Sons of the Forest: All console commands & cheats

Sourav Banik
an image of sons of the forest console commands

Like its prequel, Sons of the Forest also allows you to use console commands, so, here’s a list of all cheats to enjoy the game in different ways.

After a year-long early access period, Endnight Games’ Sons of the Forest v1.0 is set to go live on February 22, 2024. The open-world survival sequel is here to stay as it embarks you on another journey on an unknown island where the survival of the smartest is key.

One feature that players love the most about survival games is the allowance to use console commands, which are necessary when it comes to hosting and controlling private servers. Games like Ark Survival Ascended, Palworld, and Valheim have their definite set of console commands, and thankfully, Sons of the Forest has its fair share too.

So, here’s a rundown of all the console commands and cheats in Sons of the Forest for you to control your lobby at your will.

Contents

Virginia from sons of the forest

How to use console commands in Sons of the Forest

Using console commands in Sons of the Forest is really easy and these are the exact steps you need to follow:

  1. Fire up the game.
  2. Once the game loads, simply type “cheatstick“. Don’t get anxious if you don’t see any prompt or popup as that’s how exactly it works.
  3. Next, press the F1 button to open up the debug console. It will reveal all the console commands available in Sons of the Forest.

You can then start using different commands as per your liking from the list, but we have provided all of them in the table below.

One thing to note though, in multiplayer, only the host will have access to all the console commands while other players will have limited access to them.

an image of all console commands in Sons of the Forest

All Sons of the Forest console commands

There are more than 300 Sons of the Forest console commands you can use and here’s a list of all of them:

