Tekken 8 Tier List: Best characters ranked & explained (August 2024)
Tekken 8Here’s Dexerto’s definitive Tekken 8 tier list, with every character ranked and updated for patch 1.06.02. If you’re trying to figure out who the best characters are in Tekken 8, here’s what you need to know.
Tekken 8 is shaping up to be one of the best fighting games of all time. Even during the so-called “Golden Age” of fighting games, it stands out as a title that takes everything great about the Tekken series and refines it.
Whether you’re just hopping into the series for the first time or are returning and want to see how your main stacks up to the competition, we’ve got a Tekken 8 tier list that’s updated for patch 1.06.02 and includes all DLC fighters.
Tekken 8 Tier List (August 2024)
For those just looking to see where your favorite character ranks, here’s a quick rundown of our Tekken 8 tier list:
Though there are some standouts here, most characters in Tekken 8 are strong enough to be viable in high level play. Bear in mind that even the worst characters can win matches.
With that in mind, characters have earned their tiers for a reason. Here’s a brief explanation of what these tier list placements mean:
- S-Tier: Excel at their niche with strong tools, the ability to force impossible guesses, or strong lows/mix up potential
- A-Tier: Have their strengths, but also some weaknesses or shortcomings that keep them from S
- B-Tier: Characters here have either been nerfed into the ground or require specialist knowledge
- C-Tier: Not worth playing for most, but still viable if you’re determined to make them work
S-Tier Tekken 8 Characters
Alisa, Claudio, Dragunov, Feng, Jin, Lili, Nina, Reina, Shaheen, Yoshimitsu
Alisa (Easy)
Alisa is all about either pokes and range, or unrelenting aggro with her chainsaws. Having strong all-in and aggression give her the flexibility to handle most matchups and control the tempo of the match.
She’s considered by many to be a sort of gimmick character, but she’s actually viable in high-level play. Deceptive lows that hit almost cross-screen, great comeback potential with her chainsaws, and strange combo timings that’ll catch your opponent off guard make her very strong.
Pros to watch: Cuddlecore, Chanel
Claudio (Easy)
Claudio’s a tricky character to play and play against at a high level due to how simple he is, but that same simple moveset makes him a great character to learn on.
His lack of strong lows outside of his Heat Smash forces Claudio players to manipulate timings and spacing to find an opening rather than just spamming lows.
However, Claudio has been tearing up early Tekken 8 tournaments and local scenes. He’s great at making and closing space, and he’s got a number of high crushes that reward him immensely for strong reads. Claudio’s quickly become a pro play favorite.
Pros to watch: Mulgold, Tetsu
Dragunov (Easy)
Dragunov quickly rose up to S-tier in the days following Tekken 8’s release, and he’s still at the top of the table even after his nerfs. Though some of his pressure has been mitigated by nerfs to his plus frames on certain bread and butter, he’s still a pressure monster with strong mix-ups and unholy frame data. This man just doesn’t let you get a turn in.
There’s a reason Dragunov is one of the most popular characters on the ladder in Tekken 8, and he’s still a menace despite receiving a number of nerfs since T8’s launch.
Pros to watch: JDCR, Nobi, FearOfSilence, Atif Butt
Feng Wei (Easy)
Feng is all about punishing his opponents and finding opportunities. Whether it be poking them into submission with fast lows and strong counter-hit mechanics, or landing a launcher and carrying someone all the way to the wall, Feng has it all.
Additionally, Feng has some of the best whiff punish in the game and can easily mess with his opponent via switching up the timings on his moves and using his various stances.
Feng has it all and then some when it comes to poke tools and ways to punish his enemy for even the slightest mistake. Even after the 1.05 nerfs, he’s an S-Tier.
Pros to watch: Knee, JoKa, Kkokkoma
Jin (Easy)
Jin is the all-rounder. Quick lows, strong mix-ups, a ton of tools for every situation. He’s missing a lot of the Mishima staple moves in Tekken 8 and has swapped out for a much more traditional style of Karate.
It’s a bit more standard than his move sets in prior games, but with some Devil Gene stuff sprinkled in to give him some flashy combo enders.
Jin’s been the flavor of the month pro play pick for many, though it’s more because he’s a consistent jack-of-all-trades than because he excels in any one area. Regardless, his killer lows and strong mix-up game make him worth tossing up in S.
Pros to watch: CherryBerryMango, Book
Lili (Intermediate)
What Lili lacks in raw frame data, she makes up for in spades with range, mobility, wall carry, and really oppressive sweeps that counter sidestepping hard.
