All League of Legends items added, removed & changed in Season 2024

Carver Fisher
Splash of League of Legends champion Ornn

Season 2024 is here, and there are dozens of items that have been added, removed, and changed. Here’s a comprehensive list of every item that’s been affected going into the new season, as well as an explanation of the reworked support items.

League of Legends Season 2024 was one of the biggest shake-ups to LoL’s normal gameplay in a long time. Between the Void pervading every part of the map, sweeping geometry changes (many of which we’ve shown in our side-by-side comparison), and new mechanics based around the Void theme, a lot had changed.

However, perhaps the biggest shift is with the items that are available to players. While this isn’t quite as big as the Mythic item update that added and changed around 60 items to kick off Season 11, there’s a lot going on here.

Here are all the League of Legends items that are being added, removed, and changed going into LoL Season 2024.

Contents

New items coming in LoL Season 2024

Note: All items are listed in alphabetical order within their category unless items are within a tree or direct evolution, e.g. Archangel’s Staff and Seraph’s Embrace.

Note: You may notice some slight discrepancies between our notes and the official League of Legends patch notes. This is due to some math errors and omissions in the official notes. We have corrected these errors to the best of our ability, and we’ll update when the source notes are fixed if needed.

Note: Lethality now functions like flat physical penetration and no longer has adaptive scaling. This change is universal across all Lethality items.

Legendary items

Cryptbloom

  • Total cost: 2850
  • Item Recipe: Blighting Jewel + Fiendish Codex + 850 gold
  • Stats:
    • 70 AP
    • 30% Magic Penetration
    • 15 Ability Haste
  • Passive: Life From Death
    • Whenever you get a takedown on an enemy champion within 3 seconds of damaging them, create a healing nova on their location that heals allies for 50 (+50% AP) (60 second cooldown)

Dawncore

  • Total cost: 2700
  • Item Recipe: Bandleglass Mirror + Bandleglass Mirror + 700 gold
  • Stats:
    • 40 AP
    • 20 Ability Haste
    • 150% Base Mana Regen
  • Passive: First Light
    • Gain 3% Heal and Shield power and 5 AP per 100% Base Mana Regen.
  • Passive: Radiance
    • Gain 18 Summoner Spell Haste

Experimental Hexplate

  • Total Cost: 3000 gold
  • Item Recipe: Tunneler + Hearthbound Axe + 700 gold
  • Stats:
    • 55 AD
    • 25% Attack Speed
    • 300 HP
  • Passive: Gain 30 ultimate ability haste.
  • Passive: After casting your ultimate, gain 30% attack speed and 15% bonus movement speed for 8 seconds.

Hollow Radiance

  • Total cost: 2800
  • Item Recipe: Bami’s Cinder + Spectre’s Cowl + 550 gold
  • Stats:
    • 600 HP
    • 40 Magic Resist
    • 100% Base Health Regen
  • Passive: Immolate
    • Taking or dealing damage causes you to begin dealing (10 +1.75% bonus HP) magic damage per second to nearby enemies (increased by 25% against minions) for 3 seconds. Taking or dealing damage refreshes the duration of this effect.
  • Passive: Desolate
    • Killing an enemy deals (20 +3.5% bonus HP) magic damage in an area around them.

Hubris

  • Total Cost: 3000 gold
  • Item Recipe: Serrated Dirk + Caulfield’s Warhammer + 900 gold
  • Stats:
    • 60 AD
    • 18 Lethality
    • 15 Ability Haste
  • Passive: Ego
    • When you kill an enemy champion you are granted a statue of yourself. If you already have a statue, this statue upgrades.
  • Passive: Eminence
    • When a champion that you have damaged within the last 3 seconds dies, gain 15 (+2 per rank of statue) bonus Attack Damage for 90 seconds.

Kaenic Rookern

  • Total cost: 2900
  • Item Recipe: Spectral Cowl + Negatron Cloak + 750 gold
  • Stats:
    • 400 HP
    • 80 Magic Resistance
    • 150% Base Health Regen
  • Passive: Magebane
    • After not taking magic damage for 15 seconds, gain a magic shield for 18% of your maximum health.

Luden’s Companion

  • Total cost: 2900
  • Item Recipe: Lost Chapter + Hextech Alternator + 600 gold
  • Stats:
    • 95 AP
    • 600 Mana
    • 20 Ability Haste
  • Passive: Load
    • Gain a Shot Charge every 3 seconds, up to 6 maximum.
  • Passive: Fire
    • Damaging abilities consume all Shot Charges to deal an additional (45 +4% AP) magic damage to the target and one additional nearby target per charge. If there are insufficient targets in range, for each remaining shot, repeat the damage on the primary target dealing 35% damage.

Malignance

  • Total Cost: 2700 gold
  • Item Recipe: Lost Chapter + Fiendish Codex + 600 gold
  • Stats:
    • 80 AP
    • 20 Ability Haste
    • 600 Mana
  • Passive: Scorn
    • Gain 20 Ability Haste for your Ultimate.
  • Passive: Hatefog
    • Whenever you damage an enemy champion with your Ultimate, burn the ground beneath them for 3 seconds, dealing 60 (+6% AP) magic damage every second and reducing their Magic Resistance by (1 per user level) for as long as they are on the burning ground.
      • Note: Radius increases based on damage done 250 (+2^(Damage Amount/100)) ; with a maximum radius of 550.

Opportunity

  • Total Cost: 2700 gold
  • Item Recipe: Serrated Dirk + Rectrix + 800 gold
  • Stats:
    • 55 AD
    • 18 Lethality
    • 5% Movement Speed
  • Passive: Preparation
    • After being out of combat with Champions for 8 seconds, gain 5-10 Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.
  • Passive: Extraction
    • If a champion dies within 3 seconds of damaging them, gain 150 decaying movement speed for 1.5 seconds.

