Here’s the Real Reason Why Shroud’s “Bugged” Grenade at the PUBG Charity Showdown Didn’t Get the Kill
DreamHack / PUBG CorpPUBG’s Communications Lead, Ryan Rigney, has looked into shroud’s “bugged” grenade from the PUBG Charity Showdown and it doesn’t seem to be as bad as it originally appeared.
Michael ‘shroud’ Grzesiek’s grenade seemed to be perfectly placed and thousands of viewers, including the commentators, were left gobsmacked when it failed to kill the two opponents on the roof above.
But Rigney believes that the viewing perspective made things look worse than they really were, taking to Twitter to say that it “clearly bounced further” when shown from another perspective.
It's starting to look like that "bugged" frag grenade from @shroud wasn't actually a bug at all. Here's the 'nade from another perspective (where it clearly bounced much further). Trying to learn more about this to confirm: https://t.co/M5t78q7MBl
— Ryan Rigney (@RKRigney) July 27, 2018
A reddit user named u/kesesa drew this beautiful diagram to explain why it looked so bad in the first clip LOL https://t.co/hLnl3nDkLt
— Ryan Rigney (@RKRigney) July 27, 2018
near-final location of the grenade before it exploded: https://t.co/713fXMGQun
— Ryan Rigney (@RKRigney) July 27, 2018
Going into more detail in a news post on Steam, Rigney explains that PUBG Corp. originally thought that there was a bug preventing grenades from damaging players correctly.
However, he states that further investigation proved that “the grenade had simply bounced just out of lethal range”.
The post also uses an image from one of Rigney’s previous Tweets which shows the exact location of the grenade just before it exploded.
Rigney concludes by saying “Shroud’s ‘nade tossing skills are legendary, but this one ended up just a hair too far from its intended target”.