Considering she has the slowest Heat Smash in the game and can be heavily punished by blocking her lows, she does have counter-play. But, her strengths are so unique and effective that she justifies S-Tier placement anyways.
It’s worth mentioning that Lili’s reliance on defensive movement and reading her opponent makes her a bit harder to play at a high level. She’s not unapproachable, but she isn’t easy either.
Pros to watch: Chikurin, PhiDX, SHINE
Nina (Easy)
Nina’s got great options across the board. She has some of the best hopkicks in the game, great wall carry, some strong Heat mode power buffs with her pistols extending combos, and some decent mix-ups. Additionally, she’s one of few characters who can eliminate grey health via some of her chain grabs.
Players have begun favoring her more and more as they realize how strong she is. She’s quickly become Tekken 8’s tournament darling and one of the most popular high-level fighters.
She’s also pretty easy to pick up considering she’s got some pretty simple combos and good launchers, so give her a shot if you’re struggling to find a main you like.
Pros to watch: Arslan Ash, Jodd, Infested
Reina (Hard)
Reina is sort of similar to Kazuya, except she’s got a lot more range and options when it comes to closing and creating distance. She takes a lot of the best parts of every Mishima character and brings them together into a moveset that’s borderline broken. Granted, all those options come at a cost: Though she’s a popular character, she’s also one of the hardest in Tekken history. At a high level, at least.
You’ll run into a lot of Reina players on ladder who just spam her jabs, and she’s got great frame data on these moves. Be careful of getting overwhelmed by mashers.
Pros to watch: JeonDDing, Ulsan
Shaheen (Hard)
Shaheen is very good despite his low play rate. Getting caught off guard by his WR 3 will lead to at least 50 damage guaranteed, he’s got some great lows, strong jabs, the ability to quickly take out grey health, exceptional wall carry, and one of the best power crush moves in Tekken 8 with his b3+4.
That said, a lot of Shaheen’s moves have some horrendous frame data and have very specific use cases. If you don’t know his BnB combos and which buttons to start them with, you’ll end up flailing. You absolutely cannot mash with this character, and that may be part of why his play rate is so low.
However, Shaheen has been a monster in early tournaments. He’s been S-tier on the tierlist since launch, and it’s no surprise to see him cleaning up house at the biggest Tekken events.
Pros to watch: Sephiblack, LowHigh, Ahsan, AK
Yoshimitsu (Hard)
Yoshimitsu still has the strange and kinda troll moveset he’s always had, but the additions he’s been given really push him into being a high-tier. The ability to heal with his sword in Heat gives him a ton of comeback potential, and it balances out the health cost that’s on some of his key moves.
You don’t have to be EyeMusician to succeed with this character anymore, though he still requires a lot of practice. A lot of the skill required to learn him just doesn’t translate well to other characters. If you’re going to play Yoshi, commit to it.
Pros to watch: EyeMusician, KaneAndTrench, Sin
A-Tier Tekken 8 Characters
Bryan, Eddy, Kazuya, King, Law, Lidia, Paul, Steve, Victor, Xiaoyu
Bryan (Hard)
Bryan’s really hard to play properly. He’s S-tier in the hands of someone who can utilize his pressure and consistently pull off his more difficult tech like the Taunt Jet Upper, but playing Bryan at his peak takes thousands of hours of practice.
However, he’s got some great mix-ups and fast lows that can catch people off guard that are more accessable to lower level players. He’s hard, but not as hard to approach as fighters like Kazuya and Zafina.
One of the biggest criticisms against Bryan at Tekken 8’s launch is that he feels like playing Tekken 7 in Tekken 8, with him lacking a lot of the new tools that other characters got in the transition. As it turns out, he didn’t need new tools to be an absolute menace.
Pros to watch: Knee, Ty, Tone
Eddy Gordo (Easy)
While he doesn’t seem to be at the level of release Leroy or Fakhumram in T7, DLC character syndrome seems to be alive and well in Tekken 8. Eddy’s new moveset and enhanced evasion mechanics are super strong, elevating the character far past his prior iterations.
Once you get enough Mandinga stacks going, Eddy is nigh unstoppable. His oppressive strings, strong frame data, hard-to-read mix ups and high mobility both on sidestep and backdash make a case for him being one of the best fighters in the game.