Profane Hydra

  • Total Cost: 3300 gold
  • Item Recipe: Tiamat + The Brutalizer + 763 gold
  • Stats:
    • 60 AD
    • 18 Lethality
    • 20 Ability Haste
  • Active: Heretical Cleave
    • Deal 100% total Attack Damage physical damage to nearby enemies. This damage increases to 130% total Attack Damage physical damage to enemies below 50% health.
  • Passive: Cleave
    • Attacks deal 40% AD (melee)/25% AD (ranged) damage to other units within 450 units of the target hit.

Stormsurge

  • Total cost: 2900
  • Item Recipe: Hextech Alternator + Aether Wisp + 950 gold
  • Stats:
    • 95 AP
    • 10 Magic Penetration
    • 5% Move Speed
  • Passive: Stormraider
    • Dealing 35% of a champion’s max HP within 2.5 seconds applies Squall to them and grants 25% for 2 seconds (20 second cooldown)
  • Passive: Stormsurge
    • After 2 seconds, Stormsurge strikes the target with lightning, dealing 100-200 (based on level) (+ 50% AP) magic damage to them. If they die to the lightning or before the lightning strikes, it detonates immediately in a large area around them and you gain 30 gold.

Sundered Sky

  • Total Cost: 3100 gold
  • Recipe: Tunneler + Caulfield’s Warhammer + 900 gold
    • 45 AD
    • 15 Ability Haste
    • 450 HP
  • Passive: Lightshield Strike
    • The first attack against a champion will critically strike for 175% damage and heals for 140% base AD (+6% of missing health)

Terminus

  • Total Cost: 3000 gold
  • Item Recipe: Recurve Bow + B.F. Sword + Dagger + 700 gold
  • Stats:
    • 40 AD
    • 30% Attack Speed
  • Passive: Shadow
    • Attacks apply 30 magic damage on-hit.
  • Passive: Juxtaposition
    • Alternate between Light and Dark on-hits each attack. Light attacks grant 3-5 armor and magic resist (up to 15-25) for 5 seconds. Dark attacks grant 6% armor penetration and magic penetration (up to 30%) for 5 seconds.

Trailblazer

  • Total cost: 2500
  • Item Recipe: Chain Vest + Winged Moonplate + 900 gold
  • Stats:
    • 200 HP
    • 40 Armor
    • 5% Movement Speed
  • Passive: Lead the Way
    • While moving, gain 20 bonus Move Speed. At max speed, create a trail that speeds up allied champions’ Move Speed by 15% of your Movement speed. Your next Attack discharges the bonus Move Speed and Melee champions Slow the target by 50% for 1 second.

Unending Despair

  • Total cost: 2800
  • Item Recipe: Chain Vest + Kindlegem + Ruby Crystal + 800 gold
  • Stats:
    • 400 HP
    • 55 Armor
    • 10 Ability Haste
  • Passive: Anguish
    • Every 7 seconds while in combat with champions, deal (3% bonus HP + 30-50 (based on level)) magic damage to nearby champions, healing for 250% of the damage dealt.

Voltaic Cyclosword

  • Total Cost: 2900 gold
  • Item Recipe: The Brutalizer + Kircheis Shard + 863 gold
  • Stats:
    • 55 AD
    • 18 Lethality
    • 15 Ability Haste
  • Passive: Energized
    • Moving and Attacking will generate an Energized Attack. Dashes and Stealth stack Energized 75% faster.
  • Passive: Firmament
    • Your Energized Attack applies 100 bonus physical damage and Slows enemies for 99% for 0.75 seconds. Slow is a melee only.

Component Items

Brutalizer

  • Total Cost: 1337 gold
  • Recipe: Glowing Mote + Pickaxe + 212 gold
  • Stats:
    • 25 Attack Damage
    • 10 Ability Haste
    • 8 Lethality

Glowing Mote

  • Cost: 250 gold
  • Stats:
    • 5 Ability Haste

Haunting Guise

  • Total Cost: 1300 gold
  • Item Recipe: Amplifying Tome + Ruby Crystal + 500 gold
  • Stats:
    • 35 AP
    • 200 HP
  • Passive – Madness
    • For each second in combat with enemy champions, deal 2% bonus damage (maximum of 6%).

Hextech Alternator

  • Total Cost: 1100 gold
  • Item Recipe: Amplifying Tome + Amplifying Tome + 300 gold
  • Stats:
    • 50 AP
  • Passive: Revved
    • Damaging a champion deals an additional 50-125 (based on level) magic damage (40 second cooldown)

Rectrix

  • Total Cost: 900 gold
  • Recipe: Long Sword + 550 gold
  • Stats:
    • 20 Attack Damage
    • 4% Movement Speed

Steel Sigil

  • Total Cost: 1100 gold
  • Recipe: Long Sword + Cloth Armor + 450 gold
  • Stats:
    • 15 AD
    • 30 Armor

Tunneler

  • Total Cost: 1100 gold
  • Item Recipe: Long Sword + Ruby Crystal + 350 gold
  • Stats:
    • 15 AD
    • 250 HP

Reworked Support Item tree

This is Season 2024’s completely reworked support starter item tree, and its creation has resulted in the removal of every other support item. However, that doesn’t mean players in the role will have any lack of decision making with their item.

This item has an entire path it sends players down, so bear with us. For now, here are the item’s base stats.

World Atlas

  • Cost: 400 Gold
  • Stats:
    • 30 HP
    • 25% Mana Regeneration
    • 25% Health Regeneration
    • 3 gold per 10 seconds
  • Support Quest:
    • Earn 500 gold from this item to transform it into Runic Compass, granting the player the ability to hold wards.
  • Gold Generation:
    • Gain a charge every 18 seconds, up to 3 charges. While nearby an ally champion, consume a charge to earn gold via the following methods
      • Damaging abilities and attacks against champions or structures grant 30 (melee) / 28 (ranged) gold.
      • Killing a minion by any means grants you 20 gold and the nearest allied champion the same amount of gold they would have received had they killed the minion.

