Hogwarts Legacy March 8 update patch notes: Broom flight, connection & bug fixes
Avalanche SoftwareHogwarts Legacy has released another patch, fixing some connection issues, gameplay problems, and frustrating bugs reported by players. Here are all the March 8 patch notes for Hogwarts Legacy.
Since its release, Hogwarts Legacy has taken the gaming world by storm. Its popularity has naturally caused a few players to have issues with bugs, which is why it’s so important for the developers, Portkey Games, to squash them and make the game a magical experience throughout.
So, with the release of the latest Hogwarts Legacy patch notes on March 8, we’ve put together a summary of everything being fixed or altered in this open-world game so you can get back to learning new spells or visiting the Highlands’ wondrous locations.
Contents
Hogwarts Legacy PC update patch notes
Bug fixes
- PC
- Online
- Improve player account network registration and tracking.
- Fixed DLC related issues during pause menu, gear menu.
- Fixed DLC flying mount inventory issue potentially disappearing during a mission.
- Gameplay
- Missions
- Fixed blocker issue when unlocking the bandit camp cage before starting the mission.
- Fixed not being able to complete a quest during a specific conversation with Madam Kogawa missing from her desk.
- Fixed avatar getting stuck between barrel and furnace by jumping or opening tool wheel.
- Fixed a duplication collision next to one of the store entrances.
- Fixed issue with waypoints being in the air instead of the ground within Hogsmeade.
- Fixed objective maker being over Fig properly after waiting period.
- Fixed missing exit prompt on some doors within Hogwarts.
- Fixed opening butterfly chests other than the intended ones for a quest doesn’t count toward mission progression.
- Fixed butterflies to not appearing at the specified area to progress the mission again.
- Fixed incorrect merge mission progression.
- Fixed stability issue in the Spoons in the Potion’s classroom.
- Fixed stars being present when focusing telescope during Astronomy class on low settings.
- Fixed stars brightness and pop issues with Astronomy mini-games.
- Fixed shields not displaying correctly during Crossing Wands missions.
- Broom flight
- Fixed player getting trapped while mounting a broom or while rotating a statue.
- Fixed not landing on Viaduct bridge.
- Fixed mesh breaking when avatar mounts broom after teleporting in open area.
- Fixed flash and shuttering when mounting any broom.
- World Events
- Fixed wagon carts clipping into one another while avatar is blocking them.
- Fixed occasional respawning duplication of One Man Band in Hogsmeade.
- Characters
- Fixed issue with characters that do not have hair.
- VFX
- Fixed broom speed parameters.
- Fixed enemy shields not displaying correctly during Cross Wands missions.
- Fixed enemy shields disappearing after being hit several times.
- Fixed visibility of constellations at the astronomy table.
- Fixed Dark Wizard Extortionist AOE lightning VFX attack remaining on screen.
- Missions
- Audio
- Fixed audio of waterfall in the cliffside based on avatars proximity.
- Update latest audio soundbanks.
- Resolved localization and VO selection properly playing correctly.
- UI
- Updated localization strings.
- Fixed female avatar face appearing different from the creation preview during gameplay.
- Fixed transition between UI purchase window and forced conversation with vendors.
- Fixed map showing wrong path to the map chamber.
- Fixed damaged being represented when enemy is hit with transformation and oppugno.
- Improve tracking for Room of Requirement.
- Fixed Ansel issue when FOV is set too high.
- Fixed UI controller icons displaying correctly based on controller platform type.
- Cinematics
- Updated facial animations.
- Fixed NPC treadmilling during the House Cup.
- Fixed blurred texture and LOD pop.
- Fixed Avatar robes appearing before Fig makes them appear before the sorting ceremony.
- Raytracing
- Improve stability and performance after long play throughs.
- Improve VFX performance during while raytracing.
- Improve performance by batching and caching raytracing buffers.
- Removed fog volumes for better BVH performance.
- Fixed RTAO making decals black.
- Fixed directional light shadows.
- Fixed shadows on trees.
- Fixed performance of the culling of lights in the frontend.
- Save Game
- Fixed not being able to talk to Vendors during sequential saves after issue being patched.
- Fixed streaming in and out after getting the ‘Dung Bomb’ field guide and loading a manual save.
- Fixed an issue when turning off the title and loading an auto-save during final credits causing an infinite loading screen.
- Fixed voice pitch setting save issue with avatar.
