Riot Games to increase regional prices up to 70% for purchases in LoL, Valorant, & more

Anyka Pettigrew
Riot Games games

The prices of virtual currencies in Riot Games titles like League of Legends and Valorant are set to increase in select regions.

In a news post on Riot Games’ website, the developer revealed that, starting on September 18, prices for its virtual currency across all its games would be adjusted.

Depending on your region, you may either have to pay more or less for your in-game purchases, whether it be Valorant Points, Riot Points from LoL, etc.

These changes are due to the changing global economy, with Riot explaining, “[W]e sometimes need to adjust our pricing to account for shifts in exchange rates and local economies.”

An important thing to note is that before these changes go live, Riot Games is offering bonus currency on in-client purchases, but only in the regions where prices are increasing.

Here are all the price changes depending on the game and your region.

League of Legends PC & Teamfight Tactics

League of Legends and Teamfight Tactics
  • Americas
    • Brazil: +20%
    • Canada: No change
    • Chile: -6%
    • LATAM regions with prices in USD: -11%
    • Mexico: -9%
    • Peru: -12%
    • USA: No change
    • Unlisted regions: No change
       
  • Asia-Pacific & OCE
    • Australia: +5%
    • Hong Kong: +13%
    • India: -4%
    • Japan: +7%
    • Korea: +14%
    • Malaysia: +23%
    • New Zealand: +7%
    • Philippines: +40%
    • Taiwan: +33%
    • Thailand: +7%
    • Vietnam: +41%
    • Unlisted regions: No change
       
  • Europe & MENA
    • CIS regions with prices in EUR: +13%
    • Czech Republic: -9%
    • Hungary: +7%
    • Poland: -4%
    • Romania: +8%
    • Turkey: +24%
    • Ukraine: +73%
    • Unlisted regions: No change

Legends of Runeterra

Legends of Runeterra
  • Americas
    • Brazil: +14%
    • Canada: No change
    • Chile: +7%
    • Colombia: -16%
    • Mexico: -8%
    • LATAM regions with prices in USD: +12%
    • USA: No change
    • Unlisted regions: No change
       
  • Asia-Pacific & OCE
    • India: +4%
    • Japan: +20%
    • Korea: +19%
    • Malaysia: +16%
    • Philippines: +7%
    • Vietnam: -4%
    • Unlisted regions: No change
       
  • Europe & MENA
    • Czech Republic: -9%
    • Norway (PC prices): +12%
    • Poland (PC prices): -6%
    • Romania (PC prices): +5%
    • Saudi Arabia: -5%
    • Turkey: +63%
    • Ukraine: +64%
    • United Kingdom: -9%
    • Unlisted regions: No change

Valorant

Valorant
  • Americas
    • Brazil: +14%
    • Canada: No change
    • Chile: +22%
    • Colombia: +6%
    • LATAM regions with prices in USD: Some regions will see a decrease of -15% while others an increase of 12% to standardize prices across LATAM.
    • USA: No change
    • Unlisted regions: No change
       
  • Asia-Pacific & OCE
    • India: -6%
    • Japan: +20%
    • Korea: +14%
    • Malaysia: +16%
    • Philippines: +7%
    • Unlisted regions: No change
       
  • Europe & MENA
    • Czech Republic: -9%
    • Hungary: +11%
    • Norway: +12%
    • Poland: -6%
    • Romania: +5%
    • Turkey: +15%
    • Ukraine: +66%
    • Unlisted regions: No change

League of Legends: Wild Rift

League of Legends Wild Rift
  • Americas
    • Brazil: +16%
    • Canada: No change
    • Colombia: -12%
    • Mexico: -8%
    • USA: No change
    • Unlisted regions: No change
       
  • Asia-Pacific & OCE
    • Australia: -6%
    • Indonesia: -6%
    • Japan: +12%
    • Korea: +6%
    • Malaysia: +5%
    • New Zealand: -6%
    • Vietnam: -8%
    • Unlisted regions: No change
       
  • Europe & MENA
    • Czech Republic: -7%
    • Hungary: +8%
    • Turkey: +24%
    • Ukraine: +76%
    • Unlisted regions: No change

While fans in pricier regions may be upset at this news, this wouldn’t be the only recent time Riot Games was under fire. It recently changed a pro team’s controversial emote in League of Legends.

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