The Finals players explain why Medium build Recon Senses needs nerfs

John Esposito
The Finals players explain why Medium Build Recon Senses needs nerfs

The Finals players discuss how to rework the Medium Build’s Recon Senses, a “wallhack” ability with very little downside.

Since its surprise shadow drop post last year’s The Game Awards, The Finals has found its niche in the FPS market. Its unique blend of team play and Battlefield-esque destruction has seemingly reinvigorated the genre, as Embark Studios’ title has maintained a steady player count.

That said, the road post the game’s launch has been a tad bumpy, with players voicing frustrations on various subjects. Cheating and aim assist have been the main culprits, yet while the latter issue has been addressed, players are still lobbying for changes to certain equipment, the C4 meta, and more.

However, player attention is turning to a new topic that’s flown under the radar — the Recon Senses specialization.

The Finals players discuss Recon Senses nerfs

Recon Senses is a specialization for the Medium build, and as the name implies, it lets players see enemies through structures for a limited time. The only visible downside to this ability is that weakens as distance increases.

While Recon Senses may not seem like a problem, it lacks the typical balancing changes many hoped it would have, as perfectly showcased in this clip from the game’s subreddit.

“Wallhack” abilities in gaming have been a topic of ire for quite some time, especially in games featuring characters with abilities. Apex Legends is one of those games since there a was stretch where it felt like every Legend released had some form of live ping ability attached to them.

As mentioned, Recon Senses currently lacks those critical balancing passes that a viable present a risk vs. reward situation. Players shared their thoughts, with those balancing passes a common response.

“They just need to do what Battlefield 2042 did for their wallhack character. Whenever you’re using it you can see everyone at any distance but they can also see you,” said one player. Another replied: “Make it a pulse every few seconds instead of constant tracking.”

To date, Recon Senses has a well-kept secret, since not many discussions have popped up on the topic. That said, changes may come if players continue to hammer home their concerns.