Pros to watch: JeonDDing, Spero Gin
Kazuya (Hard)
Kazuya is really, really hard to pull off. Getting the most out of his electrics will take a lot of practice, but there’s more to him than just spamming EWGFs. He’s got some moves that easily abuse lower level players, too, and he’s deceptively fast when it comes to closing distance on opponents.
If you can stay in the enemy’s face and force them into 50/50s, it’s easy to gain the upper hand and mental stack your opponent into submission. Now that Kazuya has received enough post-launch buffs to be worth playing, there’s value in picking him over other Mishimas.
Just be wary if you’re picking him up for the first time. You’re gonna struggle for a bit.
Pros to watch: Keisuke
King (Intermediate)
King stands out from the crowd now that Tekken patch 1.05 nerfed homing throws almost universally, with him still having some of the strongest grabs in the game.
Many of King’s throws having rather ambiguous tells and breaks, allowing this character to throw even the most experienced Tekken players for a loop. Literally.
Additionally, King got buffed despite being one of the most powerful (and hated) characters in the game, leading to a near-universal community outcry as his Jaguar Sprint got changed. That said, King isn’t quite as strong as he was at launch now that other top tiers like Shaheen and Claudio have crawled out of the woodwork, and he’s been pushed down to A-Tier.
Pros to watch: Jesandy, THE JON
Law (Easy)
Law’s got a lot going for him in Tekken 8. Deceptive lows, relentless aggression, a Heat smash that can stall the game and quickly drain his opponent’s Heat gauge even on block, and some nunchuk moves that launch on counter-hit. Other than Hwoarang, he’s one of the most notorious spammers in the series.
Law can be very difficult to find an opening against, but players who know how to block and punish him won’t have too much trouble gaining the upper hand. He’s a strong fighter, but those who don’t panic and know how to keep a cool head under pressure can take advantage of clear openings in his assault.
Pros to watch: Double, Kkokkoma
Lidia (Hard)
Lidia is a potential S-Tier character that’s kneecapped by her own awkward, stance-based moveset. When she gets into her flow, she’s super strong and has a ton of great options and nasty 50/50s. If she gets thrown off of her flow chart with stances, though? She runs into some big problems.
What’s more, Lidia’s reliance on stance progression makes her very difficult to learn. Figuring out her bread and butter combos isn’t too bad compared to other characters, but figuring out how to capitalize on and punish certain moves is a struggle.
Nonetheless, Lidia has enough going for her to keep her in A-Tier for now, though she’s likely doomed to being a specialist character and may drop in tier depending on how readable her flow charting is.
Pros to watch: Chikurin, Rangchu
Paul (Easy)
Paul is a very simple, straightforward character. He’s all about finding windows to land launchers, whiff punishing, throwing out some high-damage moves, and tossing some insanely powerful lows. However, he lacks flashy options and deceptive mechanics. Simple, honest Tekken is what you get when you play Paul. And simple, honest Tekken can be pretty damn effective if you know what you’re doing.
Pros to watch: Knee, Joey Fury, RomanJelly
Steve (Intermediate)
Steve’s hurting from having a lot of his BnBs hit hard in the transition to Tekken 8, with even Tekken pros like Knee hesitant to invest time in the character despite having a competitive history with him. That said, he’s still got a lot of pressure to throw around. Quick jabs will never go out of style.
He’s still useful in the right hands, and some recent buffs have the potential to push him back into viability. Steve isn’t dominant like he was in Tekken 7, but he’s not out for the count, either.
Pros to watch: Knee, PhiDX
Victor (Intermediate)
Victor is notorious in Tekken 8, with many players 2 spamming their way through the low ranks against players who have no clue how to defend against his relentless offense. However, even when you learn to duck his pistol shots and punish his strings, he’s still got a lot of tools.
A low-hitting heat smash, killer evasive tools, strong tracking, and a variety of other strengths make Victor an absolute pain to deal with. It’ll take a bit to learn how to properly use his entire kit to its fullest potential, but taking the time to learn him rather than mashing will pay off.
Pros to watch: CherryBerryMango, Farzeen
Xiaoyu (Hard)
Xiaoyu is easily the slipperiest character in Tekken 8. Her variety of stances and backstep options give her the ability to fight fire with fire in many matchups as long as she’s not up against a wall, and she can feel unstoppable if she’s got a read on her opponent. She may not have a whole lot of poke, but she so hard to hit that it doesn’t matter.
Her Art of Phoenix stance (AoP) is allowing her to duck most normal lows and sidestep sweeping lows with the right timing. Lows aren’t really meant to get ducked, and it’s hard to imagine a character beside Zafina that can evade like that.