  • addallitems
  • addcharacter
  • additem
  • additemswithtag
  • addmemory
  • addprefab
  • addvirginia
  • aiangerlevel
  • aianimspeed
  • aiarmorlevel
  • aiarmortier
  • aidisable
  • aidodgetest
  • aidummy
  • aiforcestrafe
  • aighostplayer
  • aigodmode
  • aijumpdebug
  • aiknockdowndisable
  • aimemoryadjust
  • aipause
  • aipoolstats
  • airadar
  • airunworldevent
  • aishowanims
  • aishowdebug
  • aishowdebugcamera
  • aishoweventmemory
  • aishowhealth
  • aishownavgraph
  • aishowpaths
  • aishowplayerinfluences
  • aishowstats
  • aishowsurvivalstats
  • aishowthoughts
  • aistatadjust
  • aistructurelog
  • aitestsleep
  • aithought
  • aithoughtnocooldown
  • aivailstats
  • aiverboselog
  • aivillageclosest
  • aiworldeventstats
  • aiworldstats
  • aizonestats
  • allowasync
  • ammohack
  • animallimitmult
  • animalsenabled
  • animstatesgui
  • anisoenabled
  • anisominmax
  • applydefaultmaterials
  • areashadow
  • astar
  • audio2dtest
  • audiodebug
  • audiodebugstates
  • audiodescription
  • audioparameter
  • audioplayevent
  • billboardenabled
  • billboardignorechanges
  • blockplayerfinaldeath
  • breakobjects
  • buffstats
  • buildermode
  • buildhack
  • cameradiss
  • camerafov
  • capsulemode
  • cavelight
  • characterlods
  • checkattachedentities
  • checkexitmenu
  • checkfrozenentities
  • clear
  • clearallsettings
  • clearaudioparameters
  • clearbushradius
  • clearmidactionflag
  • cloudenable
  • cloudfactor
  • cloudshadowsenable
  • combatteststart
  • count
  • countgowithlayer
  • countlinkedstructures
  • counttag
  • createlight
  • creepyvillage
  • damagedebug
  • damagefreeformstructure
  • deathcount
  • debugplayerhitlog
  • debugplayermelee
  • demomode
  • destroy
  • destroyfreeformstructure
  • destroyragdoll
  • destroywildcard
  • diagrenderers
  • diggingclear
  • disablecomponent
  • disablegameobjecttester
  • disablego
  • disablegowildcard
  • disablescene
  • disconnectplayer
  • disconnectplayers
  • dismemberradius
  • dumplobbyinfo
  • duplicateobject
  • dynamicresolutioncycletest
  • dynamicresolutionoverride
  • dynamicresolutiontarget
  • enablecheats
  • enablecollisionbasedkillbox
  • enablecomponent
  • enablego
  • enablescene
  • enablestructureghosts
  • energyhack
  • exportlinkedstructurestojson
  • exposuresetspeed
  • filteraudio
  • findobjectswithshader
  • firstlookforce
  • follow
  • followstop
  • footstepdebug
  • forcecloud
  • forcecloudprofile
  • forceplayerexpression
  • forcerain
  • forceremovetrees
  • freecamera
  • gainstrength
  • gameoverdelaytime
  • gamepaddeadzone
  • gamepadxsensitivity
  • gamepadysensitivity
  • gccollect
  • getgamemode
  • getlayerculldistance
  • godmode
  • goto
  • gotocoords
  • gotoforce
  • gototag
  • gotozone
  • grabsgeneratebuilt
  • gravity
  • greebledrockscollision
  • heallocalplayer
  • help
  • hideworldposfor
  • hitlocalplayer
  • igniteradius
  • importlinkedstructuresfromfile
  • inspectgo
  • instantbookbuild
  • instantrespawnhere
  • invertlook
  • invisible
  • joinsteamlobby
  • jumptimeofday
  • kickplayers
  • killlocalplayer
  • killradius
  • knockdownlocalplayer
  • lightninghittreechance
  • lightninghittreemustbeinfrontplayer
  • lightninginterval
  • listactiveentities
  • listdeathmarkers
  • listgowithlayer
  • listitems
  • listitemswithtags
  • listobjects
  • loaddebugconsolemod
  • loadmacros
  • loadplayer
  • loadscene
  • loadscenesingle
  • locktimeofday
  • loddebugbillboards
  • loddebugmaterials
  • loddebugranges
  • lodforce2ddistance
  • lodforce3ddistance
  • logging
  • loghack
  • logshowerrors
  • logshowinfo
  • logshownone
  • logshowwarnings
  • logtextures
  • logvirtual
  • mipmapstreaming
  • mipmapstreamingbudget
  • mipmapstreamingdiscard
  • mousexsensitivity
  • mouseysensitivity
  • navgraphforceupdate
  • netanimator
  • netskinnedbones
  • netspawnplayer
  • openmacrosfolder
  • outputsnappointstofile
  • physicsupdatetime
  • playcutscene
  • playdeathcutscene
  • playdeathmarker
  • playdeathmarkerindex
  • playeranimparams
  • playerdebugcamera
  • playerinterruptkeys
  • playernetanimator
  • playervisibility
  • playgameover
  • postprocessingcomponent
  • profilersample
  • profilersnapshot
  • qualitytexture
  • radiodebug
  • refillcontainers
  • refreshentities
  • regenhealth
  • removeallitems
  • removeallstoryitems
  • removedead
  • removeitem
  • removeliving
  • removeshader
  • renderspheres
  • replaceshader
  • reporterrors
  • reportlogsnow
  • reportwarningsnow
  • resetinputaxes
  • resetsettings
  • revivelocalplayer
  • robbycarry
  • robbyincutscenes
  • rumbletest
  • save
  • saveplayer
  • season
  • sendmessageto
  • setcurrentday
  • setdifficultymode
  • setexitedendgame
  • setgamemode
  • setgamesetupsetting
  • setgametimespeed
  • setinventorypercent
  • setlayerculldistance
  • setlookrotation
  • setopeningcrash
  • setplayerrace
  • setproperty
  • setsetting
  • setspeakermode
  • setstat
  • setstrengthlevel
  • settimeofday
  • setwindintensity
  • setworldobjectstaterange
  • showactivelights
  • showbutterfly info
  • showcollisionobjectnames
  • showdebugzones
  • showfps
  • showhud
  • showinworldui
  • showmeshmaterialnames
  • showmeshobjectnames
  • showmeshtrianglecounts
  • showobjectlocation
  • showprojectiletrails
  • showstimuli
  • showtriggercollision
  • showui
  • showworldobjects
  • showworldposfor
  • slapchop
  • spawnedobjectstats
  • spawnfallingtree
  • spawnitem
  • spawnpickup
  • spawnrenderspheres
  • spawnworldobject
  • speedyrun
  • sprinttoggle
  • superjump
  • survival
  • targetframerate
  • terrainparallax
  • terrainpixelerror
  • terrainrender
  • terrainrendersimple
  • terraintess
  • terraintessdist
  • testeventmask
  • testingsamplefps
  • timeofday
  • timeofdayconnectiondebug
  • timescale
  • togglebeamdebug
  • togglefiredebug
  • togglefpsdisplay
  • togglego
  • togglegrabberdebug
  • togglegrabsfacedebug
  • toggleocclusionculling
  • toggleoverlay
  • toggleplayerstats
  • togglestructureresistancedebug
  • togglesuperstructurerooms
  • togglevsync
  • toggleworkscheduler
  • trailer3
  • treecutsimulatebolt
  • treefallcontactinfo
  • treeocclusionbonus
  • treeradius
  • treescutall
  • unloadscene
  • unloadunusedassets
  • unlockseason
  • visualdebug

