Genshin Impact players spent $5 billion on the game in record-breaking time

Jeremy Gan
Genshin Impact Hu Tao splash art

Genshin Impact players have spent $5 billion on in-game purchases in record-breaking time. 

Ever since its release just over three years ago in late 2020, Genshin Impact has undeniably become a household name in gaming, putting gacha games and miHoYo on the map across the world. 

And what spawned from it was one of the highest-earning games over the past few years. Earning a jaw-dropping $3.7 billion in its first year, the highest for any game in history. 

Now, roughly three years and four months into Genshin’s existence, players have broken yet another record with their unimaginable amounts of spending on the game. 

Genshin Impact Ayaka splash art
Ayaka’s banner rerun was one of the highest-earning banners for miHoYo

According to a report by data.ai on the state of mobile gaming, Genshin Impact managed to gross $5 billion in just 40 months, becoming the fastest mobile game to ever do so. 

The second fastest game to get the accolade, Clash of Clans, took 51 months, meaning Genshin beat it by nearly a year to earn $5 billion. 

“This figure includes spending in the game via Apple’s App Store and Google Play,” data.ai said of their numbers. “But even absent income from third-party Android Marketplaces.” 

They revealed that China alone accounted for $1.5 billion in sales, being the largest contributor at 30% of sales. Japan was number two at $1.06 billion, about 21%, and the United States at three with $903 million. 

In fact, according to figured by GenshinLab, just the first and second reruns of Hu Tao and Yelan’s banners grossed a dizzying $46.5 million just from China’s iOS sales alone.

Of course, you might realize that this only accounts for mobile sales of the game, not including purchases made in Genshin’s PC or Playstation port, meaning, Genshin has most definitely made significantly more in total sales.