LoL patch 14.14 notes: Aurora release, balance changes, more

Liam Ho
Anima Squad Aurora

League of Legends patch 14.14 is hitting live servers, with the new update bringing in a new mage champion, Aurora, as well as balance changes to several champions.

The newest patch for League of Legends is looking to shake up the meta once more by introducing new champion Aurora into the mix. Alongside the new character, further balance changes are coming to LoL’s champion roster.

With AD mids and AP junglers dominating in tandem, both archetypes are getting hit. Here’s what you can expect from League of Legends patch 14.14.

When does League Patch 14.14 go live?

League of Legends Patch 14.14 is expected to go live on July 17, 2024. Patch 14.14 will head to Oceanic servers first, with other servers slowly receiving it throughout the day.

Here are the key timings of Patch 14.14 for your server:

  • 3 AM PT (NA)
  • 5 AM GMT (EUW)
  • 3 AM CET (EUNE)
  • 8 AM KST (Korea)

There’ll be a few hours of downtime when patching begins, and matchmaking queues will be taken offline approximately three hours beforehand.

What’s changing in League patch 14.14?

Aurora release

Aurora will be joining the League of Legends roster in patch 14.14. A mid-range mid laner mage who’s capable of dipping and dashing around the battlefield, she’ll take some time to learn but will reward players willing to investigate further into this new champion.

Balance changes

As per usual, Patch 14.14 will bring some pretty major shifts to the meta in League of Legends. Champions like Corki and Tristana have dominated the high level meta, so the devs are hitting them with nerfs.

League of Legends patch 14.14 notes

Champions

Aphelios

Q: Binding Eclipse (Gravitum)

  • Damage: 50-110 (based on level) (+26-35% (based on level) bonus AD) ⇒ 50-140 (based on level) (+32-50% (based on level) bonus AD)

Q: Sentry (Crescendum)

  • Damage: 31-100 (based on level) (+40-60% (based on level) bonus AD) ⇒ 35-125 (based on level) (+42-60% (based on level) bonus AD)

Q: Onslaught (Severum)

  • Damage: 10-40 (based on level) (+20-35% (based on level) bonus AD) ⇒ 10-40 (based on level) (+22-40% (based on level) bonus AD)

Aurelion Sol

Base Stats

  • Base AD: 55 ⇒ 58

Q: Breath of Light

  • Initial Mana Cost: 7.5/8.75/10/11.25/12.5 ⇒ 30/35/40/45/50 (Note: After paying the initial cost, additional sustained mana cost is triggered.)
  • Sustained Mana Cost: Every 0.5 seconds, starting 0.5 seconds into the channel ⇒ Every 0.25 seconds, starting 1.25 seconds into the channel
  • Mana Cost during W: This mana cost adjustment is unchanged while using Breath of Light during W.

W: Astral Flight

  • Range: 1200 (+7.5 per Stardust) ⇒ 1500/1600/1700/1800/1900 (+7.5 per Stardust)

E: Singularity

  • Mana Cost: 80/85/90/95/100 ⇒ 80 at all ranks
  • Movement Speed Debuff: Non-champions are slowed to 0 movement speed ⇒ Lane Minions and Jungle Monsters are slowed to 0 movement speed

R: Falling Star/ The Skies Descend

  • Falling Star Damage: 150/250/350 (+65% AP) ⇒ 150/250/350 (+75% AP)
  • The Skies Descend: Deals 125% of Falling Star’s damage
  • The Skies Descend Shockwave Damage: 100% of Falling Star’s damage ⇒ 90% of Falling Star’s damage

Aurora

  • Released this patch, you can read more about her kit here

Passive: Spirit Mode >>> Realm Hopper

  • Movement speed name changed to Realm Hopper
  • Monster damage cap reduced: 300 >>> 100-180

Bel’Veth

Base Stats

  • Attack Range: 175 ⇒ 150

R: Endless Banquet

  • Bonus Attack Range: 50 ⇒ 75

Brand

E: Conflagration

  • Cooldown: 12/11/10/9/8 ⇒ 13/12/11/10/9 seconds
  • Magic Damage: 60/85/110/135/160 (+60% AP) ⇒ 55/80/105/130/155 (+60% AP)

Cho’Gath

Q: Rupture

  • Magic Damage: 80/140/200/260/320 (+100% AP) ⇒ 80/145/210/275/340 (+100% AP)

E: Vorpal Spikes

  • Base Damage: 22/37/52/67/82 ⇒ 20/40/60/80/100

Corki

Base Stats

  • Base Health: 640 ⇒ 610

Fiddlesticks

Q: Terrify

  • Terrify is now blocked by Yasuo’s Wind Wall, Braum’s Unbreakable, and Samira’s Blade Whirl

Hecarim

Base Stats

  • Health growth increased: 99 >>> 106

W: Spirit of Dread

  • Duration: 5 ⇒ 4 seconds
  • Healing: 20%, halved to 10% for damage dealt by allies ⇒ 25%, halved to 12.5% for damage dealt by allies
  • Cooldown: 16/15.5/15/14.5/14 ⇒ 14 seconds at all ranks