Runic Compass (Evolves from World Atlas)

  • Cost: Upgraded from World Atlas at 500 gold generated via its passives.
  • Stats:
    • 100 HP
    • 50% Mana Regeneration
    • 50% Health Regeneration
    • 5 gold per 10 seconds
  • Support Quest:
    • Earn 1000 gold from this item to transform it into Bounty of Worlds.
  • Gold Generation:
    • Gain a charge every 18 seconds, up to 3 charges. While nearby an ally champion, consume a charge to earn gold via the following methods:
      • Damaging abilities and attacks against champions or structures grant 34 (melee) / 32 (ranged) gold.
      • Killing a minion by any means grants you 28 gold and the nearest allied champion the same amount of gold they would have received had they killed the minion.

Bounty of Worlds (Evolves from Runic Compass)

  • Cost: Upgraded from Runic Compass at 1000 gold generated via its passives.
  • Bounty of Worlds has the same base stats as Runic Compass until it’s upgraded into one of 5 upgrade paths. Once it’s upgraded, the stats are as follows for all 5 options:
    • 100 HP
    • 50% Mana Regeneration
    • 50% Health Regeneration
    • 5 gold per 10 seconds
  • Upgrade options:
    • Bloodsong
      • Passive: Spellblade
        • After using an ability, your next attack is enhanced with an additional 75 physical damage on-hit (1.5 second cooldown). If the target is a champion, apply Expose Weakness, increasing the damage they take by 12% (melee) / 8% (ranged) for 6 seconds.
    • Celestial Opposition
      • Passive: Blessing of the Mountain
        • Become Blessed to reduce incoming champion damage by 40% (melee) / 25% (ranged), lingering for 2 seconds after taking damage from a champion. When the reduction wears off, unleash a shockwave around you that slows nearby enemies by 50% for 1.5 seconds. Effect refreshes after leaving combat for 15 seconds.
    • Dream Maker
      • Passive: Dream Maker
        • Gain a Blue Dream Bubble and a Purple Dream Bubble every 8 seconds. Healing and Shielding another ally blows both Dream Bubbles to them and empowers them for 3 seconds. Blue Bubble reduces 140 incoming damage on the next hit and Purple Bubble grants 90 bonus magic damage on the next hit.
    • Solstice Sleigh
      • Passive:
        • Slowing or Immobilizing an enemy champion grants you and a nearby ally with the lowest amount of health 120 bonus health and 90 movement speed for 4 seconds. 20 second cooldown.
    • Zaz’Zak’s Realmspike
      • Passive: Void Explosion
        • Dealing ability damage to a champion causes an explosion at their current location that damages the target and nearby enemies, dealing 50 (+3% maximum health) magic damage, capped at 300 against monsters. 3 second cooldown.

Removed Items in Season 2024

While some Mythic items were modified to stay in the game following the removal of the Mythic item category, others have been removed entirely along with some component and Legendary items. Here’s a full list of everything that was removed:

Mythic Items

  • Crown of the Shattered Queen
  • Duskblade of Draktharr
  • Divine Sunderer
  • Evenshroud
  • Everfrost
  • Galeforce
  • Goredrinker
  • Luden’s Tempest
  • Night Harvester
  • Radiant Virtue

Legendary Items

  • Demonic Embrace
  • Chemtech Putrifier
  • Gargoyle’s Stoneplate
  • Prowler’s Claw
  • Turbo Chemtank
  • Silvermere Dawn

Component Items

  • Aegis of the Legion
  • Chalice of Harmony
  • Ironspike Whip
  • Leeching Leer
  • Lifewell Pendant
  • Rageknife
  • Stopwatch (as well as the Perfect Timing rune)
  • All support starters have been removed in favor of World Atlas

The removal of these component items has affected many existing items’ build paths, leading to many of them being altered to fit in new component items or be rebuilt from existing ones.

Changed Items in LoL Season 2024

Legendary items

Archangel’s Staff

  • Total Cost: 2900 gold
  • Item Recipe: Lost Chapter + Fiendish Codex + Tear of the Goddess + 400 gold
  • Stats:
    • 80 AP
    • 20 Ability Haste
    • 600 Mana
  • Passive: Awe
    • Gain Ability Power equal to 1% bonus Mana
  • Passive: Manaflow
    • Strike a target with an Ability to consume a charge and gain 5 mana, doubled if the target is a champion. Grants a maximum of 860 mana, at which point this item transforms into Seraph’s Embrace. Gain a new Mana Charge every 8 seconds (maximum of 5 charges).
  • This item transforms into Seraph’s Embrace at 360 bonus mana.

Seraph’s Embrace

  • Stats:
    • 80 AP
    • 20 Ability Haste
    • 1000 Mana
  • Passive: Awe
    • Gain Ability Power equal to 2% bonus Mana.
  • Passive: Lifeline
    • Upon taking damage that would reduce your Health below 30%, gain a 250 (+20% current mana) shield for 3 seconds (90 second cooldown)

Ardent Censer

  • Total Cost: 2300 gold
  • Item Recipe: Aether Wisp + Forbidden Idol + 650 gold
  • Stats:
    • 50 AP
    • 125% Base Mana Regeneration
    • 8% Heal and Shield Power
    • 8% Bonus Movement Speed
  • Passive: Sanctify
    • Healing or Shielding allied champions (excluding the user) grants you and them 25% bonus Attack Speed and 20 bonus magic damage for 4 seconds

Axiom Arc

  • Total Cost: 3000
  • Item Recipe: The Brutalizer + Caulfield’s Warhammer + 563g
  • Stats:
    • 55 AD
    • 18 Lethality
    • 25 Ability Haste
  • Passive: Flux
    • Whenever a Champion dies within 3 seconds of you having damaged them, refund 10 (+30% Lethality) of your Ultimate Ability’s total cooldown.

