How to kill Snake at 0% with clever Smash Ultimate trick

Michael Gwilliam

Snake can be one of the most obnoxious fighters in Super Smash Bros. Ultimate due to his incredibly powerful projectiles, dangerous up-tilt and strong recovery. Luckily, there may just be an unlikely counterpick if you ever find yourself in a tough matchup.

As shown off by one of the world’s top Kirby players Ferretkuma at EVO Japan, the pink ball of death has the ability to kill Snake at 0%. That is if certain conditions are met, of course.

Tied at one stock each, Ferretkuma noticed his Snake foe, Kisha, had pulled a hand grenade out for future use and dropped it. In Smash Ultimate, grenades detonate 2.5 seconds after their pins are pulled.

Don’t underestimate Kirby.

Once the Kirby player noticed his opponent had grabbed the grenade, he latched onto Snake and performed an up-throw, which sent him and his enemy up towards the skybox.

The timing could not have been more perfect, because the grenade exploded when the two were in the upper blast zone. The self-damage from the grenade had enough of a knockback effect on Snake to result in a kill.

Needless to say, Ferretkuma played his opponent like a fiddle.

Even the casters, like Victoria ‘VikkiKitty’ Perez, could hardly believe what they just witnessed: “No way! That actually happened?!”

“I have never seen that!” she gasped “Did he? That was calculated. That was absolutely calculated. He saw the grenade in his hand.”

In theory, the trick could also work with Meta Knight and Pokemon Trainer’s Charizard, because they have similar up throws that when timed correctly will result in early kills onto Snake.

This trick can make Snake feel the phantom pain.

Of course, this should be a piece of advice for any aspiring Snake player too. Grenades are dangerous. Yes, you have a lot of them, and explosions are cool, but they also do damage to you and that can result in certain death.

It’s certainly a move to watch out for both Snake players and Kirby mains alike.