League patch 11.3 to feature Goredrinker, Staff of Flowing Water nerfs, Rell changes
Riot GamesRiot Games has confirmed League of Legends patch 11.3 — a particularly “meaty” update, Mark Yetter promises — is now locked and loaded. Here are all the notes for the Feb. 3 patch, including a raft of Season 11 item changes, and more.
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The League devs continue to chip away at some of the standout issues that have popped up in Season 11 so far, including “systemic healing” (a focus LoL players have been less than pleased about) and the ripple effects of the item reworks.
This time, in patch 11.3, the Riot balance team is taking a “big sweep” through LoL’s items to “find over and underperformers,” and give them a tweak.
There’s also “a lot of overpowered and ‘sad’ champions to adjust,” lead champion dev Mark ‘Scruffy’ Yetter confirmed on Twitter at the beginning of the patch 11.3 cycle — here are all the details on the next update, penned in to arrive on Feb. 3.
Goredrinker, Staff of Flowing Water cop nerfs
Riot has decided to hit the dreaded “Moonstone Staff” combo by taking power out of the non-Mythic side. This leaves Moonstone Renewer untouched, but should cowl the “broken” healing synergy that has reigned supreme in Season 11.
The Staff won’t be the only item coming under the microscope this patch. Goredrinker will also have some of its power stripped; it’s active now delivers less health back (8% instead of its original 12%).
- Read More: Why is everyone building Moonstone Renewer?
Other top-tier items like Deadman’s Plate, Zhonya’s Hourglass, and Sterak’s Gage are also slated for nerfs. Heading the other way are struggling items like Phantom Dancer, marksman mythic Immortal Shieldbow, and Chemtech Purifier.
Riot runs ruler over Rell in patch 11.3
The Iron Maiden is getting a number of changes in patch 11.3, in an effort to mitigate her impact a little. She currently boasts a 54.23% win rate in high-ranked solo queue, according to Lolalytics.
League leak site Surrender@20 has already mined a number of Rell changes from the PBE testing server. The Iron Maiden will have damage and shielding taken out of her W ability, “Ferromancy,” as well as her E ally bind, “Attract and Repel.”
To counteract these power shifts, Rell’s ultimate — “Magnet Storm” — now deals 40% more damage through ability power, though her base 120-280 damage dealt via the signature ability still stays the same.
League champ 153 will be joined in the balance change bundle by another 19 champs, including Sylas, Seraphine, Anivia, and — quite shockingly — outdated jungler Udyr, who is up for a VGU this year.
LoL patch 11.3: planned buffs
- Olaf
- Cho’Gath
- Pantheon
- Rammus
- Anivia
- Elise
- Ivern
- Seraphine
- Udyr
- Taliyah
LoL patch 11.3: planned nerfs
- Karma
- Sylas
- Singed
- Riven
- Jinx
- Ezreal
- Mordekaiser
- Vladimir
- Shyvana
League patch 11.3 adds “Lunar Beast” skins, more
The next League of Legends skin line, Lunar Beast, will be coming in patch 11.3. Five champs are in line for the new cosmetics, including Aphelios. There will also be a special Prestige skin for top lane duelist Fiora.
Here’s the full list of champs getting ‘Lunar Beast’ skins:
- Alistar
- Annie
- Aphelios
- Darius
- Jarvan IV
- Fiora (Standard & Prestige)
League patch 11.3 is actually chock full of new skins too. Swain and Zyra will get “Crystal Rose” variants, while Syndra and Talon will get “Withered Rose” skins.
League of Legends patch 11.3 will drop on Wednesday, Feb. 3. Dexerto will continue to add all planned balance changes as Riot reveals specific numbers.
League of Legends patch 11.3 early notes
Champions
Anivia
- Q damage 70-210 (+50% ability power) ⇒ 60-200 (+45% ability power).
- R cooldown 4-1 ⇒ 4-2.
Cho’Gath
- E damage 22-82 ⇒ 22-70.
Elise
- Human Q damage 40-180 ⇒ 40-160.
- W spider attack speed 60-140 ⇒ 60-100%.
Ezreal
- Q attack damage ratio 120 ⇒ 130%.
Ivern
- Health per level 95 ⇒ 85.
- E shield 80-220 ⇒ 80-200.
Jinx
- Q range extension 75-175 ⇒ 100-200.
Karma
- Q mana cost 65 ⇒ 55.