Banshee’s Veil

  • Total Cost: 3100
  • Item Recipe: Needlessly Large Rod + Verdant Barrier + 50 gold
    • 120 AP
    • 50 Magic Resistance
  • Passive: Annul
    • Grants a Spell Shield that blocks the next enemy Ability (30 second cooldown. Cooldown is restarted when damage is taken from champions)

Black Cleaver

  • Total Cost: 3000 gold
  • Item Recipe: Phage + Kindlegem + Long Sword + 750 Gold
  • Stats:
    • 55 AD
    • 400 HP
    • 20 Ability Haste
  • Passive: Carve
    • Dealing physical damage to an enemy champion reduces their armor by 4%, stacking up to 6 times.
  • Passive: Rage
    • Attacking a unit grants 20 Move Speed for 2 seconds.

Blade of the Ruined King

  • Total Cost: 3200 gold
  • Item Recipe: Vampiric Scepter + Pickaxe + Recurve Bow + 725 Gold
  • Stats:
    • 40 AD
    • 25% Attack Speed
    • 8% Lifesteal
  • Passive: Mist’s Edge
    • Attacks apply an additional 12% (melee)/9% (ranged) enemy current Health physical damage on-hit.
  • Passive: Clawing Shadows
    • Your first basic attack against an enemy champion slows them by 30% for 1 second (15 second cooldown)

The Collector

  • Total Cost: 3100
  • Item Recipe: Serrated Dirk + Pickaxe + Cloak of Agility + 625 gold
  • Stats:
    • 55 AD
    • 16 Lethality
    • 20% Crit Chance
  • Passive: Death and Taxes
    • If you deal post-mitigation damage that would leave a champion below 5% of their max health, execute them. Champion kills grant you an additional 25 gold.

Cosmic Drive

  • Total Cost: 3000 gold
  • Recipe: Kindlegem + Aether Wisp + Fiendish Codex + 450 gold
  • Stats:
    • 80 AP
    • 250 HP
    • 25 Ability Haste
    • 5% Movement Speed
  • Passive: Spelldance
    • Damaging an enemy champion with an ability grants bonus movement speed for 2 seconds.

Dead Man’s Plate

  • Total Cost: 2900 gold
  • Recipe: Winged Moonplate + Chain Vest + Ruby Crystal + 900 gold
  • Stats:
    • 300 HP
    • 45 Armor
    • 5% Movement Speed
  • Passive: Shipwrecker
    • While moving, build up to 40 bonus Move Speed. Your next Attack discharges built up Move Speed to deal up to 40 (+100% base AD) bonus physical damage.
  • Passive: Unsinkable
    • The strength of movement slowing effects is reduced by 25%.

Echoes of Helia

  • Total Cost: 2200 gold
  • Recipe: Kindlegem + Bandleglass Mirror + 400 gold
  • Stats:
    • 200 HP
    • 40 AP
    • 20 Ability Haste
    • 125% Mana Regeneration
  • Passive: Soul Siphon
    • Damaging a champion grants a Soul Shard, up to a maximum of 3. Healing or Shielding an ally consumes all Soul Shards and restores 40 Health and deals 45 magic damage per Shard to the nearest enemy champion.

Eclipse

  • Total Cost: 2800
  • Item Recipe: Pickaxe + Long Sword + Caulfield’s Warhammer + 475 gold
  • Stats:
    • 70 AD
    • 15 Ability Haste
  • Passive: Ever Rising Moon
    • Hitting a champion with 2 separate attacks or abilities within 1.5 seconds deals 8%/4% max health bonus physical damage and grants you a 160 (+40% bonus AD) (melee)/80 (+20% bonus AD) (ranged) shield for 2 seconds (6 second cooldown).

Essence Reaver

  • Total Cost: 2900 gold
  • Item Recipe: Sheen + Caulfield’s Warhammer + Cloak of Agility + 300 gold
  • Stats:
    • 60 AD
    • 20 Ability Haste
    • 20% Crit Chance
  • Passive: Spellblade
    • After using an ability, your next basic attack on hit within 10 seconds deals 140% base AD (+20% bonus AD) bonus physical damage and restores mana equal to 40% of that amount. (1.5 second cooldown begins after using empowered attack)

Force of Nature

  • Total Cost: 2800 gold
  • Recipe: Negatron Cloak + Winged Moonplate + Ruby Crystal + 700 gold
  • Stats:
    • 400 HP
    • 55 Magic Resistance
    • 5% Movement Speed
  • Passive: Steadfast
    • Taking magic damage from enemy Champions grants a stack of Steadfast (up to a maximum of 8) for 7 seconds. Enemy Immobilizing effects grant an additional 2 stacks. One spell can add a new stack of Steadfast every 1 second.
    • Dissipate: While at 8 stacks of Steadfast, gain 70 Magic Resist and 10% increased Movement Speed.

Frozen Heart

  • Total Cost: 2400
  • Item Recipe: Warden’s Mail + Glacial Buckler + 500 gold
  • Stats:
    • 70 Armor
    • 20 Ability Haste
    • 400 Mana
  • Passive: Rock Solid
    • Every first incoming instance of post-mitigation basic damage per cast instance is reduced by 5 (+3.5 per 1000 max HP), max 20% damage reduction per basic attack.
  • Passive: Winter’s Caress
    • Enemies within 700 units have their attack speed crippled by 20% (Note: This was missing from the initial set of 14.1 notes but has since been updated, confirming Frozen Heart will have both passives)

Guardian Angel

  • Total Cost: 3200 gold
  • Recipe: B.F. Sword + Steel Sigil + 800 gold
    • 55 AD
    • 45 Armor
  • Passive: Rebirth
    • Upon taking lethal damage, restores 50% of base health and 100% of maximum mana after 4 seconds of stasis (300 second cooldown)

Guinsoo’s Rageblade

  • Total Cost: 3000 gold
  • Item Recipe: Amplifying Tome + Recurve Bow + Pickaxe + 1025 gold
  • Stats:
    • 35 AD
    • 35 AP
    • 25% Attack Speed
  • Passive: Wrath
    • Attacks deal 30 bonus magic damage on-hit.
  • Passive: Seething Strike
    • Basic attacks grant 8% Attack Speed, stacking up to 4 times for a maximum of 32% Attack Speed. While fully stacked, every third Attack applies your On-Hit effects twice. (Note: Phantom Hit’s synergy with Kraken Slayer has been reintroduced.)

