Spider-Man 2 accessibility imitates real spidey-sense with slowed-down combat

Brianna Reeves
Spider-Man 2 inclusivity

Marvel’s Spider-Man 2 will feature accessibility options that let players significantly slow down combat speed.

Developers and publishers continue to invest heavily in creating accessibility options that allow more people to enjoy a wide variety of games.

In recent years, the likes of Naughty Dog and Insomniac Games have helped lead the charge in this regard. Spider-Man: Miles Morales, for example, was especially lauded for its array of accessibility features.

And the latest details out of PlayStation show that Marvel’s Spider-Man 2 will take things up a notch by adding even more options.

Marvel’s Spider-Man 2 to include a slow-down combat feature

An update to the Spider-Man 2 FAQ on PlayStation’s website reveals several of the accessibility features that will accompany the sequel.

One such change includes the ability to slow the action down to “70%, 50%, or 30% of the full speed.” The blurb reads in part,

Building on the accessibility improvements in previous titles, these features allow the game to be enjoyed by more players of different abilities:

  • Audio: screen reader support will read aloud all on-screen text in menus.
  • Captions: on-screen captions and audio descriptions are available for cinematic scenes.
  • Gameplay: you can choose to slow down the action to 70%, 50%, or 30% of the full speed; switching back to regular speed at any time.
marvel's spider-man 2 combat

Adding a slow-down accessibility improvement to Marvel’s Spider-Man 2 combat could serve as a sort of spidey-sense effect. How well it will work in practice remains a mystery, though.

Notably, Insomniac’s next Spidey-starring adventure isn’t the only game to introduce a slow-down effect this year. Star Wars Jedi: Survivor boasted a ‘Slow Mode’ for more accessible platforming, for instance. Hopefully, features of this nature continue to become the norm in the AAA space.

Marvel’s Spider-Man 2 swings onto PS5 on October 20, 2023.

About The Author

Brianna graduated from SHSU in 2018 with a Master's degree in English Literature. In the past, she's written for Comic Book Resources, PlayStation LifeStyle, and Screen Rant. On top of penning scripts for GVMERS, Brianna covers the latest gaming news for Dexerto. Her expertise lies in PlayStation, single-player games such as Assassin's Creed, and anything Batman-related. You can contact her at brianna.reeves@dexerto.com.