an image of an inventory full of items in Sons of the Forest

All player cheats in Sons of the Forest

There are some cheats or console commands designed especially to make your job easier in Sons of the Forest. So, here are all the player cheats you can use in the game along with their effects listed:

Command Effect
addallitems Adds every item to your inventory
additem [item name] Adds specific item to your inventory
buffstats Refills hunger, thirst, stamina
cavelight off Turns off light
cavelight on Turns on light
createlight Creates a new light source
forcerain heavy Changes weather to rainy
forcerain sunny Changes weather to sunny
godmode off Turns god mode off
godmode on Turns god mode on
instantbookbuild off Turns instant build cheat off
instantbookbuild on Instantly build anything from the book
locktimeofday morning Time is locked to morning
regenhealth Regenerates your health
removeallitems Removes items from inventory
save Saves the game
season autumn Autumn season is set
season spring Spring season is set
season summer Summer season is set
season winter Winter season is set
settimeofday [1-24] Changes time of day to the particular hour
settimeofday morning Changes time to morning
settimeofday night Changes time to night
showhud off Turns off HUD
showhud on Turns on HUD
spawnworldobject [item name] Spawns a particular item like stick or rock
speedyrun off Turns fast run off
speedyrun on Turns fast run on
superjump off Turns super jump off
superjump on Turns super jump on

All NPC and enemy cheats in Sons of the Forest

In Sons of the Forest, there are various cheats dedicated to the NPCs and enemies. You can spawn multiple companions to do all tasks for you (which comes in handy if you’re playing solo) and even stop enemies from noticing you.

Command Effect
addcharacter robby 1 Extra Kelvin spawns
addvirginia Extra Virginia spawns
aidisable Disables all AI companions
aighostplayer off Enemies can see you
aighostplayer on Enemies will ignore you
aigodmode off Turns companion god mode off
aigodmode on Turns companion god mode on
aipause All AI companions stop moving
aishowthoughts on Displays paths and thoughts of AI
killradius [number Kills everything within a chosen radius

For more on Sons of the Forest, be sure to check our other guides below:

How to collect water in Sons of the Forest | How many people play Sons of the Forest? | All Sons of the Forest endings explained | Can you play Sons of the Forest on Steam Deck? | How to get the shovel in Sons of the Forest | How to get the Rope Gun in Sons of the Forest | Is Sons of the Forest on Xbox Game Pass | How to use the GPS Locator | All enemies in Sons of the Forest