Heartsteel

  • Total Cost: 3000 gold
  • Item Recipe: Giant’s Belt + Crystalline Bracer + Ruby Crystal + 900 gold
  • Stats:
    • 900 HP
    • 200% Base Health Regeneration
  • Passive: Colossal Consumption
    • Charge up a powerful attack against a champion over 3 seconds while within 700 range of them. The charged attack deals 100 (+10% of health from Items) bonus physical damage, and grants you 12% of that value as permanent maximum health. 30 second cooldown per target.
  • Passive: Goliath
    • For each 100 maximum health, gain 3% increased size, up to 30%.

Hextech Rocketbelt

  • Total Cost: 2500 gold
  • Item Recipe: Hextech Alternator + Kindlegem + 600 gold
  • Stats:
    • 60 AP
    • 300 HP
    • 15 Ability Haste
  • Active: Supersonic
    • Dash in a target direction, unleashing an arc of magic missiles that deal 175 (+15% AP) magic damage. 40 second cooldown.

Horizon Focus

  • Total Cost: 2700 gold
  • Item Recipe: Hextech Alternator + Fiendish Codex + 700 gold
  • Stats:
    • 90 AP
    • 20 Ability Haste
  • Passive: Hypershot
    • When you deal damage with Abilities to champions at 600 range or greater, reveal them for 6 seconds. Deal 10% increased damage to enemies revealed by Hypershot.
  • Passive: Focus
    • When revealing an enemy with Hypershot, reveal all other enemy champions within 1400 range of them for 3 seconds (30 second cooldown)

Hullbreaker

  • Total Cost: 3000 gold
  • Recipe: Tunneler + Rectrix + Pickaxe + 125 gold
  • Stats:
    • 65 AD
    • 350 HP
    • 5% Movement Speed
  • Passive: Skipper
    • Basic attacks grant a stack (up to a maximum of 5 stacks). Attacking an enemy champion or epic monster while at max stacks consumers all stacks to deal 150% base AD bonus physical damage, increased to 400% against structures.
  • Passive: Boarding Part
    • Nearby allied Siege and Super Minions gain 20-135 bonus armor and magic resistance (based on level).

Iceborn Gauntlet

  • Total Cost: 2600 gold
  • Item Recipe: Sheen + Ruby Crystal + Chain Vest + 500 gold
  • Stats:
    • 300 HP
    • 50 Armor
    • 15 Ability Haste
  • Passive: Spellblade
    • After using an ability, your next attack is enhanced with an additional 100% base Attack Damage physical damage and creates a frost field for 2 seconds. Enemies that move across the field are also Slowed by 20% (+ 4% per 1000 health) [melee] / 10% (+ 2% per 1000 health) [ranged]

Immortal Shieldbow

  • Total Cost: 3000 gold
  • Item Recipe: Pickaxe + Cloak of Agility + Vampiric Scepter + 625 gold
  • 50 AD
  • 20% Crit chance
  • 12% Lifesteal
  • Passive: Lifeline
    • Upon taking damage that would reduce you below 30% health, gain a 320-530 (based on level) health shield for 3 seconds.

Infinity Edge

  • Total Cost: 3300 gold
  • Item Recipe: Vampiric Scepter + Pickaxe + Cloak of Agility + 625 gold
  • Stats:
    • 50 AD
    • 12% life steal
    • 20% Crit Chance

Jak’Sho the Protean

  • Total Cost: 3200 gold
  • Recipe: Chain Vest + Negatron Cloak + Ruby Crystal + 1100 gold
  • Stats:
    • 300 HP
    • 50 Armor
    • 50 Magic Resistance
  • Passive: Voidborn Resilience
    • For each second in champion combat gain a stack, up to a maximum of 5 stacks. At maximum stacks become empowered, increasing your bonus resists by 30% until end of combat.

Knight’s Vow

  • Total Cost: 2200 gold
  • Item Recipe: Kindlegem + Chain Vest + 600 gold
  • Stats
    • 300 HP
    • 45 Armor
    • 15 Ability Haste
  • Active: Pledge
    • Designate the target allied champion as being Worthy, forming a tether between you and them. Champions can only be designated as Worthy by one Knight’s Vow at a time. You cannot be designated as Worthy by an ally’s Knight’s Vow (60 second cooldown, 1250 range)
  • Passive: Sacrifice
    • While your Worthy ally is tethered to you and you are above 30% of your maximum health, redirect 10% of the pre-mitigation physical and magic damage they take to you as true damage and heal for 10% of the damage dealt by your Worthy ally to champions. If they are below 30% maximum health, the damage redirection is increased to 20%.

Liandry’s Torment

  • Total Cost: 3000 gold
  • Item Recipe: Haunting Guise + Blasting Wand + 850 gold
  • Stats:
    • 90 AP
    • 300 HP
  • Passive: Torment
    • Dealing damage with abilities causes enemies to burn for 2% maximum health magic damage per second for 3 seconds. (capped at 50 damage per second on monsters)
  • Passive: Suffering
    • For each second in combat with enemy champions, gain 2% bonus damage (max at 6% bonus damage)

Lich Bane

  • Total Cost: 3100 gold
  • Item Recipe: Sheen + Hextech Alternator + Aether Wisp + 250 gold
  • Stats:
    • 100 AP
    • 15 Ability Haste
    • 8% bonus movement speed
  • Passive: Spellblade
    • After using an Ability, your next Attack is enhanced with an additional 100% base AD + 50% AP magic damage.
    • Spellblade now grants 50% Attack Speed while available.