- Performance and Stability
- Fixed streaming issues throughout Hogwarts.
- Fixed crash when common room is being shown to the player.
- Fixed crash with skeletal mesh.
- Fixed crash with deflection impacts.
- Fixed crash when reading dictionary files.
- Fixed performance when using ancient magic squash finisher on elevated Thornback Ambusher in Rune Door arena.
- Improve rendering performance of translucent objects.
- Fixed crash during a story graph.
- Fixed streaming of plants in the Slytherin Common Room.
- Fixed several memory leaks.
- Fixed crash with map icon state.
- Fixed crash with invalid UI.
- Fixed streaming out of the Great Hall while navigating Hogwarts.
- Fixed crash during audio occlusion checks around player.
- Fixed crash when using explosive barrels.
- Fixed crash when using Incendio spell.
- Fixed crash when using Accio, Confringo, or Stupefy spells.
- Fixed crash when updating gear items.
- Fixed crash recursive crash with Solomons shields.
- Fixed crash with mount zones.
- Fixed crash during combat cursed lifetime.
- Fixed crash during and spawning race on broom
- Fixed occlusion culling with doors opening and closing.
- Fixed occlusion culling issue.
- Fixed a crash when travelling to Professor Fig’s classroom.
- Fixed crashes related with Niagara and destructible related VFX.
- Fixed a crash with damage over time not registering correctly.
- Fixed crash spawning actor not being stored correctly.
- Fixed crash with spawning actors correctly.
- Fixed crash during character creation.
- Fixed optimization animation instancing.
- Fixed crash with moving stairs.
- Fixed crash with VFX after prolonged play throughs.
- Fixed crash related transformations in Overland.
- Fixed crash dealing with object state.
- Fixed crash with parry in combat.
- Fixed crash with VFX AOE.
- Fixed crash with hints.
- Fixed crash with achievements with an invalid online userid.
- Fixed crash while speaking to Rackham.
- Fixed crash when using Wingardium.
- Fixed performance drops experienced during longevity of the game.
- Fixed performance drop in Divination classroom.
- Improve VRAM usage specially for video cards with reduced memory.
- Fixed raytracing lighting performance in the frontend.
- Fixed using Ansel while a spell is being cast.
- Fixed using Ansel while the avatar is riding a broom.
- Updated shader compilation with latest PSO cache.
- Fixed lighting optimization with Nvidia drivers.
- Display
- Resolved 32:9 aspect ratio issue when using an Ultrawide monitor.
- Fixed Ansel issue when FOV is set too high.
- Miscellaneous
- Updated “Special Thanks” credits and legal lines.
- Updated minimum Nvidia and AMD video driver recommendations.
- Online
Hogwarts Legacy PS5 and Xbox Series X update patch notes
Online fixes
- Improve player account network registration and tracking.
- Fixed DLC-related issues during pause menu, gear menu.
- Fixed DLC flying mount inventory issue potentially disappearing during a mission.
Gameplay
- Missions
- Fixed blocker issue when unlocking the bandit camp cage before starting the mission.
- Fixed not being able to complete a quest during a specific conversation with Madam Kogawa missing from her desk.
- Fixed avatar getting stuck between barrel and furnace by jumping or opening tool wheel.
- Fixed a duplication collision next to one of the store entrances.
- Fixed issue with waypoints being in the air instead of the ground within Hogsmeade.
- Fixed objective maker being over Fig properly after waiting period.
- Fixed missing exit prompt on some doors within Hogwarts.
- Fixed opening butterfly chests other than the intended ones for a quest doesn’t count toward mission progression.
- Fixed butterflies to not appearing at the specified area to progress the mission again.
- Fixed incorrect merge mission progression.
- Fixed stability issue in the Spoons in the Potions classroom.
- Fixed stars being present when focusing telescope during Astronomy class on low settings.
- Fixed stars brightness and pop issues with Astronomy mini-games.
- Fixed shields not displaying correctly during Crossing Wands missions.
- Broom flight
- Fixed player getting trapped while mounting a broom or while or rotating a statue.
- Fixed not landing on Viaduct bridge.
- Fixed mesh breaking when avatar mounts broom after teleporting in open area.
- Fixed flash and shuttering when mounting any broom.
- World Events
- Fixed wagon carts clipping into one another while avatar is blocking them.
- Fixed occasional respawning duplication of One-Man Band in Hogsmeade.