In other words, Xiaoyu breaks the rules of Tekken 8 and is a pain to play against.
Pros to watch: Wecka, Sodam, Shaoling
B-Tier Tekken 8 Characters
Azucena, Devil Jin, Hwoarang, Jack-8, Jun, Kuma, Lars, Lee, Leo, Leroy, Raven, Zafina
Azucena (Easy)
Arguably the game’s strongest newcomer, Azucena had a bunch of spammable moves with strong frame data that would put new players on the ropes, but the 1.04 nerfs hit her hard. She still has great stances and counter mechanics that give her some strong and unique defense, but she isn’t nearly as strong as she was on release.
Abusable moves like her WR3,2 have been nerfed multiple times, and she’s not in a great place despite her dominating Tekken 8’s early days. Arslan put it best:
She’s not quite C-tier, and the playerbase in general may be overreacting to her nerfs considering how strong she was in comparison to where she is now. That said, she feels like a B-tier at the moment.
Pros to watch: Doujin, Qasim Meer
Devil Jin (Hard)
Though Devil Jin isn’t exactly easy to pull off, it’s become hard to deny that he’s a strong pick in the right hands. He’s got some really strong mobility tools and lightning fast lows that come out of nowhere. However, his buttons aren’t great, and a lot of his best moves have a lot of windup and require some hard reads.
He was also directly targeted with nerfs in patch 1.03.01, with the devs changing the way wall damage and floor breaks work just to nerf him. Devil Jin isn’t nearly as strong now as he was at release, and his combos don’t carry the way they used to. So, he’s been lowered down to B-tier (unless you’re Qudans).
Qudans just makes magic happen on this character. If you’re looking to learn him, just watch Qudans.
Pros to watch: Qudans
Hwoarang (Intermediate)
Hwoarang is arguably Tekken’s OG spam character, and he’s about the same in Tekken 8. While higher level players will get a lot more mileage out of him than mashers, but he can still kick spam his way through most opponents.
His barrage of kicks is hard to counter for someone who isn’t aware of when he should be punished, but Hwoarang gets a lot harder to play against people who know how to shut him down.
He’s got a bell curve going on where he’s a pain to play against in low ranks, gets easier as you learn the matchup, and becomes much more difficult to counter for people who bait you with stance cancels. There are a few really, really good Hwoarang players out there who you should watch if you want to get the most out of him.
If you like the idea of throwing a flurry of kicks instead of punches, Hwoarang might be the character for you. He’s B-Tier in the hands of most players and is widely considered easy to play, but getting mileage out of him past Blue ranks will require some serious practice.
Pros to watch: Speedkicks, EDGE, K-Wiss
Jack-8 (Intermediate)
Jack is old-school Tekken at its finest. What he lacks in sidestepping and mobility options, he makes up for with incredibly long-range jabs and really strong frame data. A good Jack player will make your life an absolute nightmare.
However, he lacks the ability to sidestep effectively like most other characters, his Gamma Stance is a bit underwhelming (though it got buffed on 1.04), and Tekken 8’s generally nerfed backdashing means that guessing right and understanding matchups/frame data is essential.
Jack looks easy, but he requires some practice and strong game sense. That combined with him lacking tools in comparison to other fighters puts him in B-Tier.
Pros to watch: Anakin, Joey Fury, Saint
Jun (Easy)
Jun came out swinging as one of the strongest characters in Tekken 8, with her healing a ludicrous amount of grey health through her Heat Smash and having some strong mix-ups with quick normals and easy launchers.
She’s still strong, but a mix of some direct nerfs to her and the Tekken 8 meta developing have helped players realize that Tekken 8 is, in a lot of cases, a two-touch game if you land a good hit. Her healing is a lot less strong in the context of the evolving, hyper-aggressive meta, and the aggressive tools she’s left with are much weaker than other fighters.
Pros to watch: AO
Kuma (Easy)
Kuma has landed a tier above Panda despite their kits being very similar. Along with the high damage and long range both characters bring, Kuma’s EWGF in Heat not only makes him look damn cool, but gives him surprisingly strong and fast pressure.
Tekken 8 Kuma isn’t sugar coating it, and he’s got a shot at being competitively viable in the right hands. It is, however, worth mentioning that Kuma has received a few nerfs despite having a low play rate, and that he’s not as strong as he was at release.