Locket of the Iron Solari

  • Total Cost: 2200 gold
  • Item Recipe: Kindlegem + Cloth Armor + Null-Magic Mantle + 650 gold
  • Stats:
    • 200 HP
    • 30 Magic Resistance
    • 30 Armor
    • 10 Ability Haste
  • Active: Devotion
    • Grant nearby allies a 200 – 360 (ally level scaling) Shield, decaying over 2.5 seconds (90 second cooldown)

Lord Dominik’s Regards

  • Total Cost: 3000 gold
  • Item Recipe: Last Whisper + Cloak of Agility + 950 gold
  • Stats:
    • 40 AD
    • 30% Armor Penetration
    • 20% Crit chance
  • Passive: Giant Slayer
    • Deal up to 15% bonus physical damage to champions with greater maximum health than you. Maximum damage increase reached when health difference is greater than 2000

Morellonomicon

  • Total Cost: 2200 gold
  • Item Recipe: Oblivion Orb + Fiendish Codex + 500 gold
  • Stats:
    • 90 AP
    • 15 Ability Haste
  • Passive: Affliction
    • Dealing magic damage to enemy champions inflicts them with Greivous Wounds for 3 seconds.

Nashor’s Tooth

  • Total Cost: 3000 gold
  • Item Recipe: Recurve Bow + Blasting Wand + Fiendish Codex + 550 gold
  • Stats:
    • 90 AP
    • 15 Ability Haste
    • 50% Attack Speed
  • Passive: Icathian Bite
    • Basic attacks deal 15 (+20% AP) bonus magic damage on-hit

Navori Quickblades

  • Total Cost: 3300 gold
  • Item Recipe: Pickaxe + Caulfield’s Warhammer + Cloak of Agility + 725 gold
  • Stats:
    • 60 AD
    • 15 Ability Haste
    • 20% Crit Chance
  • Passive: Transcendence
    • Your attacks reduce your non-ultimate ability cooldowns by 12% of their remaining cooldown
  • Passive: Impermanence
    • Your ability damage and proc damage dealt by abilities is increased by 0% − 20% (based on Crit chance)

Phantom Dancer

  • Total Cost: 2800
  • Recipe: Rectrix + Cloak of Agility + 800 gold
    • 20 AD
    • 30% Attack Speed
    • 20% Crit Chance
    • 10% Movement Speed
  • Passive: Spectral Waltz
    • On-attack, basic attacks grant ghosting and a stack of 7% bonus attack speed up to 5 stacks (maximum 35% bonus attack speed) for 3 seconds.

Rabadon’s Deathcap

  • Total Cost: 3600 gold
  • Item Recipe: Needlessly Large Rod + Needlessly Large Rod + 1100 gold
  • Stats:
    • 140 AP
  • Passive: Magical Opus
    • Increase your Ability Power by 35%

Randuin’s Omen

  • Total Cost: 2700 gold
  • Item Recipe: Warden’s Mail + Giant’s Belt + 800 gold
  • Stats:
    • 400 HP
    • 55 Armor
  • Passive: Humility
    • Unleash a shockwave that slows nearby enemies for 55% for 2 seconds.
  • Passive: Rock Solid
    • Every first incoming instance of post-mitigation basic attack damage is reduced by 5 (+3.5 per 1000 maximum health), maximum 20% reduction per attack.
  • Passive: Critical Resilience
    • Critical Strikes deal 30% less damage to you.

Rapid Firecannon

  • Total Cost: 3000
  • Item Recipe: Long Sword + Zeal + Kircheis Shard + 850 gold
  • Stats:
    • 30 AD
    • 20% Attack Speed
    • 20% Crit chance
    • 7% movement speed
  • Passive: Energized
    • Moving and basic attacking generates Energize stacks, up to 100
  • Passive: Sharpshooter
    • When fully Energized, your next basic attack deals 60 bonus magic damage on hit. Energized attacks gain 35% bonus range, capped at 150.

Ravenous Hydra

  • Total Cost: 3300 gold
  • Recipe: Tiamat + Caulfield’s Warhammer + Vampiric Scepter + 100 gold
  • Stats:
    • 70 AD
    • 20 Ability Haste
    • 10% Lifesteal
  • Active: Ravenous Crescent
    • Deal 100% total Attack Damage physical damage to nearby enemies. This damage applies Lifesteal. 10 second cooldown.
  • Passive: Cleave
    • Attacks deal 40% AD (melee)/20% AD (ranged) damage to other units within 450 units of the target hit.

Riftmaker

  • Total Cost: 3100 gold
  • Item Recipe: Haunting Guise + Fiendish Codex + 900 gold
  • Stats:
    • 80 AP
    • 15 Ability Haste
    • 350 HP
  • Passive: Void Corruption
    • For each second in combat with enemy champions, deal 2% bonus damage (max 10%). At maximum strength, gain 10% (melee) / 6% (ranged) Omnivamp.
  • Passive: Void Infusion
    • Gain 2% of your bonus health as Ability Power.
  • Omnivamp updated with the following (now only exists on Riftmaker):
    • Omnivamp heals you for a percentage of damage you deal, with reduced effect (20% effectiveness) on minions and monsters.
    • Omnivamp heals you for the full amount with Pet or AOE damaged

Rod of Ages

  • Total Cost: 2600 gold
  • Recipe: Blasting Wand + Catalyst of Aeons + 450 gold
  • Stats:
    • 50 Ability Power
    • 400 Health
    • 400 Mana
  • Passive: Timeless
    • This item gains 20 Health, 20 Mana, and 4 Ability Power every 60 seconds up to 10 times, for a maximum of 200 Health, 200 Mana, and 40 Ability Power. Upon reaching maximum stacks, gain a level.
  • Passive: Eternity
    • Restore Mana equal to 7% of premitigation damage taken from champions, and Health equal to 25% of Mana spent, up to 20 Health per cast, per second
  • Removed: For every 200 healing or mana restored with Eternity, gain 35% bonus movement speed that decays over 3 seconds.