- Mana regeneration 11.5 ⇒ 13.
Mordekaiser
- E cooldown 24-12 ⇒ 22-10.
Olaf
- Base health 597 ⇒ 575.
- Passive attack speed 0-100% ⇒ 0-70% based on missing health.
Pantheon
- Q deals 70% damage to minions ⇒ minions and monsters, cooldown 10-8 ⇒ 13-8.
Rammus
- E cooldown 12-10s ⇒ 12s.
Riven
- E cooldown 12-8 ⇒ 10-6.
Seraphine
- Passive note damage 5-20 ⇒ 4-16.
- W base shield 60-120 ⇒ 50-100, Seraphine shield 90-180 ⇒ 75-150.
Shyvana
- Q ability power ratio 0% ⇒ 40%.
- W movement speed ability power ratio 0% ⇒ 8% per 100 ability power.
Singed
- Q ability power ratio 80% ⇒ 90% (over 2 seconds)
Sylas
- Q mana cost 50-75 ⇒ 55.
- W damage 65-205 (+85% ability power) ⇒ 70-210 (+90% ability power).
Taliyah
- Passive movement speed 12-40% ⇒ 20-45%.
- Q stone damage to monsters after the first 100% ⇒ 80%.
Udyr
- R aura damage 50-300 ⇒ 50-275 (over 4 seconds).
Vladimir
- R cooldown 150-120 ⇒ 120.
Rell (minor rework)
- W damage 70-210 (+40 bonus ability power) ⇒ 70-210 (+60 bonus ability power), shield 40-160 (+13% max health) ⇒ 20-120 (+13% max health).
- Passive armor 10% ⇒ 20%, magic resist 10 ⇒ 20%, additional damage 10-70 (+30% ability power) ⇒ 10-70 (+40% ability power).
- E allied armor 10% ⇒ 5%, allied magic resist 10% ⇒ 5%, damage 80-240 (+30% ability power) ⇒ 80-200 (+40% ability power).
- R damage 120-280 (+70% ability power) ⇒ 120-280 (+110% ability power).
Items
Banshee’s Veil
- Ability power 65 ⇒ 80.
- Cost 2500 ⇒ 2600.
Chemtech Purifier
- Ability haste 15 ⇒ 20.
- [New] Healing or shielding an ally will cause their next damage to inflict 60% Grievous Wounds for three seconds.
Deadman’s Plate
- Health 475 ⇒ 400.
Eclipse
- Shield 150 (75 ranged) ⇒ 180 (90 ranged).
- Omnivamp 10% ⇒ 5-10% by champion level.
Force of Nature
- Movement speed per stack 6 (max 30) ⇒ 8 (max 40).
Frozen Heart
- Cost 2700 ⇒ 2500.
- Armor 80 ⇒ 70.
Goredrinker
- Active heal 12% ⇒ 8% missing health.
Horizon Focus
- Ability power 100 ⇒ 115.
- Hypershot minimum range 750 ⇒ 700.
Immortal Shieldbow
- Attack damage 50 ⇒ 60.
- Attack speed 15% ⇒ 20%.
Ironspike Whip
- Removed: “Minions and monsters take double damage below 50% health.”
Leeching Leer
- Omnivamp 10% ⇒ 5%.
- Health 150 ⇒ 250.
Lord Dominik’s Regards
- Armor penetration 25% ⇒ 35%.
Phantom Dancer
- Attack damage 0 ⇒ 20.
- Attack speed 45 ⇒ 25%.
- Long sword replaces Dagger in build.
- Max stacks to get bonus attack speed 5 ⇒ 3.
- Bonus attack speed at max stacks 40% ⇒ 30%.
Ravenous Hydra
- Omnivamp 15% ⇒ 8-16% per champion level.
Riftmaker
- Omnivamp 15% ⇒ 8-16% by champion level.
- Health 150 ⇒ 250.
Silvermere Dawn
Staff of Flowing Water
- Ability power 60 ⇒ 50.
Sterak’s Gage
- Base shield 200 ⇒ 100.
- Shield duration 5s ⇒ 4s.
Verdant Barrier
- Passive reworked: “Killing a united grants one (1) magic resist (max 15).”
- Cost 1200 ⇒ 1000.
Zhonya’s Hourglass
- Seekers cost 900 ⇒ 1000.
- Total cost 2500 ⇒ 2600.