Monster Hunter Now update 62.0 patch notes: Skill fixes, party invite bugfix, more
CapcomMonster Hunter Now 62.0 patch notes have finally been released by Niantic, so here’s everything we know about the latest bugfixes and adjustments coming to the game.
The Monster Hunter Now 62.0 patch is here, which means Hunters can look through all the latest fixes and adjustments. While many will be gearing up for the big Halloween event, which will add special themed equipment and a unique Kulu-Ya-Ku – the latest patch aims to rid the game of bugs.
This time players can expect a number of fixes for various skills and party issues that have impacted multiplayer co-op hunts. So, if you want to get the lowdown on all the latest changes, then our Monster Hunter Now patch notes have outlined all the latest developments.
Main features adjusted or changed
Niantic has released patch notes for the Monster Hunter Now 62.0 update and subsequent server update information. We have included all the changes below:
- Prologue 4 Quest changes: In some of the Prologue 4 quests, the required number of gathering has been reduced for completion.
- Adjusted the behavior of Jyuratodus: Changed it so that when it emerges from underground to the surface, its orientation remains consistent, and increased the likelihood of breaking parts.
- Adjusted the hitboxes for certain attacks: Legiana, Great Girros, Rathalos, and Rathian have had the size of their attack hitboxes reduced.
- Adjusted device vibration: The device will no longer vibrate when moving at high speed and experiencing gameplay restrictions.
- Gathering Point vibration: The device will now vibrate when the access range encompasses a collectable Gathering Point (L).
Fixed Issues
Health Boost
The Skill “Health Boost” from the Wyvern Blade “Verde” was increasing more Health than stated in the Skill description.
- “Health Boost” Lv1 Health +10
- Before Fix: Health +20
- After Fix: Health +10
Fortify
The Skill “Fortify” from the Last Dance set was increasing more Attack than stated in the Skill description.
“Fortify” Lv1 Increases Attack by 10% for 10 seconds each time you revive after fainting during a hunt.
- Before Fix: Attack increased by 15%
- After Fix: Attack increased by 10%
Divine Blessing
The Skill “Divine Blessing” from the Frost Blaze, Stealer, and Frost Blitz sets had a higher activation rate than stated in the Skill description.
“Divine Blessing” Lv1 30% chance of reducing damage from a monster’s attack by 50%.
- Before Fix: 40% chance
- After Fix: 30% chance
Party Invite fix
When a party member invites you to join a hunt for a monster in the same location, at the same time, and of the same type as the monster you previously marked, you wouldn’t see the “Join hunt!” message and can’t participate in the hunt.
After Fix: You will now see “Join hunt!” message, and if you join, the warning message “This monster is one that you have already marked yourself. If you proceed to hunt it, the monster will be unmarked.” will be displayed.
Other fixes
- Incorrect input when copying & pasting Friend Codes
- Error displayed when sending Friend Requests
- No sound effects for Hunter and weapon during hunts
- BGM overlaps on the Main Screen
- AR Camera: Monster shadows may appear unnatural
So, there you have it, that’s all the patch notes for the Monster Hunter Now 62.0. For all the latest news and guides be sure to check out our Monster Hunter Now page.
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