Serylda’s Grudge

  • Total Cost: 3200 gold
  • Recipe: Brutalizer + Last Whisper + 413 gold
  • Stats:
    • 45 Attack Damage
    • 15 Lethality
    • 15 Ability Haste
  • Passive: Rancor
    • Gain 20 (+11%) Lethality Armor Penetration
  • Passive: Bitter Cold
    • Damaging abilities slow enemies by 30% for 1 second

Serpent’s Fang

  • Total Cost: 2500
  • Item Recipe: Serrated Dirk + Pickaxe + 625 gold
  • Stats:
    • 55 AD
    • 15 Lethality
  • Passive: Shield Reaver
    • Dealing damage to an enemy champion inflicts them with venom for 3 seconds, reducing any shields they gain within the duration by (Melee 50% / Ranged 35%), and, if the target was not already afflicted by the venom, reducing all of their active shields by the same amount.

Shadowflame

  • Total Cost: 3200 gold
  • Item Recipe: Needlessly Large Rod + Hextech Alternator + 850 gold
  • Stats:
    • 120 Ability Power
    • 12 Magic Penetration
  • Passive: Cinderbloom
    • Magic damage and true damage critically strikes enemies below 35% health, dealing 20% increased damage (reduced to 30% increased damage for damage over time and pet effects).

Spear of Shojin

  • Total Cost: 3100 gold
  • Recipe: Kindlegem + Caulfield’s Warhammer + Pickaxe + 325 gold
  • Stats:
    • 55 AD
    • 300 HP
    • 20 Ability Haste
  • Passive: Dragonforce
    • Your non-ultimate spells gain 15 Ability Haste.
  • Passive: Focused Will
    • Spell hits grant stacks, up to 4. Your spells deal 3% increased damage for each stack.

Staff of Flowing Water

  • Total Cost: 2300 gold
  • Recipe: Fiendish Codex + Forbidden Idol + 600 gold
  • Stats:
    • 40 AP
    • 15 Ability Haste
    • 125% Mana Regeneration
    • 8% Heal and Shield Power
  • Passive: Rapids
    • Healing or Shielding allied champions (excluding the user) grants the user 30 Ability Power and 10% bonus Movement Speed over 3 seconds.

Statikk Shiv

  • Total Cost: 2700
  • Item Recipe: Noonquiver + Cloak of Agility + Kircheis Shard + 100 gold
  • Stats:
    • 50 AD
    • 30% Attack Speed
    • 20% Crit Chance
  • Passive: Energized
    • Moving and attacking will generate an energized attack.
  • Passive: Electroshock
    • Your Energized Attack fires a chain lightning that deals 90 magic damage hitting up to 6 targets.

Sterak’s Gage

  • Total Cost: 3000 gold
  • Item Recipe: Pickaxe+ Tunneler + Ruby Crystal + 625 gold
  • Stats:
    • 400 HP
    • 20% Tenacity
  • Passive:
    • Gain bonus Attack Damage equal to 50% base AD
  • Passive:
    • Upon taking damage that would reduce you below 30% health, gain a 80% Bonus Health shield, decaying over 4.5 seconds and gain 10% size for 8 seconds.

Stormrazor

  • Total Cost: 3100 gold
  • Item Recipe: Noonquiver + Cloak of Agility + Kircheis Shard + 500 gold
  • Stats:
    • 60 AD
    • 15% Attack Speed
    • 20% Crit chance
  • Passive: Energized
    • Moving and basic attacking generates Energize stacks, up to 100
  • Passive: Bolt
    • When fully Energized, your next basic attack deals 100 bonus magic damage on hit and grants 45% bonus movement speed for 1 second.

Stridebreaker

  • Total Cost: 3300 gold
  • Recipe: Phage + Tiamat + Dagger + 700 gold
  • Stats:
    • 50 AD
    • 20% Attack Speed
    • 400 Health
  • Active: Breaking Shockwave (15 second cooldown)
    • Slow enemies in a radius centered around you by 35% and gain 35% bonus movement speed per champion hit that decays over 2 seconds. Can move while casting.
  • Passive: Cleave
    • Attacks deal 40% AD (melee)/25% AD (ranged) damage to other units within 450 units of the target hit.
  • Passive: Temper
    • Dealing physical damage grants you 20 bonus movement speed for 2 seconds.

Sunfire Aegis

  • Total Cost: 2700 gold (unchanged)
  • Recipe: Bami’s Cinder + Chain Vest + 900 gold
  • Stats:
    • 450 HP
    • 50 Armor
  • Passive: Immolate
    • Taking or dealing damage causes you to begin dealing 12 (+ 1.75% bonus health) magic damage per second to nearby enemies (increased by 25% against minions) for 3 seconds. Taking or dealing damage refreshes the duration of this effect. Damaging champions or epic jungle monsters with this effect adds a stack, increasing subsequent Immolate damage by 10% for 5 seconds, stacking up to 6 times for a total 60% increase

Titanic Hydra

  • Total Cost: 3300 gold
  • Recipe: Tiamat + Tunneler + Ruby Crystal + 600 gold
  • Stats:
    • 50 AD
    • 550 health
  • Passive: Cleave
    • Basic attacks deal +1.5% maximum health (melee)/+0.75% maximum health (ranged) bonus physical damage on-hit to your target and +3% maximum health (melee)/+1.5% maximum health (ranged) bonus physical damage to other enemies in a cone on-hit. Cleave’s damage also applies to structures.
  • Active: Titanic Crescent
    • On your next attack, Cleave will deal 4%(melee)/2%(ranged) maximum Health bonus physical damage to your target and 9%(melee)/4.5%(ranged) maximum Health bonus physical damage for the shockwave.

Trinity Force

  • Total Cost: 3333 gold
  • Item Recipe: Sheen + Phage + Hearthbound Axe + 133 gold
  • Stats:
    • 45 AD
    • 33% Attack Speed
    • 20 Ability Haste
    • 300 health
  • Passive: Spellblade
    • After using an Ability, your next Attack is enhanced with additional 200% base AD physical damage on-hit (1.5 (begins after using the empowered attack) second cooldown).
  • Passive: Quicken
    • Attacking a unit grants 20 Move Speed for 2 seconds.