Pros to watch: Rangchu
Lars (Intermediate)
Lars is much, much better than he was in Tekken 8, but he’s still not a top-tier. While he’s got some strong gap close and movement with some tricky stance mindgames, he’s very much so a casino character and is the epitome of feast of famine in a lot of ways.
Good Lars players are out there and know how to make the most of his high mobility and buffed DEN3, but Lars is a bit too flashy for his own good. Avoid him unless that unique playstyle appeals to you.
Pros to watch: KaizokuLars, Tendo
Lee (Hard)
Lee is in the realm of being exceptionally difficult to play properly, but without the same payoff as characters like Kazuya or Reina. Maximizing Lee’s effectiveness requires multiple, frame-perfect inputs within standard combos.
Though there are good Lee players out there and he can be effective, his learning curve is insanely steep. Getting wins with him will take practice.
Or you could just spam kicks. That’ll work for a while, though people will learn how to counter you eventually.
Pros to watch: SuperAkouma
Leo (Intermediate)
After his nerfs, Leo sits in B-Tier. He’s not bad, but he’s certainly a specialist character.Leo allows you to throw a barrage of hits at an enemy and pressure them into the corner, though his stances can be punished by quick counterhit moves or can be sidestepped/sidewalked.
Fighting Leo requires a fair bit of matchup knowledge, but he has a lot of vulnerabilities if you know when to take advantage of him not being able to block in his stances.
Pros to watch: AyoRichie
Leroy (Hard)
With a massive series of buffs on patch 1.04, Leroy is finally viable and worth playing. His frame data is much better on some of his most important moves, his stances are more meaningful and effective, and he has actual payoffs to taking risks.
Leroy’s numbers were terrible in the past, so it’s hard to say how well he’ll do now that they’ve been buffed up a bit. His damage is still generally low in comparison to much of the cast, though, so it remains to be seen if he can earn his way up to A-tier.
Pros to watch: Chikurin, Rangchu
Raven (Hard)
Raven’s a very tricky character in more ways than one. His normals aren’t all that impactful, and his raw frame data is nothing to write home about, but his clones allow him to have some very hard to read mix-ups and a ton of movement options. Raven won’t do anything in the hands of a masher, but he’s the sort of character that’ll do great in the hands of a seasoned player.
Additionally, some of his combos are a bit buggy and whiff when they really shouldn’t, leaving Raven players in an awkward spot. Be aware Raven has some consistency issues if you’re planning to pick him up.
Pros to watch: PINYA
Zafina (Hard)
Zafina’s evasive movement isn’t nearly as strong as it was in Tekken 8, killing one of the biggest advantages her character had as a Tekken 7 top tier. And, though she’s got some really strong stance mixups, the learning curve on this character is insanely steep. If Zafina looks interesting to you, you’re better off playing another stance character like Xiaoyu or Reina.
That said, some high level players had made her look convincingly good, mainly Team Liquid’s Shadow20z. She’s still got some strong lows and seems to be viable in the hands of a master, though she hasn’t clawed her way back into the meta just yet.
Pros to watch: Shadow20z
C-Tier Tekken 8 Characters
C-Tier: Asuka, Panda
Asuka (Easy)
Asuka severely lacks any option other than aggression. It’s difficult for her to do any damage without rushing down her opponent, and the damage she does get from a launcher pales in comparison to what other characters can accomplish with the same amount of effort. While she has some fun evasive options and is fairly new-player friendly, she’s not great once you get to higher levels of play.
That said, she isn’t impossible to succeed with, and there are a few dedicated players still trying to make her work.
Pros to watch: Fergus2k8, KingReyJr
Panda (Easy)
Panda’s got some moves that make her stand out from Kuma, but her options are just worse unfortunately. Though she tries to copy Xiaoyu with an awkward bicycle kick, nothing Panda does can bring the sort of overwhelming force Kuma’s EWGF does. Panda scores points for being cute, but that’s about it.
However, even with Panda being a low-tier, Rangchu is truly Tekken’s low-tier hero and has been for a while. He makes magic happen with this character and has proven that any character can win at a high level.
Pros to watch: Rangchu
All that said, just pick what looks good to you. If a character being an S-Tier pick makes them more attractive to play for you, then do that. If you want to play Asuka anyways despite her being pretty weak in the grand scheme of things, give her a shot. Enjoying the character you play is half the battle.
If you’re the kind of person who’s interested in picking what’s meta, then S-Tier has a ton of options. If not, disregard where your favorite character is on the list and play them anyways.