E: Devastating Charge

  • Cooldown: 18 seconds at all ranks ⇒ 20/19/18/17/16 seconds

Irelia

Base Stats

  • AD Growth: 4 ⇒ 3.5

Passive: Ionian Fervor

  • Attack Speed: 7.5/13.75/20% (levels 1/7/13) ⇒ 7.5-25% (levels 1-18)

R: Vanguard’s Edge

  • Bladesurge Cooldown Reduction: 0.5/1.5/2.5 ⇒ 0.5/1/1.5 seconds

Jayce

Q: Shock Blast

  • Physical Damage: 55/110/165/220/275/330 (+120% bonus AD) ⇒ 60/115/170/225/280/335 (+125% bonus AD)

Jax

E: Counter Strike

  • Cooldown: 15/13.5/12/10.5/9 ⇒ 17/15/13/11/9 seconds

Kindred

Q: Dance of Arrows

  • Bonus Attack Speed: 35% ⇒ 30%
  • Magic Damage: 40/65/90/115/140 (+75% bonus AD) ⇒ 40/65/90/115/140 (+65% bonus AD)

Lillia

Passive: Dream Laden Bough

  • Healing Effectiveness vs Champions: 100% for the first, reduced to 33% for successive champions ⇒ 100% for the first, reduced to 15% for successive champions

E: Swirlseed

  • Damage: 70/95/120/145/170 (+60% AP) ⇒ 60/85/110/135/160 (+50% AP)

Milio

Passive: Fired Up!

  • Damage: 15% of ally’s AD, followed by 15-50 (based on level) (+20% of Milio’s AP) burn damage over 1.5 seconds ⇒ 7/11/15% (levels 1/6/9) of ally’s AD, followed by 10-50 (based on level) (+20% of Milio’s AP) burn damage over 1.5 seconds

Q: Ultra Mega Fire Kick

  • Cooldown: 12 ⇒ 10 seconds
  • Range: 1000 ⇒ 1200
  • NEW: Hitting at least one enemy champion with Ultra Mega Fire Kick refunds 50% of its mana cost.

W: Cozy Campfire

  • Recast Range: 700 ⇒ 3000 units
  • NEW: Cozy Campfire is slower when following targets that are more than 2500 units from Milio.

E: Warm Hugs

  • Shield Strength: 60/90/120/150/180 (30% AP) ⇒ 45/75/105/135/165 (+45% AP)

Nidalee

W: Pounce

  • Magic Damage: 60/110/160/210 (+30% AP) ⇒ 55/100/145/190 (+50% Bonus AD) (+30% AP)

E: Swipe

  • Magic Damage: 80/140/200/260 (+40% Bonus AD) (+45% AP) ⇒ 70/130/190/250 (+70% Bonus AD) (+40% AP)

Rumble

Q: Flamespitter

  • Total Magic Damage: 125/140/155/170/185 (+110% AP) (+ 6/7/8/9/10% of target’s maximum health) ⇒ 80/105/130/155/180 (+110% AP) (+ 6/7/8/9/10% of target’s maximum health)
  • Minion Damage Modifier: 55/60/65/70/75% ⇒ 70% at all ranks
  • REMOVED: Flame Spitter no longer prevents minions from dying to other minions if they would die to one more tick of Flame Spitter.
  • NEW: Flame Spitter now deals 1 bonus tick of damage (ability duration permitting) if it would kill a lane minion.

Sion

W: Soul Furnace

  • Magic Damage: 40/65/90/115/140 (+10/11/12/13/14% target’s max HP) ⇒ 40/65/90/115/140 (+14% target’s max HP)

Smolder

Q: Super Scorcher Breath

  • Damage: 15/25/35/45/55 (+100% AD) (+15% AP) ⇒ 20/30/40/50/60 (+100% AD) (+15% AP)

Tristana

Base Stats

  • Base Mana: 250 ⇒ 300

Q: Rapid Fire

  • Mana Cost: 0 ⇒ 50
  • Attack Speed: 65/80/95/110/125% ⇒ 50/65/80/95/110%

W: Rocket Jump

  • Mana Cost: 60 ⇒ 50

Zed

Q: Razor Shuriken

  • Damage: 70/105/140/175/210 (+110% bonus AD) ⇒ 80/115/150/185/220 (+110% bonus AD)

E: Shadow Slash

  • Cooldown Reduction per Enemy Champion Hit: 2 ⇒ 3 seconds

Zyra

Passive: Garden of Thorns

  • Plant Damage: 16-84 (based on level) (+18% AP) ⇒ 15-75 (based on level) (+20% AP)
  • Bonus Damage to Monsters: 60-100 (based on level) ⇒ 50-100 (based on level)

Items

Warmog’s Armor

  • Warmog’s Heart Health Requirement: 1300 ⇒ 1500 bonus health

Runes

Absorb Life

  • Healing: 2-20 (linear scaling) ⇒ 1-23 (following base stat progression) (Note: This is a nerf levels 1-12 and a buff levels 13-18.)

New Skins on LoL patch 14.14

Admiral Battle Bunny Miss Fortune

Battle Bat Xayah

Battle Bunny Aurora

Battle Dove Seraphine

Cyber Cat Yuumi

Prestige Cyber Cat Yuumi

Primordian Bel’Veth

Primordian Rek’Sai

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