Umbral Glaive

  • Total Cost: 2600
  • Item Recipe: Serrated Dirk + Caulfield’s Warhammer + 500 gold
  • Stats:
    • 50 AD
    • 15 Lethality
    • 15 Ability Haste
  • Passive: Blackout
    • When spotted by an enemy Ward, reveal traps and disable Wards around you for 8 seconds (50 second cooldown). Attacks do 3 (melee)/2 (ranged) damage to Wards

Void Staff

  • Total Cost: 3000 gold
  • Item Recipe: Blighting Jewel + Blasting Wand + 1050 gold
  • Stats:
    • 80 AP
    • 40% Magic Pen

Warmog’s Armor

  • Total Cost: 3100 gold
  • Item Recipe: Giant’s Belt + Crystalline Bracer + Winged Moonplate + 600 gold
  • Stats:
    • 750 health
    • 200% Base Health Regeneration
    • 5% Movement Speed
  • Passive: Warmog’s Heart
    • Regenerate 2.5% max health every 0.5 seconds and gain 10% bonus movement speed if you have not taken damage in the last 6 seconds.

Wit’s End

  • Total Cost: 2800 gold
  • Recipe: Recurve Bow + Negatron Cloak + Dagger + 900 gold
  • Stats:
    • 55% Attack Speed
    • 50 Magic Resist
    • 20% Tenacity
  • Passive: Fray
    • Attacks apply 15-80 (based on level) magic damage on-hit.

Youmuu’s Ghostblade

  • Total Cost: 2700 gold
  • Item Recipe: Serrated Dirk + Rectrix + 800 gold
  • Stats:
    • 60 AD
    • 18 Lethality
  • Active: Wraith Step
    • Gain 20% movement speed and ghosting for 6 seconds
  • Passive: Haunt
    • Gain 40 Move Speed while out of combat

Zeke’s Convergence

  • Total Cost: 2200 gold
  • Item Recipe: Kindlegem + Glacial Buckler + 500 gold
  • Stats:
    • 200 HP
    • 250 Mana
    • 30 Armor
    • 20 Ability Haste
  • Passive: Frostfire Tempest
    • When you cast your Ultimate, gain an ice storm around yourself for 5 seconds. The storm deals 50 magic damage per second and slows enemies inside for 30% (45 second cooldown)

Zhonya’s Hourglass

  • Cost: 3250 gold
  • Item Recipe: Needlessly Large Rod + Seeker’s Armguard + 400 gold
  • Stats:
    • 120 AP
    • 50 Armor
  • Active: Stasis
    • Put yourself in stasis for 2.5 seconds, rendering you Untargetable and invulnerable for the duration but also unable to move, declare basic attacks, cast abilities, use summoner spells, or activate items (120 second cooldown)

Starter items

Doran’s Blade

  • Cost: 450
  • Stats:
    • 10 AD
    • 100 HP
    • 3.5% Lifesteal

Doran’s Ring

  • Cost: 450
  • Stats:
    • 18 AP
    • 90 HP
  • Passive: Restoration
    • Restore 1 mana per second, increased to 1.5 if you’ve damaged an enemy champion in the last 10 seconds (gain 45% of this value as health instead if you cannot gain mana) >>> Restore 1.25 mana per second (gain 45% of this value as health instead if you cannot gain mana)

Component items

Amplifying Tome

  • Cost: 400 gold (finally)
  • Stats:
    • 20 AP

Blasting Wand

  • Cost: 850 gold
  • Stats:
    • 45 AP

Catalyst of Aeons

  • Total Cost: 1300
  • Item Recipe: Ruby Crystal + Sapphire Crystal + 550 gold
  • Stats:
    • 350 HP
    • 300 Mana
  • Passive: Eternity
    • Restore Mana equal to 7% of premitigation damage taken from champions, and Health equal to 25% of Mana spent, up to 20 Health per cast, per second

Hearthbound Axe

  • Total Cost: 1200 gold
  • Item Recipe: Dagger + Longsword + Dagger + 250 gold
  • Stats:
    • 25% Attack Speed
    • 20 AD

Needlessly Large Rod

  • Cost: 1250 gold
  • Stats:
    • 70 AP

Phage

  • Total Cost: 1100 gold
  • Recipe: Ruby Crystal + Long Sword + 350 gold
  • Stats:
    • 15 AD
    • 200 HP
  • Passive: Rage
    • Attacking a unit grants 20 movement speed for 2 seconds.

Seeker’s Armguard

  • Total Cost: 1600 gold
  • Item Recipe: Amplifying Tome + Amplifying Tome + Cloth Armor + 500 gold
  • Stats:
    • 40 AP
    • 25 Armor
  • Active: Stasis
    • Use one time only to become Invulnerable and Untargetable for 2.5 seconds. The user is prevented from taking any other actions during this time (transforms into Shattered Armguard on use).

Serrated Dirk

  • Total Cost: 1000
  • Item Recipe: Long Sword + Long Sword + 300g
  • Stats
    • 25 AD
  • Passive: Gouge
    • Gain 10 Lethality

Tiamat

  • Total Cost: 1250 gold
  • Item Recipe: Long Sword + Long Sword + 500 gold
  • Stats:
    • 20 AD
  • Passive: Cleave
    • Attacks deal 40% AD (melee)/20% AD (ranged) damage to other units within 450 units of the target hit.
  • Active: Crescent
    • Deal 75% physical damage to enemies around you (10 second cooldown)

Verdant Barrier

  • Total Cost: 1800 gold
  • Item Recipe: Amplifying Tome + Amplifying Tome + Null-Magic Mantle + 550 gold
  • Stats:
    • 40 AP
    • 30 Magic Resistance
  • Passive: Annul
    • Grants a Spell Shield that blocks the next enemy Ability. 60 second cooldown. Cooldown is restarted when damage is taken from champions.
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