- Characters
- Fixed issue with characters that do not have hair.
- VFX
- Fixed broom speed parameters.
- Fixed enemy shields not displaying correctly during Cross Wands missions.
- Fixed enemy shields disappearing after being hit several times.
- Fixed visibility of constellations at the astronomy table.
- Fixed Dark Wizard Extortionist AOE lightning VFX attack remaining on screen.
Audio
- Fixed audio of waterfall in the cliffside based on avatars proximity.
- Update latest audio sound banks.
UI
- Updated localization strings
- Fixed female avatar face appearing different from the creation preview during gameplay.
- Fixed transition between UI purchase window and forced conversation with vendors.
- Fixed map showing wrong path to the map chamber.
- Fixed damaged being represented when enemy is hit with transformation and Ancient Magic Throw.
- Improve tracking for Room of Requirement.
Cinematics
- Updated facial animations.
- Fixed NPC treadmilling during the House Cup.
- Fixed blurred texture and LOD pop.
- Fixed Avatar robes appearing before Fig makes them appear before the sorting ceremony.
Raytracing
- Improve stability and performance after long play throughs.
- Improve VFX performance during while raytracing.
- Improve performance by batching and caching raytracing buffers.
- Removed fog volumes for better BVH performance.
Save Game
- Fixed not being able to talk to Vendors during sequential saves after issue being patched.
- Fixed streaming in and out after getting the ‘Dung Bomb’ field guide and loading a manual save.
- Fixed an issue when turning off the title and loading an auto-save during final credits causing an infinite loading screen.
- Fixed voice pitch setting save issue with avatar.
Performance and Stability
- Fixed streaming issues throughout Hogwarts.
- Fixed crash when common room is being shown to the player.
- Fixed crash with skeletal mesh.
- Fixed crash with deflection impacts.
- Fixed crash when reading dictionary files.
- Fixed performance when using ancient magic squash finisher on elevated Thornback Ambusher in Rune Door arena.
- Improve rendering performance of translucent objects.
- Fixed crash during a story graph.
- Fixed streaming of plants in the Slytherin Common Room.
- Fixed several memory leaks.
- Fixed crash with map icon state.
- Fixed crash with invalid UI.
- Fixed streaming out of the Great Hall while navigating Hogwarts.
- Fixed crash during audio occlusion checks around player.
- Fixed crash when using explosive barrels.
- Fixed crash when using Incendio spell.
- Fixed crash when using Accio, Congringo, or Stupefy spells.
- Fixed crash when updating gear items.
- Fixed crash recursive crash with Solomons shields.
- Fixed crash with mount zones.
- Fixed crash during combat cursed lifetime.
- Fixed crash during and spawning race on broom.
- Fixed occlusion culling with doors opening and closing.
- Fixed occlusion culling issue.
- Fixed a crash when travelling to Professor Fig’s classroom.
- Fixed crashes related with Niagara and destructible related VFX.
- Fixed a crash with damage over time not registering correctly.
- Fixed crash spawning actor not being stored correctly.
- Fixed crash with spawning actors correctly.
- Fixed crash during character creation.
- Fixed optimization animation instancing.
- Fixed crash with moving stairs.
- Fixed crash with VFX after prolonged play throughs.
- Fixed crash related transformations in Overland.
- Fixed crash dealing with object state.
- Fixed crash with parry in combat.
- Fixed crash with VFX AOE.
- Fixed crash with hints.
- Fixed crash with achievements with an invalid online user id.
- Fixed crash while speaking to Rackham.
- Fixed crash when using Wingardium.
- Fixed performance drops experienced during longevity of the game.
- Fixed performance drop in Divination classroom.
Miscellaneous
- Updated “Special Thanks” credits and legal lines.
PS5
Characters
- Fixed character lip-sync animation when “Original Audio” is set.
Cinematics
- Fixed localized VO not playing correctly when set to “Original Audio” is set.
Controllers
- Improve LED effects.
Activities and Game Help
- Improve Activities performance update and memory usage.
- Update to Game Help hints and videos.
XSX
Cinematics
- Fixed black flickering on characters face.
- Fixed graphical glitches with Fig’s head when he first opens the door.
- Fixed shadow flicker in tea cup.
Performance and Stability
- Improved frame rate performance issue when dismissing the contextual menu.
- Improve fidelity mode performance for smooth 30 FPS experience.