League of Legends champion Wukong is finally being reworked
Riot Games have detailed the changes they’ll be making as part of an upcoming overhaul to League of Legends champion Wukong.
League of Legends is a constantly evolving game, with multiple new champions released each year, and consistent balance updates to champions and items.
With nearly 150 champions now in the game, however, as things continue to change it is inevitable that some – especially those that were originally designed much earlier in the game’s lifespan – lose their place in the competitive meta for extended periods of time.
As a result, some champions eventually get extensive reworks to bring them back up to speed in the game, and the latest on that list is Wukong. While Riot originally started work on a rework back in May 2019, progress stalled for several months, but they’ve now announced that the update is being focused on and should be live before the end of the year.
While some champions get full-blown redesigns, including a new character model and lore updates, known as Visual and Gameplay Updates (VGUs), Wukong isn’t getting quite the same treatment – although Riot are currently working on VGUs for Volibear and Fiddlesticks.
That being said, the changes should still make a significant difference to how the champion plays. In a post on the League of Legends forums, champion designer Riot Lutzburg outlined some of the major updates being made to his kit:
- Passive – Wukong gains a large amount of resistances when near 3+ enemy Champions. In addition, he gains bonus attack range on his next basic attack after using any ability.
- Q – Physical damage reduced, but deals bonus magic damage that also heals Wukong. Passively, Wukong and his clones add stacking marks against their target, increasing the damage they deal by a percentage.
- W – Wukong now stealths and dashes to a nearby target location (leaving behind a clone), and can be used to jump small walls. The clone lasts a few seconds and can’t move but will attack things close to it for 50% damage (applies on-hit effects).
- E – now creates clones that also dash towards nearby targets, masking the real Wukong’s target. The clones are considered units and can intercept spells and be targeted.
- R – can now be canceled early by using another ability.
With these changes, it seems Riot are leaning into Wukong being a “trickster” champion, with a kit designed to allow clever and creative players out-play their opponents with movement and misdirection.
According to the post, Riot are also still interested in direct feedback from Wukong players, so if you have a lot of experience with the champion be sure to make your feelings known. Lutzburg does warn, however, that at this stage of development there won’t be any major overhauls to the changes listed here, so feedback should be focused on specific details that could be adjusted rather than wholesale changes.