the final attack. Increased attack speed.
- Down Smash Attack: Extended the damage range downward.
- Side Special: Increased power.
Meta Knight
- Up Smash Attack: Increased attack range. Adjusted so opponents won’t fall over when hit with the first or second hit.
- Forward Air Attack: Increased power.
- Back Air Attack: Increased power.
- Up Throw: Extended launch distance.
Mewtwo
- Side Tilt Attack: Increased power. Extended launch distance.
- Forward Throw: Increased power.
Min Min
- Basic Movements: Reduced the power against shields for each punch. Adjusted the length of some of the animations when knocked down on the ground to match other fighters.
- Neutral Air Attack: Increased the vulnerability when landing.
- Side Smash Attack: Reduced the duration of the Dragon’s beam.
Mythra
- Basic Movements: Adjusted the length of some of the animations when knocked down on the ground to match other fighters.
- Side Smash Attack: Shortened launch distance.
Peach
- Side Special: Made it easier to grab edges.
Piranha Plant
- Side Tilt Attack: Extended launch distance for the final attack.
- Down Tilt Attack: Increased the amount of time hit detection lasts. Reduced vulnerability.
- Down Air Attack: Increased the amount of time the meteor effect lasts for the damage window.
- Down Special: Shortened the time to use the move.
Pyra
- Basic Momevents: Adjusted the length of some of the animations when knocked down on the ground to match other fighters.
- Side Special: Increased vulnerability.
Ridley
- Dash Attack: Increased power. Extended launch distance.
Robin
- Flurry Attack: Increased attack range. Increased power.
- Flurry Attack to KO: Increased attack range.
Rosalina & Luma
- Basic Movements: Shortened the launch distance when Luma is launched.
- Down Smash Attack: Extended Rosalina’s damage range inward.
Ryu
- Side Tilt Attack (Strong): Increased attack speed.
- Neutral Special: Increased attack power while maintaining launch distance for light, medium, heavy, and command-input attacks.
- Side Special: Reduced vulnerability for light, medium, heavy, and command-input attacks when used on the ground.
Sora
- Basic Movements: Adjusted the length of some of the animations when knocked down on the ground to match other fighters.
Steve
- Up Smash Attack: Reduced the duration of an opponent’s animation when they are struck by different parts of this attack.
Wario
- Neutral Attack 1: Increased power. Reduced vulnerability.
- Neutral Attack 2: Increased attack power while maintaining launch distance. Reduced vulnerability.